[SET]
Belly Drum (Charizard) @ Sitrus Berry
Ability: Blaze
Tera Type: Flying
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Belly Drum
- Acrobatics
- Earthquake
- Flame Charge
[SET COMMENTS]
After a Belly Drum, Charizard becomes a deadly sweeper capable of OHKOing most Pokemon that don't resist Acrobatics. Even physical walls like Weezing and Palossand are KOed by +6 Acrobatics after Stealth Rock damage. Earthquake wrecks bulky Pokemon that resist Acrobatics like Magneton, and at +6, Charizard's Earthquake OHKOes even Regirock after Stealth Rock damage, Rhydon after Spikes damage, and Naclstack. Earthquake has a small perk of avoiding negative contact effects such as Rocky Helmet damage from Qwilfish. Flame Charge makes Charizard harder to revenge kill by fast Pokemon like Jolteon and Choice Scarf Rotom, and at +6, it is likely to OHKO Orthworm after Stealth Rock damage. Sitrus Berry restores some of Charizard's health given that Stealth Rock and Belly Drum both take 50% of its HP, and it easily allows Charizard to consume its item and maximize damage from Acrobatics. Tera Flying boosts Acrobatics, allowing Charizard to reliably OHKO physical walls like Sandaconda and Palossand and take neutral damage from Aqua Jet users like Qwilfish and Veluza that can revenge kill it.
Belly Drum Charizard usually has just one chance to sweep, so it primarily features on hyper offensive teams built around fast-paced setup sweepers. Charizard benefits immensely from teammates that set entry hazards, enabling it to OHKO foes like Palossand, Rhydon, and Regirock, all of which could otherwise survive its onslaught; offensive teammates like Hisuian Avalugg and Primeape can reliably set Stealth Rock, and Qwilfish and Hisuian Qwilfish can set Spikes for Charizard. Sandslash is an excellent partner for Charizard, as it can set up hazards, remove hazards with Rapid Spin, and check Rock- and Electric-types for Charizard. Parting Shot users like Grafaiai and Alolan Persian can weaken foes and ease Charizard's time setting up. Memento users like Mismagius and Whimsicott can put Charizard in a good position to sweep by debuffing foes. Offensive pivots like Mesprit and Whimsicott can bring Charizard into favorable matchups against Pokemon they lure in like Orthworm and Articuno. Other physical attackers like Hisuian Decidueye, Glastrier, and Toxicroak can break holes in teams so that Charizard can clean up afterwards, and they all appreciate its great Speed and potential to sweep.
[STRATEGY COMMENTS]
Other Options
=============
Charizard has Dragon Dance and Swords Dance in its arsenal for setting up without sacrificing half of its HP, but Charizard's Attack isn't amazing without multiple boosts, so Charizard needs teams to be significantly worn down before it can sweep. Solar Power might make Charizard look appealing as a sun attacker, but sun is an unreliable team style, Charizard is worn down quickly by Stealth Rock and Solar Power, and it faces competition from Scovillain as a sun sweeper. All-out attacker Charizard can run Focus Blast for greater damage against Rock-types, Snorlax, and Dudunsparce, but Scorching Sands has reliable accuracy and lets Charizard fish for burns on these targets. Belly Drum Charizard can run Tera Ground to turn the tables on Rock-types and Electric-types, and the boost in power to Earthquake lets Charizard reliably OHKO Regirock, Rhydon, and Naclstack. Tera Dark on Belly Drum Charizard can protect Charizard from moves affected by Prankster coming from foes like Grafaiai and Sableye.
Checks and Counters
===================
**Faster Revenge Killers**: Jolteon requires little chip damage to revenge kill Charizard, and Choice Specs Jolteon can OHKO Charizard outright. Choice Scarf users like Qwilfish, Magneton, and Rotom also have super effective STAB moves to revenge kill Charizard with less chip damage, and they also gain momentum against it with their pivot moves. Grafaiai, Sneasel, and Mismagius are strong attackers faster than Charizard, but few revenge killers can switch into it safely or repeatedly. Floatzel is unique as a fast physical revenge killer that doesn't fear burns thanks to Water Veil.
**Rock-types**: Regirock and Rhydon are difficult for Charizard to break on its own, and both still threaten Charizard even when they're burned. Sturdy on Hisuian Avalugg can help it survive even a +6 Earthquake from Belly Drum Charizard and retaliate with a strong Mountain Gale or Rock Blast, but its low special bulk leaves it very vulnerable to all-out attacker Charizard. Naclstack is an excellent wall to all-out attacker Charizard thanks to Recover, Purifying Salt shielding it from burns, and great bulk with Eviolite, but Belly Drum Charizard can OHKO it with a +6 Earthquake.
**Specially Bulky Pokemon**: Snorlax and Dudunsparce can use all-out attacker Charizard as an opportunity to set up. Dudunsparce can remain healthy with Roost, and Snorlax doesn't mind damage or burns thanks to Rest. Muk dislikes burns but can take repeated hits from Charizard and wear it down with Poison Jab and Knock Off.
**Bulky Water-types**: Cramorant comfortably walls all-out attacker Charizard thanks to Roost. Lanturn only minds burns cutting into its passive recovery, and it can gain momentum from Charizard with Volt Switch or threaten to spread burns with Scald.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/missangelic.452572/
Quality checked by:
https://www.smogon.com/forums/members/sleid.601970/
https://www.smogon.com/forums/members/5dots.543866/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/
Belly Drum (Charizard) @ Sitrus Berry
Ability: Blaze
Tera Type: Flying
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Belly Drum
- Acrobatics
- Earthquake
- Flame Charge
[SET COMMENTS]
After a Belly Drum, Charizard becomes a deadly sweeper capable of OHKOing most Pokemon that don't resist Acrobatics. Even physical walls like Weezing and Palossand are KOed by +6 Acrobatics after Stealth Rock damage. Earthquake wrecks bulky Pokemon that resist Acrobatics like Magneton, and at +6, Charizard's Earthquake OHKOes even Regirock after Stealth Rock damage, Rhydon after Spikes damage, and Naclstack. Earthquake has a small perk of avoiding negative contact effects such as Rocky Helmet damage from Qwilfish. Flame Charge makes Charizard harder to revenge kill by fast Pokemon like Jolteon and Choice Scarf Rotom, and at +6, it is likely to OHKO Orthworm after Stealth Rock damage. Sitrus Berry restores some of Charizard's health given that Stealth Rock and Belly Drum both take 50% of its HP, and it easily allows Charizard to consume its item and maximize damage from Acrobatics. Tera Flying boosts Acrobatics, allowing Charizard to reliably OHKO physical walls like Sandaconda and Palossand and take neutral damage from Aqua Jet users like Qwilfish and Veluza that can revenge kill it.
Belly Drum Charizard usually has just one chance to sweep, so it primarily features on hyper offensive teams built around fast-paced setup sweepers. Charizard benefits immensely from teammates that set entry hazards, enabling it to OHKO foes like Palossand, Rhydon, and Regirock, all of which could otherwise survive its onslaught; offensive teammates like Hisuian Avalugg and Primeape can reliably set Stealth Rock, and Qwilfish and Hisuian Qwilfish can set Spikes for Charizard. Sandslash is an excellent partner for Charizard, as it can set up hazards, remove hazards with Rapid Spin, and check Rock- and Electric-types for Charizard. Parting Shot users like Grafaiai and Alolan Persian can weaken foes and ease Charizard's time setting up. Memento users like Mismagius and Whimsicott can put Charizard in a good position to sweep by debuffing foes. Offensive pivots like Mesprit and Whimsicott can bring Charizard into favorable matchups against Pokemon they lure in like Orthworm and Articuno. Other physical attackers like Hisuian Decidueye, Glastrier, and Toxicroak can break holes in teams so that Charizard can clean up afterwards, and they all appreciate its great Speed and potential to sweep.
[STRATEGY COMMENTS]
Other Options
=============
Charizard has Dragon Dance and Swords Dance in its arsenal for setting up without sacrificing half of its HP, but Charizard's Attack isn't amazing without multiple boosts, so Charizard needs teams to be significantly worn down before it can sweep. Solar Power might make Charizard look appealing as a sun attacker, but sun is an unreliable team style, Charizard is worn down quickly by Stealth Rock and Solar Power, and it faces competition from Scovillain as a sun sweeper. All-out attacker Charizard can run Focus Blast for greater damage against Rock-types, Snorlax, and Dudunsparce, but Scorching Sands has reliable accuracy and lets Charizard fish for burns on these targets. Belly Drum Charizard can run Tera Ground to turn the tables on Rock-types and Electric-types, and the boost in power to Earthquake lets Charizard reliably OHKO Regirock, Rhydon, and Naclstack. Tera Dark on Belly Drum Charizard can protect Charizard from moves affected by Prankster coming from foes like Grafaiai and Sableye.
Checks and Counters
===================
**Faster Revenge Killers**: Jolteon requires little chip damage to revenge kill Charizard, and Choice Specs Jolteon can OHKO Charizard outright. Choice Scarf users like Qwilfish, Magneton, and Rotom also have super effective STAB moves to revenge kill Charizard with less chip damage, and they also gain momentum against it with their pivot moves. Grafaiai, Sneasel, and Mismagius are strong attackers faster than Charizard, but few revenge killers can switch into it safely or repeatedly. Floatzel is unique as a fast physical revenge killer that doesn't fear burns thanks to Water Veil.
**Rock-types**: Regirock and Rhydon are difficult for Charizard to break on its own, and both still threaten Charizard even when they're burned. Sturdy on Hisuian Avalugg can help it survive even a +6 Earthquake from Belly Drum Charizard and retaliate with a strong Mountain Gale or Rock Blast, but its low special bulk leaves it very vulnerable to all-out attacker Charizard. Naclstack is an excellent wall to all-out attacker Charizard thanks to Recover, Purifying Salt shielding it from burns, and great bulk with Eviolite, but Belly Drum Charizard can OHKO it with a +6 Earthquake.
**Specially Bulky Pokemon**: Snorlax and Dudunsparce can use all-out attacker Charizard as an opportunity to set up. Dudunsparce can remain healthy with Roost, and Snorlax doesn't mind damage or burns thanks to Rest. Muk dislikes burns but can take repeated hits from Charizard and wear it down with Poison Jab and Knock Off.
**Bulky Water-types**: Cramorant comfortably walls all-out attacker Charizard thanks to Roost. Lanturn only minds burns cutting into its passive recovery, and it can gain momentum from Charizard with Volt Switch or threaten to spread burns with Scald.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/missangelic.452572/
Quality checked by:
https://www.smogon.com/forums/members/sleid.601970/
https://www.smogon.com/forums/members/5dots.543866/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/
Last edited: