
Alakazam @ Alakazite
Ability: Magic Guard
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Psyshock
- Taunt
- Shadow Ball
- Focus Blast
I started to build with Mega Alakazam because it is a pretty rare but still powerfull Pokemon. With it´s spa it can hurt a lot of things pretty hard. Taunt in this Set is basically to stop Chansey from using not Attacking moves like Heal Bell or Soft Boiled and with the time i can kill it with my psyshocks. Focus Blast is just to hit incoming Dark Types that i am afraid of like Tyranitar or Mindgames vs Bisharp. Then Shadow Ball just for Ghost Types and esepcially Psychic Types. Because of it´s Speed it can outspeed some Threads which helps on this Team pretty well to kill other Pokemon.

Bisharp @ Life Orb
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Knock Off
- Pursuit
- Sucker Punch
- Iron Head
Then I have Bisharp to kill Ghosts basically because Alakazam isnt such a good Ghost Killer. Also it has Priority which can help often and also it can kill psychic types. Pursuit is just to trap annyoing psychic types and Ghost Types which are Threads to my Team. Then it is also a pretty good Clefable check which also is a Thread. Also Dark is an good Type in Gen 6 just because of Knock off so why not using a powerfull Dark Type that can also learn Knock off. Then it can kill Rock Types that are Kind of Problem like Ttar (unless it is an DD Mega ttar). But Then for Ttars i also have some other Pokemon

Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 8 Atk / 176 Def / 72 Spe
Impish Nature
- Stealth Rock
- Rock Slide
- Earthquake
- Knock Off
Number 3 is Landorus-Therian because it has Intimidate which is pretty helpfull against a lot of physical Stuff like Garchomp, Talonflame and so on, yk? Then it also shall set up rocks which are always helpfull in matches :). Then Knock off over U-turn to get rid of leftovers or eviolites and so on which is somtimes more helpfull than u-turn. Rock Slide over Stone edge because it has more PP and better accuary which can be helpfull often :). Then Earthquke just as an strong stab to hit some things but not too hard because of not so much Attack Evs. The Speed evs are just to outspeed some things around base 100 without Speed evs.

Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 216 Def / 40 SpD
Bold Nature
- Hyper Voice
- Heal Bell
- Wish
- Protect
Then Number 4 is Sylveon. I changed Clefable to Sylveon because Cincio adviced me to and i think it isnt bad in this Team at all, when not better than Clefable like Cincio meant. It also Supports the Team with Wish and Heal bell which can be helpfull to heal my Pokemon without Recovery up. Hyper Voice is there as just an pretty strong Move and goes hits also Pokemon behind a Sub because some Pokemon like to run Sub on their Moveset for expample Gliscor. It can also wall some of those Threads that Clefable should have been walling before on that Team.

Keldeo @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Scald
- Hydro Pump
- Secret Sword
- Hidden Power [Flying]
Then i have as number 5 Keldeo because i just love this Thing and it is pretty Powerfull!! Also it can Try to Burn Threatening Pokemon and destroy a lot of Thing´s Life :O. Also Fighting Attacks are always good to have because they are super effective against a lot of other Types. Hydro Pump is then just for a lot of Damage vs Other Pokemon like Mawile Mega but it also can miss :(. Then Hp Flying is for Couverage against Amoonguss and Venusaur-Mega.. it wont do dat much but a bit so when i burnet them they will go from time to time. If wanted u can also run a fukn Choice Scarf on this Thing to outspeed things after 1 DD but i dont really think it is needed that much.

Zapdos @ Leftovers
Ability: Pressure
EVs: 252 HP / 56 Def / 200 SpD
Calm Nature
- Discharge
- Heat Wave
- Roost
- Defog
Last but not Least is my Zapdos. It shall mainly Defog on this Team and Switch in on Pinsir Mega. I just have a Little bit Defense investement for Pinsir Mega and Talonflame because those are threads. Discharge over Thunderbolt is because Discharge has 3times more Para hax Chance and i like Para hax mainly. Heat Wave is to hit Ferrothorn and other grass Type Stuff with Decent Damage which also helps although i have flamethrower on for example Clefalbe and other Stuff for Ferrothron. Then Roost just do dont die such soon because it shall stay longer in the Battle to annoy with Para Hax, Pressure Stall and Roosting :O.
All in all this Team can kill most of the Pokemon but there are still some Threads.
I would like if u guys rate this Team.
Replays:http://replay.pokemonshowdown.com/ou-147720694
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