Recently, I realised how OP Fur Coat would be on a Poke that actually has Defense, considering Furfrou can completely wall, for instance, M-Khan (which is pretty impressive IMO). That's how the idea of Fur Coat M-Aggron was born.
The descriptions are a bit short, but I really tried and I don't have anything more to say, since the sets are either very straight-forward or commonly known.
Chansey (F) @ Eviolite
Ability: Magic Bounce
EVs: 252 HP / 252 Def / 252 SDef / 252 Spd
Bold Nature
IVs: 0 Atk
- Sticky Web
- Stealth Rock
- Spikes
- Toxic Spikes
This is a great hazard setter I stole once from somewhere. He's pretty straight-forward, setting up Sticky Web first, then SR, then Spikes until he dies.
Mewtwo-Mega-X @ Life Orb
Ability: Skill Link
EVs: 252 HP / 252 Atk / 252 Def / 252 SDef / 252 Spd
Jolly Nature
- Bullet Seed
- Arm Thrust
- Bone Rush
- Icicle Spear
Whole set is up for debate.
This thing I'm not really sure about. It generally kills some stuff, but he hasn't any special function that helps MAggron a lot, so I'll take everything into consideration. I would prefer keeping him on the team though because paired up with his sister, he kills all the stuff.
Mewtwo-Mega-Y @ Life Orb - Up for debate
Ability: Adaptability/Protean - Up for debate
EVs: 252 HP / 252 Def / 252 SAtk / 252 SDef / 252 Spd
Timid Nature
IVs: 0 Atk
- Aura Sphere
- Psystrike
- Shadow Ball
- Flamethrower - Up for debate
Originally he had Shadow Tag, to remove SAtk'ers for MAggron, but that is banned by Balanced Hackmons. I decided to keep him anyway because he's still a nuke. I'm not really sure about item, ability and last move, so any opinions are cool. Maybe Protean?
Rayquaza @ Icicle Plate
Ability: Speed Boost
EVs: 252 HP / 252 Def / 252 SAtk / 252 SDef / 252 Spd
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Judgment
- Earth Power
- Air Slash
Imposter Chansey counter. Ice Judgment will always OHKO due to 4x effectiveness at +2, where normal Judgment won't even KO after Stealth Rock. I never boost past +2 because otherwise, if I lose the speed tie, I will die and +4 Rayquaza will sweep me.
Chansey (F) @ Eviolite
Ability: Imposter
EVs: 252 HP / 252 Def / 252 SDef / 252 Spd
Bold Nature
IVs: 0 Atk
- Soft-Boiled
- Thunder Wave
- Seismic Toss
- Aromatherapy
Basic Imposter Chansey. Set is to function normally when Imposter doesn't work for whatever reason. Basic "Oh Shit" button TBH.
Aggron-Mega @ Leftovers
Ability: Fur Coat
EVs: 252 HP / 252 Atk / 252 Def / 252 SDef
Relaxed Nature
IVs: 0 Spd
- Cotton Guard
- Amnesia - Up for debate
- Milk Drink
- Gyro Ball
The thing I built this team for. I am considering using Registeel in his place, since MMY can't have Shadow Tag. I'm not really sure wether I should run Charm over Amnesia, or Payback or whatever, Since his SDef is worthless anyway. Milk Drink>Recover because it's just cool
The descriptions are a bit short, but I really tried and I don't have anything more to say, since the sets are either very straight-forward or commonly known.
Chansey (F) @ Eviolite
Ability: Magic Bounce
EVs: 252 HP / 252 Def / 252 SDef / 252 Spd
Bold Nature
IVs: 0 Atk
- Sticky Web
- Stealth Rock
- Spikes
- Toxic Spikes
This is a great hazard setter I stole once from somewhere. He's pretty straight-forward, setting up Sticky Web first, then SR, then Spikes until he dies.
Mewtwo-Mega-X @ Life Orb
Ability: Skill Link
EVs: 252 HP / 252 Atk / 252 Def / 252 SDef / 252 Spd
Jolly Nature
- Bullet Seed
- Arm Thrust
- Bone Rush
- Icicle Spear
Whole set is up for debate.
This thing I'm not really sure about. It generally kills some stuff, but he hasn't any special function that helps MAggron a lot, so I'll take everything into consideration. I would prefer keeping him on the team though because paired up with his sister, he kills all the stuff.
Mewtwo-Mega-Y @ Life Orb - Up for debate
Ability: Adaptability/Protean - Up for debate
EVs: 252 HP / 252 Def / 252 SAtk / 252 SDef / 252 Spd
Timid Nature
IVs: 0 Atk
- Aura Sphere
- Psystrike
- Shadow Ball
- Flamethrower - Up for debate
Originally he had Shadow Tag, to remove SAtk'ers for MAggron, but that is banned by Balanced Hackmons. I decided to keep him anyway because he's still a nuke. I'm not really sure about item, ability and last move, so any opinions are cool. Maybe Protean?
Rayquaza @ Icicle Plate
Ability: Speed Boost
EVs: 252 HP / 252 Def / 252 SAtk / 252 SDef / 252 Spd
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Judgment
- Earth Power
- Air Slash
Imposter Chansey counter. Ice Judgment will always OHKO due to 4x effectiveness at +2, where normal Judgment won't even KO after Stealth Rock. I never boost past +2 because otherwise, if I lose the speed tie, I will die and +4 Rayquaza will sweep me.
Chansey (F) @ Eviolite
Ability: Imposter
EVs: 252 HP / 252 Def / 252 SDef / 252 Spd
Bold Nature
IVs: 0 Atk
- Soft-Boiled
- Thunder Wave
- Seismic Toss
- Aromatherapy
Basic Imposter Chansey. Set is to function normally when Imposter doesn't work for whatever reason. Basic "Oh Shit" button TBH.
Aggron-Mega @ Leftovers
Ability: Fur Coat
EVs: 252 HP / 252 Atk / 252 Def / 252 SDef
Relaxed Nature
IVs: 0 Spd
- Cotton Guard
- Amnesia - Up for debate
- Milk Drink
- Gyro Ball
The thing I built this team for. I am considering using Registeel in his place, since MMY can't have Shadow Tag. I'm not really sure wether I should run Charm over Amnesia, or Payback or whatever, Since his SDef is worthless anyway. Milk Drink>Recover because it's just cool