





Table of Contents:
- Introduction
- Proof of Peak
- Roles + Paste
- How to Use
- Threatlist
- Replays
- Acknowledgements
A couple days ago, I was laddering with the new sample team by Separation, playing some games in 1900s, as well as completing a suspect reqs run with it. While playing, some things I noticed were that









Proof of peak:
Roles:

Zapdos @ Heavy-Duty Boots
Ability: Static
Tera Type: Flying
EVs: 88 HP / 168 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Hurricane
- Heat Wave
- Volt Switch
- Roost
I started teambuilding by adding offensive












252 SpA Choice Specs Dragapult Draco Meteor vs. 88 HP / 4 SpD Zapdos: 288-340 (83.9 - 99.1%) -- guaranteed 2HKO
252 SpA Gholdengo Shadow Ball vs. 88 HP / 0 SpD Zapdos: 145-172 (42.2 - 50.1%) -- 0.4% chance to 2HKO
168 SpA Zapdos Volt Switch vs. 0 HP / 0 SpD Samurott-Hisui: 300-354 (93.4 - 110.2%) -- 56.3% chance to OHKO
+1 252 Atk Protosynthesis Tera Flying Roaring Moon Crunch vs. 88 HP / 0 Def Zapdos: 306-361 (89.2 - 105.2%) -- 31.3% chance to OHKO
252 SpA Gholdengo Shadow Ball vs. 88 HP / 0 SpD Zapdos: 145-172 (42.2 - 50.1%) -- 0.4% chance to 2HKO
168 SpA Zapdos Volt Switch vs. 0 HP / 0 SpD Samurott-Hisui: 300-354 (93.4 - 110.2%) -- 56.3% chance to OHKO
+1 252 Atk Protosynthesis Tera Flying Roaring Moon Crunch vs. 88 HP / 0 Def Zapdos: 306-361 (89.2 - 105.2%) -- 31.3% chance to OHKO

Heatran @ Leftovers
Ability: Flash Fire
Tera Type: Grass
EVs: 252 HP / 208 SpD / 48 Spe
Calm Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Stealth Rock/Protect
- Taunt
I added












Baxcalibur @ Heavy-Duty Boots
Ability: Thermal Exchange
Tera Type: Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Icicle Crash
- Glaive Rush
- Earthquake
Baxcalibur has felt like the scariest offensive pokemon in the meta in my experience, perhaps borderline broken. I elected to go for a Dragon Dance set, as opposed to Swords Dance, so that it would have a little more cleaning potential against faster teams, but I haven't tested Swords Dance, and it could be good as well. Fairy tera is an all around good defensive typing, allowing you to tera against



+1 252 Atk Baxcalibur Icicle Crash vs. 248 HP / 252+ Def Corviknight: 157-186 (39.3 - 46.6%) -- guaranteed 3HKO after Leftovers recovery
252+ Def Corviknight Body Press vs. 0 HP / 0 Def Baxcalibur: 178-210 (47.9 - 56.6%) -- 85.9% chance to 2HKO
0 Atk Corviknight Brave Bird vs. 0 HP / 0 Def Baxcalibur: 124-147 (33.4 - 39.6%) -- guaranteed 3HKO
252+ Def Corviknight Body Press vs. 0 HP / 0 Def Baxcalibur: 178-210 (47.9 - 56.6%) -- 85.9% chance to 2HKO
0 Atk Corviknight Brave Bird vs. 0 HP / 0 Def Baxcalibur: 124-147 (33.4 - 39.6%) -- guaranteed 3HKO

Amoonguss @ Red Card
Ability: Regenerator
Tera Type: Water
EVs: 248 HP / 220 Def / 40 SpD
Bold Nature
IVs: 0 Atk
- Spore
- Giga Drain
- Clear Smog
- Foul Play
This set is taken from Separation's Enamorus Volcanion Hazard Stack sample team, so I'm not entirely sure what the ev spread is designed for, but it does look like after tera water, it almost always lives +2 Tera Flying



+2 252+ Atk Tera Flying Sneasler Acrobatics (110 BP) vs. 248 HP / 220+ Def Tera Water Amoonguss: 366-432 (84.9 - 100.2%) -- 6.3% chance to OHKO
+1 252 Atk Protosynthesis Tera Flying Roaring Moon Acrobatics (110 BP) vs. 252 HP / 220+ Def Tera Water Amoonguss: 342-403 (79.1 - 93.2%) -- guaranteed 2HKO
+1 252 Atk Protosynthesis Tera Flying Roaring Moon Acrobatics (110 BP) vs. 252 HP / 220+ Def Tera Water Amoonguss: 342-403 (79.1 - 93.2%) -- guaranteed 2HKO

Great Tusk @ Rocky Helmet
Ability: Protosynthesis
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off/Stealth Rock
- Rapid Spin
- Earthquake
- Ice Spinner
This is another set taken from the Separation team, and I have found it to be an extremely useful both defensive and offensive piece. Again, this can opt to run rocks if Heatran is running protect. Rocky helmet is super useful for chipping down opposing pokemon going for U-Turn, as well as





252 Atk Great Tusk Rapid Spin vs. 0 HP / 0 Def Enamorus: 74-88 (25.6 - 30.4%) -- guaranteed 4HKO
252 Atk Great Tusk Ice Spinner vs. 0 HP / 0 Def Enamorus: 236-278 (81.6 - 96.1%) -- guaranteed 2HKO
252 Atk Great Tusk Ice Spinner vs. 0 HP / 0 Def Enamorus: 236-278 (81.6 - 96.1%) -- guaranteed 2HKO

Maushold @ Wide Lens
Ability: Technician
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Tidy Up
- Population Bomb
- Bite
- Encore
This maushold set is the same as the one I previously used on my Basculegion team, and again I have been extremely pleased with its performance, particularly against HO teams. Along with doing well against HO, since













252 Atk Technician Maushold Population Bomb (10 hits) vs. +1 40 HP / 0 Def Tera Flying Sneasler: 340-420 (109.3 - 135%) -- guaranteed OHKO
252 Atk Technician Maushold Population Bomb (10 hits) vs. 0 HP / 0 Def Baxcalibur: 370-450 (99.7 - 121.2%) -- approx. 93.8% chance to OHKO
252 Atk Technician Maushold Population Bomb (10 hits) vs. 252 HP / 204+ Def Hatterene: 270-330 (84.9 - 103.7%) -- approx. 6.3% chance to OHKO
252 Atk Technician Maushold Bite vs. 0 HP / 0 Def Gholdengo: 144-170 (45.7 - 53.9%) -- 93.4% chance to 2HKO after Stealth Rock
252 SpA Gholdengo Make It Rain vs. 0 HP / 4 SpD Maushold: 252-297 (87.1 - 102.7%) -- 18.8% chance to OHKO
+1 252 Atk Technician Maushold Population Bomb (10 hits) vs. 248 HP / 252+ Def Corviknight: 180-210 (45.1 - 52.6%) -- approx. 3HKO after Leftovers recovery
252 Atk Technician Maushold Population Bomb (10 hits) vs. 0 HP / 0 Def Baxcalibur: 370-450 (99.7 - 121.2%) -- approx. 93.8% chance to OHKO
252 Atk Technician Maushold Population Bomb (10 hits) vs. 252 HP / 204+ Def Hatterene: 270-330 (84.9 - 103.7%) -- approx. 6.3% chance to OHKO
252 Atk Technician Maushold Bite vs. 0 HP / 0 Def Gholdengo: 144-170 (45.7 - 53.9%) -- 93.4% chance to 2HKO after Stealth Rock
252 SpA Gholdengo Make It Rain vs. 0 HP / 4 SpD Maushold: 252-297 (87.1 - 102.7%) -- 18.8% chance to OHKO
+1 252 Atk Technician Maushold Population Bomb (10 hits) vs. 248 HP / 252+ Def Corviknight: 180-210 (45.1 - 52.6%) -- approx. 3HKO after Leftovers recovery
Paste:
Bax Maus BO
Some Gameplan Advice:
Here I'll just briefly cover some gameplan ideas against some common archetypes.
- Against
HO, either lead
and Volt Switch into
, to stop spikes, or lead
and just Population Bomb, depending on if you expect a Helmet mon on the opposing team. Beware of the rare Choice Scarf
if you are leading
. Utilize red card
and spore to neutralize fast opposing threats, and set up for a potential
endgame, or perhaps a Dragon Dance
endgame.
- Against stall, utilize taunt
, along with knock off
if using that variant. After a helmet has been knocked,
may force a ghost tera on something like
, and
can also provide longevity against stall in general.
- Against opposing BO, try to limit the opponent's chances with
particularly, and try to break through with your own
and
, if a helmet is removed. If the
is rocky helmet, then
can break through it easier, and if it's leftovers, then
may be able to break through.
- Against the rare Psyspam,
generally provides pretty good resources, with Population Bomb and Tera Ghost being very useful against many of the offensive threats. Heatran also deals with
pretty well.
- Against
sun, Tera Grass
can trap and defeat it if it locks into Hydro Steam, but this works much better if you are running protect
, so if you run into a lot of sun, you can opt for protect.

This thing is definitely a big threat. If it dragon dances in front of something like





This is probably not as big of a threat, but with an offensive





With Dragon Dance, this threatens everything on the team except



With Choice Band and Future Sight support, this essentially guarantees 1 KO when it gets in. Essentially try to win the sack war and win with one of the setup sweepers in




Replays:
https://replay.pokemonshowdown.com/gen9ou-1887589331-f3dge1kwv6fwpggxfdr6bhqlrlc37l7pw newer peak game to 2060, against an opposing BO team.
https://replay.pokemonshowdown.com/gen9ou-1886959944-lb3tqar5vgf0ct2ut7jgb76ps548duqpw Peak game against CB Zama + future sight
https://replay.pokemonshowdown.com/gen9ou-1886920943-mvnhk5eb0dkzqjcnixgiw55ha1h80lypw Vs. Screens HO, with maushold beating sub hatt.
https://replay.pokemonshowdown.com/gen9ou-1886930571 Vs some interesting BO team
https://replay.pokemonshowdown.com/gen9ou-1886957427 Baxcalibur breaks for maushold
https://replay.pokemonshowdown.com/gen9ou-1885712187-5qf8dfcga65zk7ii383ossa28y1fw5npw Vs. psyspam
https://replay.pokemonshowdown.com/gen9ou-1886916650 Loss against balance, but still shows how effect

Acknowledgements:
Shoutouts Separation because two of the mons and sets came from their sample team.
Shoutouts TrainerAid discord for just being a cool place to discuss mons in general, and for suggesting knock on tusk rocks on tran as an option.
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