[Balanced Hackmons] Mega Mewtwo Y

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p2

Banned deucer.
Taken over from Electrolyte
Old Thread http://www.smogon.com/forums/threads/balanced-hackmons-mewtwo-mega-y-qc-2-3-reassigned.3550317/

QC 3/3: Kingslayer2279 | nyan kat | Uselesscrab
GP 2/2: P Squared | Snobalt
mewtwo-megay.gif

[OVERVIEW]

With the highest Special Attack in the game, incredible Speed that allows it to outspeed almost all offensive threats in the metagame, and access to a plethora of power-bolstering abilities, Mega Mewtwo Y is one of the biggest threats in the Balanced Hackmons metagame. With various options including Protean and No Guard, Mega Mewtwo Y is very unpredictable and extremely versatile. Mega Mewtwo Y also has decent bulk, and although it is very lacking physically, it can survive some powerful special attacks and has Protean to change its typing to resist attacks from slower foes and priority attackers. Despite being the pinnacle of special attackers, though, Mega Mewtwo Y cannot switch in easily, forcing teams to run defensive support to provide it with safe opportunities to switch in.

[SET]
name: I AM A GOD AND YOU WILL BE JUDGED (Judgment)
move 1: Judgment
move 2: Secret Sword
move 3: Quiver Dance / Boomburst / Infestation
move 4: King's Shield
item: Spooky Plate
ability: Protean
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Judgment is Mega Mewtwo Y's main attacking move and, coupled with Spooky Plate, becomes a 120 Base Power Ghost-type move that hits incredibly hard after gaining a STAB boost from Protean. Judgment is also very useful for Imposter Chansey; Chansey's Judgment will remain Normal-type, so it cannot touch Ghost-type Mega Mewtwo Y. Secret Sword provides very solid coverage alongside Ghost-type Judgment and allows Mega Mewtwo Y to hit Normal- and Dark-types that resist its Judgment. Secret Sword also prevents Imposter Chansey from attacking Ghost-type Mega Mewtwo Y. Quiver Dance allows Mega Mewtwo Y to boost its Special Attack, Special Defense, and Speed to incredible levels with the goal of sweeping. Boomburst is extremely powerful and allows Mega Mewtwo Y to hit the likes of Mega Audino and Yveltal, both of which are neutral to the combination of Ghost-type Judgment and Secret Sword. Infestation can also be used as a way to beat Shedinja while still being able to beat Imposter users. King's Shield is necessary, as it allows Mega Mewtwo Y to handle -ate ability users. It can potentially weaken contact attackers and also changes Mewtwo Y into a Steel-type, which provides it with an opportunity to safely attack.
Set Details
========

Protean is what makes Mega Mewtwo Y so threatening, granting it STAB on all of its attacks and thus bolstering its damage output to ridiculous levels; it also increases Mega Mewtwo Y's longevity, as it can switch types to resist incoming attacks. Spooky Plate is needed to make Judgment Ghost-type, which provides Mega Mewtwo Y with a reliable STAB move and prevents Imposter Chansey from checking this set. Maximum Speed and Special Attack investment is essential, as Mega Mewtwo Y needs to be as fast as possible and needs its damage output maximized.

Usage Tips
========

Although Mega Mewtwo Y has decent Special Defense, it still struggles to switch into even resisted attacks. When Mega Mewtwo Y is sent in, it is usually safe to use Judgment against most Pokemon outside of Normal- and Dark-types, against which Mega Mewtwo Y should use Secret Sword. King's Shield should be used to scout for powerful contact and priority moves. It can provide Mega Mewtwo Y with nifty resistances that usually let it use the appropriate attacking move against the foe without taking too much damage in return. King's Shield should not be overused, though, as it can provide free turns for the foe to set up or use crippling status moves. When using Mega Mewtwo Y, scout the opponent's team for their support Pokemon in order to prevent Mega Mewtwo Y from being crippled by Prankster Spore, as it becomes easy to take down once it is put to sleep. When facing Imposter Chansey, keep Mega Mewtwo Y as a Ghost-type so that Chansey cannot touch it. Only use Quiver Dance once the opportunity arises so that you do not have to worry about the Speed tie, switch Mewtwo back to Ghost-type whenever you expect the foe to attack, and slowly whittle Chansey down with Secret Sword.

Team Options
========

This set lacks the need for offensive support because it is very independent and capable of functioning by itself; however, it requires defensive support. Bulky pivots such as Registeel, Giratina, and Mega Audino can bring in Mega Mewtwo Y safely with U-turn, Volt Switch, and Baton Pass. They can also provide healing if Mega Mewtwo Y is weakened too much and can set up entry hazards to check Shedinja, which walls Mega Mewtwo Y lacking Infestation or Magma Storm. Your own answer to Protean Mega Mewtwo Y is absolutely essential, as this set can still lose to Imposter Chansey through bad luck or poor predictions. An example is Fur Coat Chansey, which can repeatedly come in on Mega Mewtwo Y, heal off the damage, and threaten to cripple it. Prankster coupled with Spore is capable of shutting down Mega Mewtwo Y, and specially defensive Pokemon such as Poison Heal Kyogre, Ho-Oh, and Yveltal are capable of switching in and weakening it. Because this set functions best as a late-game cleaner, wallbreakers such as Tail Glow Dialga make for decent teammates for their ability to crush opposing walls. As Judgment loses functionality without Spooky Plate, a Knock Off absorber such as Mega Audino is needed. Mold Breaker users such as Mega Gengar can remove Shedinja for Mega Mewtwo Y should it lack infestation. Strong physical attackers such as Arceus and Mega Rayquaza can wear down the likes of Mega Audino and Fur Coat Chansey for Mega Mewtwo Y.

[SET]
name: All Out Attacker
move 1: Boomburst
move 2: Moonblast
move 3: Earth Power / Magma Storm
move 4: King's Shield
item: Safety Goggles / Life Orb
ability: Protean
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Boomburst is Mega Mewtwo Y's main attacking move, as it is the strongest perfectly accurate special attack in the game and is boosted even further by Protean and potentially Life Orb. Moonblast is used as Fairy-type coverage, allowing Mega Mewtwo Y to hit Mega Mewtwo X and many common Dark- and Dragon-types in the metagame super effectively, as well as changing its typing to weaken incoming Dark-type moves and gain an immunity to Dragon-type moves. Earth Power hits Steel- and Poison-types that can otherwise switch in easily, and it is capable of hitting Rock-types such as Mega Diancie as well. Magma Storm can also be used, providing Mega Mewtwo Y with more powerful coverage to hit Steel-types and a means to beat Shedinja. King's Shield is necessary to improve Mega Mewtwo Y's matchup against priority users and give it safer opportunities to attack, as it temporarily becomes a Steel-type upon using the move.

Set Details
========

Protean is what makes Mega Mewtwo Y so threatening; it provides it with a STAB boost to all of its attacking moves, significantly boosting its damage output, and allows it to change types to reduce damage from faster attacks, increasing Mega Mewtwo Y's longevity. Safety Goggles allows Mega Mewtwo Y to avoid Spore from Prankster users trying to shut it down. Life Orb can be used instead to bolster its attacks even further, making it incredibly difficult to wall coupled with its coverage. Maximum Speed and Special Attack investment is essential in order to Speed tie with opposing Mega Mewtwo Y and outspeed everything slower. Special Attack is maximized for maximum damage output.

Usage Tips
========

Unlike sets running Judgment, this set isn't capable of beating Imposter Chansey one-on-one; instead, it fills a hit-and-run role, dealing huge damage with its coverage moves to opposing Pokemon that its teammates have trouble breaking through. If the opponent has a Chansey, avoid keeping Mega Mewtwo Y on the field for too long, as it can severely punish your team by using Mega Mewtwo Y against it. Mega Mewtwo Y lacks the bulk to switch in repeatedly, so avoid switching it in too often and especially avoid powerful attacks. Once Mega Mewtwo Y is safely on the field, Boomburst should be used, as it is Mega Mewtwo Y's most effective attack, though other moves can be used depending on the opposing Pokemon. Mega Mewtwo Y is capable of 2HKOing the entire metagame outside of dedicated walls, so it isn't heavily reliant on prediction. King's Shield should be used against predicted contact attacks and to scout priority attacks. It can lower the foe's Attack stat and temporarily changes Mega Mewtwo Y to a Steel-type to resist the incoming priority attack the following turn. Avoid using King's Shield too much, as it can provide the foe with free turns to either set up or hit Mega Mewtwo Y with a status move. Scout the opponent's team for support Pokemon and avoid Pokemon with Prankster Spore if Mega Mewtwo Y lacks Safety Goggles.

Team Options
========

This set is designed to offer team-dependent offensive coverage to other sweepers, so there is no particular offensive teammate that pairs exceptionally well with it. Bulky Pokemon such as Registeel, Giratina, and Mega Audino can use pivoting moves to provide Mega Mewtwo Y with safe switches in. They can also heal it with Wish and Heal Bell and provide entry hazard support to cover the likes of Shedinja, which is capable of walling this set should it lack Magma Storm. An answer to opposing Protean Mega Mewtwo Y is necessary, as Imposter Chansey can punish teams unprepared for it. Prankster Spore users and Pokemon such as Poison Heal Kyogre, Ho-Oh, and Yveltal can all handle Chansey that have transformed depending on Mega Mewtwo Y's coverage. Strong physical attackers such as Mega Diancie and Arceus can help wear down the likes of Mega Audino and Fur Coat Chansey, which can get in Mega Mewtwo Y's way. Mold Breaker teammates with Pursuit are appreciated if Mega Mewtwo Y lacks Magma Storm for Shedinja.

[STRATEGY COMMENTS]
Other Options
=============

Any type of coverage move can be run on the Protean set, as Mega Mewtwo Y's coverage is team dependent. A different Protean set with Fist Plate, Judgment, and coverage moves of types that are weak to Fighting, such as Boomburst, Power Gem, Ice Beam, and Doom Desire, is effective in that it prevents Imposter users from revenge killing Mega Mewtwo Y, as they cannot hit it super effectively after King's Shield, whereas Mega Mewtwo Y is able to hit them super effectively with Judgment. No Guard with Lum Berry can be used with Sing, Zap Cannon, Inferno, and another low-accuracy move. Dynamic Punch can be used with a Naive nature to allow Mega Mewtwo Y to spread status ailments quickly and disturb the opposing team's momentum. Tinted Lens-boosted Future Sight is incredibly powerful, but Mega Mewtwo Y functions more like a hit-and-run Pokemon and wants immediate power. A Contrary set with attacks such as Psycho Boost, Overheat, Leaf Storm, and Draco Meteor can be used, but it faces competition from physically attacking Contrary users and is very weak to Chansey and Shedinja. However, it can 2HKO the entire metagame easily after a single boost. The combination of Simple and boosting moves such as Shell Smash and Quiver Dance can be used but is very weak to Chansey, and other Pokemon can fill this role better due to Mega Mewtwo Y's poor typing. Random support moves such as Spore can be used to catch the opponent off guard, but Mega Mewtwo Y doesn't have the room for them. Judgment can be used with specific Plates in place of a coverage move, such as Pixie Plate with Judgment instead of Moonblast. Mega Mewtwo Y with an -ate ability hits extremely hard and has coverage for foes that resist Ice-, Flying-, or Fairy-type moves, though it cannot change types and thus is stuck with its mediocre Psychic typing. Steam Eruption can be used to cripple and wear down switch-ins with a possible burn and is capable of hitting Rock-types if Mega Mewtwo Y lacks the coverage to hit them. Seed Flare is a useful option for breaking through Water-, Rock-, and Ground-types and, coupled with its dangerous secondary effect, allows Mega Mewtwo Y to easily break through opposing walls. With Protean, it also provides Mega Mewtwo Y with a temporary immunity to Spore and Leech Seed.

Checks and Counters
===================

**Priority Attackers**: Mega Mewtwo Y relies on its high Speed to overpower its foes, so priority is one of the best ways to take it down. -ate ability users such as Mega Diancie and Mega Rayquaza can easily KO it or force it out with their strong attacks boosted by their -ate abilities. Gale Wings sweepers can also deal significant amounts of damage to Mega Mewtwo Y. However, contact priority moves are risky, as Protean Mega Mewtwo Y always carries King's Shield, allowing it to lower the Attack of revenge killers and even convert to a Steel-type for a turn and resist the second iteration. Prankster users are also great checks to Mega Mewtwo Y. Topsy-Turvy users check boosting sets by reversing the stat boosts, and Prankster Spore is a reliable way to shut Mega Mewtwo Y down temporarily, as it rarely runs items such as Safety Goggles and Lum Berry in favor of more offensive items. Once Mega Mewtwo Y is crippled, it is far easier to take down with a teammate. Sucker Punch users such as Mega Tyranitar, Yveltal, Mega Gyarados, and Protean Mega Mewtwo X can also KO Mega Mewtwo Y provided that it has taken enough prior damage.

**Imposter Chansey**: Imposter Chansey can check Mega Mewtwo Y with a little bit of Speed tie luck. Chansey beats the non-Judgment set easily, forcing it out and gaining massive amounts of momentum. However, it loses to the Judgment set unless it can get lucky with Speed ties.

** Fast Attackers**: Powerful Pokemon that can outspeed Mega Mewtwo Y can check it so long as they switch in safely. Deoxys-A and Mega Aerodactyl can outspeed and KO Mega Mewtwo Y, and with the right coverage moves, they can maneuver past King's Shield on Protean sets as well. Unfortunately, these Pokemon have limited viability otherwise.

**Extremely Bulky Pokemon**: It requires a lot of natural bulk for a Pokemon to be able to tank multiple hits from Mega Mewtwo Y, but some Pokemon can do it. Fur Coat Chansey is an excellent example, as it shrugs off the attacks from both of Mega Mewtwo Y's sets fairly easily depending on the coverage and can gradually wear Mega Mewtwo Y down or even KO it with Metal Burst. Poison Heal Mega Audino is also an excellent check, as it can easily shrug off hits from the Judgment Protean set and phaze it should it try to set up. Poison Heal Yveltal is a reliable check to the Judgment Protean set as well, as it can sponge Judgment and Secret Sword continuously and hit Mega Mewtwo Y hard with its STAB attacks. Ho-Oh resists Moonblast, is immune to Earth Power, and has very high special bulk, meaning that it is capable of switching into Mega Mewtwo Y.

**Knock Off Users**: Besides dealing super effective damage, Knock Off can cripple the Judgment set by removing the Spooky Plate that makes Mega Mewtwo Y's Judgment Ghost-type. Without its Spooky Plate, Mega Mewtwo Y struggles to even scratch most Ghost-types, and Pokemon such as Giratina, Mega Gengar, Aegislash, and even Imposter Chansey can check it far more easily. However, due to Mega Mewtwo Y's immense offensive presence, it is not always easy to successfully hit it with Knock Off without risking losing a Pokemon.

**Shedinja**: Shedinja is a good check to the Judgment set if it lacks Infestation or Magma Storm and can check the non-Judgment set as well. It is important to scout Mega Mewtwo Y's set, however, before trying to confront it with Shedinja.

**Choice Scarf Users**: Choice Scarf users that can hit Steel-types super effectively with non-contact moves can function as solid lures to beat Mega Mewtwo Y.
 
Last edited:
Overview: Remove the mention of Simple, it's not great enough to warrant a mention here. Add a mention of the speed tier here, which allows it to outspeed almost all relevant offensive threats.

Set 1: Get rid of Expert Belt here, I've never seen it used and MMY doesn't need extra longevity in exchange for sacrificing power.

Usage Tips: "It is capable of 2HKOing the entire metagame outside of walls which means that prediction isn't necessary" is a really bad and vague sentence that should be expunged completely. (Its equivalent for Set 2 could use some work too.)

Team Options: Add specific examples of Protean MMY answers (the primary one being Fur Coat Chansey, obviously).

Set 2: Other QC, and you, can offer input, but I think this set should be altered a little bit. I would go with Boomburst / Moonblast / Earth Power and Magma Storm / King's Shield and move the other moves to OO. I think this would also clean up the Moves section, which is a little cluttered right now. By the way, also mention Leech Seed when you discuss the immunities afforded by Seed Flare.

Other Options: (Vanity moment: I'm proud that the dumb Fist Plate set that I made is actually in the analysis!) Add a mention of other Judgments, like Pixie and Earth, that can be used as a substitute for one of MMY's main coverage moves in the second set in order to make the set more easily Imposter-proofed. If you want, you can add a mention of -ate MMYs, which can sometimes be competent

C&C: In the Speed section, add a mention of Choice Scarf users, especially if they have non-contact moves to hit Steel super effectively. They can be a good lure. Alternatively, make this a different bullet, but I think leaving it as one is probably good. The Shedinja section needs work, especially if you relocate Steam Eruption to OO as I suggested, since then the mention of Lum Berry will be irrelevant. Add a mention of how you have to scout MMY's moveset before freely bringing in Shedinja; otherwise, it could be surprised by Infestation or Magma Storm.

Might be a good idea to mention Ho-oh somewhere in C&C (not sure where) as it walls some common Moonblast / Earth Power -based sets.

I'm a bit rusty, so other QC members can feel free to add their opinions, but here's QC 3/3
 
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Overview: Remove the mention of Simple, it's not great enough to warrant a mention here. Add a mention of the speed tier here, which allows it to outspeed almost all relevant offensive threats.

Set 1: Get rid of Expert Belt here, I've never seen it used and MMY doesn't need extra longevity in exchange for sacrificing power.

Usage Tips: "It is capable of 2HKOing the entire metagame outside of walls which means that prediction isn't necessary" is a really bad and vague sentence that should be expunged completely. (Its equivalent for Set 2 could use some work too.)

Team Options: Add specific examples of Protean MMY answers (the primary one being Fur Coat Chansey, obviously).

Set 2: Other QC, and you, can offer input, but I think this set should be altered a little bit. I would go with Boomburst / Moonblast / Earth Power and Magma Storm / King's Shield and move the other moves to OO. I think this would also clean up the Moves section, which is a little cluttered right now. By the way, also mention Leech Seed when you discuss the immunities afforded by Seed Flare.

Other Options: (Vanity moment: I'm proud that the dumb Fist Plate set that I made is actually in the analysis!) Add a mention of other Judgments, like Pixie and Earth, that can be used as a substitute for one of MMY's main coverage moves in the second set in order to make the set more easily Imposter-proofed. If you want, you can add a mention of -ate MMYs, which can sometimes be competent

C&C: In the Speed section, add a mention of Choice Scarf users, especially if they have non-contact moves to hit Steel super effectively. They can be a good lure. Alternatively, make this a different bullet, but I think leaving it as one is probably good. The Shedinja section needs work, especially if you relocate Steam Eruption to OO as I suggested, since then the mention of Lum Berry will be irrelevant. Add a mention of how you have to scout MMY's moveset before freely bringing in Shedinja; otherwise, it could be surprised by Infestation or Magma Storm.

Might be a good idea to mention Ho-oh somewhere in C&C (not sure where) as it walls some common Moonblast / Earth Power -based sets.

I'm a bit rusty, so other QC members can feel free to add their opinions, but here's QC 3/3
Think I got all this, thanks. moving to GP
 
Ooh, I just realized I messed up one thing on my second-set wording: it should be

Boomburst
Moonblast
Earth Power / Magma Storm
King's Shield

but my wording with "and" was kind of unclear. Please fix that fleggumfl before you get a GP check!!
 
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GP 1/2 -collapses-
[OVERVIEW]

With the highest Special Attack in the game, incredible Speed that allows it to outspeed almost all offensive threats in the metagame, (AC) and access to a plethora of power-bolstering abilities, Mega Mewtwo Y is one of the biggest threats in the Balanced Hackmons metagame. With many various options including Protean and No Guard, Mega Mewtwo Y is very unpredictable and extremely versatile. Mega Mewtwo Y also has decent bulk, and although however it is very lacking physically, but it can survive some powerful special attacks and has Protean to boost its bulk even further by changinge its typing to resist attacks from faster (not slower?) attackers. Despite being the pinnacle of special attackers, though, Mega Mewtwo Y cannot switch in easily, forcing teams to run defensive support to provide it with safe switch-in opportunities to switch in. Even though Mewtwo doesn't have bulk for switching in, it's among the biggest threats in the metagame and must be well prepared for. (hrmm this last sentence is just repeating stuff from before. add some new info or I have to remove it completely :\)

[SET]
name: I AM A GOD AND YOU WILL BE JUDGED (Judgment)
move 1: Judgment
move 2: Secret Sword
move 3: Quiver Dance / Boomburst / Infestation
move 4: King's Shield
item: Spooky Plate
ability: Protean
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Judgment is Mega Mewtwo Y's main attacking move and, (AC) coupled with Spooky Plate, becomes turns it into a 120-Base Power BP Ghost-type moves which that hits incredibly hard after gaining a STAB boost from Protean. Judgment is also very useful for Imposter Chansey; (ASC) which means that Chansey cannot touch Ghost-type Mewtwo when it is Ghost-type, (AC) as Judgment is still Normal-type. Secret Sword provides very solid coverage alongside Ghost-type Judgment and allows Mewtwo to hit Normal- and Dark-types that resist its Judgment. Secret Sword also prevents Imposter Chansey from attacking Ghost-type Mewtwo. Quiver Dance allows Mega Mewtwo Y to boost its stats to incredible levels with the goal of sweeping. Boomburst is extremely powerful and allows Mewtwo to hit the likes of Mega Audino and Yveltal, both of which are neutral to the combination of Ghost-type Judgment and Secret Sword. Infestation can also be used as a way to beat Shedinja, (RC) while still being able to beat users of Imposter. King's Shield is necessary, (AC) as it allows Mewtwo to handle -ate ability users. It changes Mewtwo into a Steel-type, (AC) which provides it with an opportunity to safely attack and is useful as it can potentially weaken contact attackers.

Set Details
========

Protean is what makes Mega Mewtwo Y so threatening, granting it STAB on all of its attacks, (RC) and thus bolstering its damage output to ridiculous levels; it also and increases Mewtwo's longevity, (AC) as it can switch types to resist opposing incoming attacks. Spooky Plate is needed to make Judgment Ghost-type, (AC) which provides Mega Mewtwo Y with a reliable STAB move and prevents Imposter Chansey from checking this set. Maximum Speed and Maximum Special Attack investment is essential, (AC) as Mega Mewtwo Y needs to be as fast as possible and needs its damage output maximized.

Usage Tips
========

Although Mega Mewtwo Y has decent Special Defense, it still struggles to switch into even resisted attacks. When Mega Mewtwo Y is sent in, it is usually safe to use Judgment against most Pokemon outside of Normal- and Dark-types, against which Mewtwo should use Secret Sword against. King's Shield should be used to scout powerful contact moves and priority moves. It can provide Mewtwo with nifty resistances that which usually let it use the appropriate attacking move against the opponent foe without taking too much damage in return. (that sentence was kinda weird content wise to me, but idk) King's Shield should not be overused, (AC) though, as it can provide free turns for the opponent to set up or use crippling status moves. When using Mewtwo, scout the opponent's team for their support Pokemon in order to prevent Mewtwo from being crippled by Prankster Spore, as Mewtwo becomes easy to take down once it is crippled. When facing Imposter Chansey, keep Mewtwo stay as a Ghost-type so that it Chansey cannot touch it you. Only use Quiver Dance once the opportunity arises so that you do not have to worry about the Speed tie, switch Mewtwo back to Ghost-type whenever you expect the opponent to attack, and slowly whittle Chansey down with Secret Sword.

Team Options
========

This set lacks the need for offensive support because it is very independent and capable of functioning by itself,; (ASC) however, (AC) the set necessitates defensive support. Bulky pivots such as Registeel, Giratina, and Mega Audino can bring in Mega Mewtwo Y safely with U-turn, Volt Switch, and Baton Pass. They can also provide healing if Mewtwo is weakened too much and they can set up entry hazards to check Shedinja, which walls that wall Mewtwo lacking a trapping move. A Your own answer to Protean Mega Mewtwo Y answer is absolutely essential, (AC) as this set can still lose to Imposter Chansey through from poor luck or bad predictions, (AC) and so, having a backup answer is needed. A solid answer to Protean Mega Mewtwo Y An example is Fur Coat Chansey, (AC) which can constantly repeatedly come in on Mewtwo, (AC) and heal off the damage, (AC) and threaten to cripple it. Prankster coupled with Spore is capable of shutting it down, (AC) and specially defensive Pokemon such as Poison Heal Kyogre, Ho-Oh, and Yveltal can help. ("help" is kinda vague) Because this set functions best as a late-game cleaner, wallbreakers such as Tail Glow Dialga make for decent teammates for their ability to crush opposing walls. As Judgment loses functionality without Spooky Plate, a Knock Off absorber such as Mega Audino is needed. Mold Breaker teammates such as Mega Gengar can remove Shedinja for Mega Mewtwo Y sets that lack trapping moves. Strong physical attackers such as Arceus and Mega Rayquaza can wear down the likes of Mega Audino and Fur Coat Chansey for Mega Mewtwo Y.

[SET]
name: Protean
move 1: Boomburst
move 2: Moonblast
move 3: Earth Power / Magma Storm
move 4: King's Shield
item: Safety Goggles / Life Orb
ability: Protean
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Boomburst is Mega Mewtwo Y's main attacking move, (AC) as it is the strongest special attack in the game that has reliable accuracy and is boosted even further by Protean and potentially, (RC) Life Orb. Moonblast is used as Fairy-type coverage, allowing Mega Mewtwo Y to hit Mega Mewtwo X and many common Dark- and Dragon-types in the metagame tier super effectively, as well as changing its typing being able to weaken incoming Dark-type moves and gain an immunity to Dragon-type moves. Earth Power should be used along with Boomburst and Moonblast, being able to hits Steel- and Poison-types that can otherwise switch in easily, and it. It is capable of hitting Rock-types such as Mega Diancie too. Magma Storm can also be used, providing Mewtwo with more powerful coverage to hit Steel-types with and a means also being able to beat Shedinja. King's Shield is necessary to improve Mewtwo's matchup against priority users and give it which provides safer opportunities to attack, (AC) as it temporarily becomes Steel-type upon using the move.

Set Details
========

Protean is what makes Mega Mewtwo Y so threatening; it provides by providing it with a STAB boost to all of its attacking moves, significantly boosting its damage output, (AC) and allows allowing it to change types to reduce damage from faster attacks, increasing Mewtwo's longevity. Safety Goggles allows Mewtwo to avoid Spore from Prankster users that trying to shut it down. Life Orb can be used to bolster its attacks even further, making it incredibly difficult to wall coupled with its coverage. Maximum Speed and Maximum Special Attack investment is essential in order to outspeed everything up to and Speed tie with opposing Mega Mewtwo Y and outspeed everything below. Special Attack is maximized for maximum damage output.

Usage Tips
========

Unlike sets running the Judgment set, this set isn't capable of beating Imposter Chansey one-on-one; (ASC) instead, (AC) it fills a hit-and-run role, dealing huge damage with its coverage moves to opposing Pokemon with specific coverage that Mega Mewtwo Y's its teammates have trouble breaking through. If the opponent has a Chansey, avoid keeping Mewtwo on the field for too long, (AC) as it can severely punish your team by using your Mewtwo against you. Mega Mewtwo Y lacks the bulk to constantly switch in freely repeatedly, so avoid switching it in too often and especially avoid powerful attacks. Once Mega Mewtwo Y is safely on the field, its most powerful attack, usually Boomburst, should be used and depending on the Pokemon, the appropriate coverage move should be used on it. (the previous sentence sounds really obvious imo. "use the most effective attack" well yea... regardless, it needs some fixing GPwise but as it stands i can't think of anything to do besides remove it completely, so idk. rephrase for the second checker to look at i guess) Mewtwo is capable of 2HKOing the entire tier metagame outside of dedicated walls and, (AC) so, (RC) it isn't very heavily reliant on prediction. King's Shield should be used against predicted contact attacks and to scout priority attacks. It can potentially lower the foe's opponent's Attack stat and temporarily changes Mewtwo to Steel-type to resist the incoming priority attack the following turn. Avoid using King's Shield too much, (AC) as it can provide the opponent with free turns which they can use to either set up or hit Mewtwo with a status move. Scout the opponent's team for support Pokemon and avoid Pokemon with Prankster Spore if Mewtwo lacks Safety Goggles.

Team Options
========

This set is designed to offer team-dependent offensive coverage to other sweepers, and so there is no particular offensive teammate that pairs exceptionally well with it. Bulky Pokemon such as Registeel, Giratina, and Mega Audino can use pivoting moves such as U-turn, Volt Switch, and Baton Pass to provide Mega Mewtwo Y with safe switches ins. They can also heal it with Wish and Heal Bell, (RC) and provide entry hazard support to cover the likes of Shedinja, which is that are capable of walling sets that lack trapping moves. An answer to opposing Protean Mega Mewtwo Y answer is necessary, (AC) as Imposter Chansey can punish teams unprepared for it. Prankster Spore users and Pokemon such as Poison Heal Kyogre, Ho-Oh, and Yveltal can all handle it (what's it? Chansey? or Mewtwo?) depending on Mewtwo's coverage. Strong physical attackers such as Mega Diancie and Arceus can help wear down the likes of Mega Audino and Fur Coat Chansey, (AC) which can get in Mega Mewtwo Y's way. Mold Breaker teammates with Pursuit are appreciated if Mewtwo lacks with sets that lack coverage for to beat Shedinja.

[STRATEGY COMMENTS]
Other Options
=============

Any type of coverage move can be run on the Protean set, (AC) as Mega Mewtwo Y's coverage is team dependent. A different Protean set with Fist Plate, Judgment, and Fighting-type weak coverage moves of types that are weak to Fighting, such as Boomburst, Power Gem, Ice Beam, and Doom Desire. This, (AC) is effective in that it prevents Imposter users from revenge killing Mega Mewtwo Y, (AC) as they cannot hit it super effectively after King's Shield, leaving whereas Mewtwo is able to hit them with Judgment super effectively. No Guard with Lum Berry can be used with the moves Sing, Zap Cannon, Inferno, and another low-accuracy move. Dynamic Punch can be used with a Naive nature instead of a Timid nature to allow which allows Mega Mewtwo Y to spread status quickly and disturb the opponent's momentum. Tinted Lens-boosted coupled with Future Sight can be used. Future Sight is incredibly powerful, (AC) but Mewtwo functions more as a hit-and-run Pokemon and wants immediate power. A Contrary set with attacks such as Psycho Boost, Overheat, Leaf Storm, and Draco Meteor can be used, however but it faces competition from the physically attacking Contrary users and is very weak to Chansey and Shedinja. However, it can 2HKO the entire tier metagame easily after a single boost. The combination of Simple and boosting set up moves such as Shell Smash and Quiver Dance can be used but is very weak to Chansey, (AC) and other Pokemon can fill this role better due to because of Mewtwo's poor typing. Random support moves such as Spore can be used to surprise and catch the opponent off guard, but Mega Mewtwo Y doesn't have the room to afford it. Judgment can be used with specific plates in place of a substituting Mega Mewtwo Y's coverage moves, (AC) such as Pixie Plate with Judgment instead of Moonblast. -ate ability Mewtwo with an -ate ability hits extremely hard and has coverage to cover foes types that resist them (specify what "them" is), though it cannot change types and is stuck with its mediocre Psychic typing. Steam Eruption can be used to cripple and wear down switch-ins and wear them down very quickly with a possible burn and is capable of hitting Rock-types if Mewtwo lacks the coverage to hit them. Seed Flare is a useful option for breaking through Water-, Rock-, and Ground-types and, (AC) coupled with its dangerous secondary effect, allows Mewtwo to easily break through opposing walls; with Protean, it while also providinges Mewtwo a temporary Spore and Leech Seed immunity.

Checks and Counters
===================

**Priority**: Mega Mewtwo Y relies on its high Speed stat to overpower its foes, so priority is one of the best ways to take it down. -ate ability users such as Mega Diancie or and Mega Rayquaza can easily KO it or force it out with their strong -ate-boosted (omg that double hyphen looks so ugly, if you can reword to get rid of that pls do) attacks. Gale Wings sweepers can also deal significant amounts of damage to Mega Mewtwo Y. However, contact priority moves are risky, as Protean Mega Mewtwo Y always carries King's Shield, allowing it to lower the Attack of revenge killers, (RC) and even convert to Steel-type for a turn and resist the second iteration. Prankster Pokemon are also great checks to Mega Mewtwo Y. Topsy-Turvy users check boosting sets that set up by reversing the stat boosts, and Prankster Spore is a reliable way to shut it Mega Mewtwo Y down temporarily, as it rarely runs items such as Safety Goggles or and Lum Berry in favor of more offensive items. Once Mega Mewtwo Y is crippled, it is far easier to take down with a partner. Finally, Sucker Punch users such as Mega Tyranitar, Yveltal, Mega Gyarados, and Protean Mega Mewtwo X can also KO Mega Mewtwo Y provided it has taken enough prior damage was received.

**Imposter Chansey**: Imposter Chansey can check Mega Mewtwo Y with a little bit of Speed tie luck. Chansey beats the non-Judgment set easily, easily forcing it out and gaining massive amounts of momentum. However, it loses to the Judgment set, unless it can get lucky with Speed ties.

**Speed**: Powerful Pokemon that can outspeed Mega Mewtwo Y can check it so long as they switch in safely. Deoxys-Attack and Mega Aerodactyl can outspeed and KO and, with the right coverage moves, can maneuver past King's Shield on Protean sets as well. Unfortunately, these Pokemon have limited viability elsewhere (maybe "otherwise" instead of elsewhere?).

**Extremely Bulky Pokemon**: It requires a lot of natural bulk for a Pokemon to be able to tank multiple hits from Mega Mewtwo Y's hits for extended periods of time, but some Pokemon can do it. Fur Coat Chansey is an excellent example, as it shrugs off both Protean sets' attacks fairly easily, depending on the coverage, and can gradually wear Mega Mewtwo Y down, (RC) or even revenge KO it with Metal Burst. Poison Heal Mega Audino is also an excellent check, as it can easily shrug off hits from the Judgment Protean set, phasing and phaze it out should it try to set up. Poison Heal Yveltal is a reliable check as well to the Judgment Protean set as well, as it can sponge Judgment and Secret Sword continuously, (RC) and can hit Mega Mewtwo Y hard with its STAB attacks. Ho-Oh resists Moonblast, (AC) and is immune to Earth Power, (AC) and has very high special bulk, meaning that it is capable of switching into Mega Mewtwo Y.

**Knock Off**: Besides dealing super effective damage, Knock Off can cripple the Judgment set, removing the Spooky Plate that makes Mega Mewtwo Y's Judgment Ghost-type. Without its Spooky Plate, Mega Mewtwo Y struggles to even damage most Ghost-types, and Pokemon such as Giratina, Mega Gengar, Aegislash, or and even Imposter Chansey can check it far more easily. However, due to its Mega Mewtwo Y's immense offensive presence, it is not always easy to successfully hit it with a Knock Off Mega Mewtwo Y without risking losing a Pokemon.

**Shedinja**: Shedinja is a good check to the Judgment set if it lacks Infestation or Magma Storm and can check the non-Judgment set as well. It is important to scout Mega Mewtwo Y's set, however, before trying to confront it.

**Choice Scarf Users**: Choice Scarf users that have non-contact moves that hit Steel-types super effectively (what do you think about "Choice Scarf users that can hit Steel-types super effectively with non-contact moves"? I can't really decide which one I prefer, so I'll leave it up to you) can function as a solid lures to beat Mega Mewtwo Y.
 
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[OVERVIEW]

With the highest Special Attack in the game, incredible Speed that allows it to outspeed almost all offensive threats in the metagame, and access to a plethora of power-bolstering abilities, Mega Mewtwo Y is one of the biggest threats in the Balanced Hackmons metagame. With various options including Protean and No Guard, Mega Mewtwo Y is very unpredictable and extremely versatile. Mega Mewtwo Y also has decent bulk, and although it is very lacking physically, it can survive some powerful special attacks and has Protean to change its typing to resist attacks from slower attacks foes and priority attackers. (That's not doing any good if MM2Y hasn't changed its typing yet though. Priority attackers, that is.) Despite being the pinnacle of special attackers, though, Mega Mewtwo Y cannot switch in easily, forcing teams to run defensive support to provide it with safe opportunities to switch in.

[SET]
name: I AM A GOD AND YOU WILL BE JUDGED (Judgment)
move 1: Judgment
move 2: Secret Sword
move 3: Quiver Dance / Boomburst / Infestation
move 4: King's Shield
item: Spooky Plate
ability: Protean
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Judgment is Mega Mewtwo Y's main attacking move and, coupled with Spooky Plate, becomes a 120-(RH) Base Power Ghost-type move that hits incredibly hard after gaining a STAB boost from Protean. Judgment is also very useful for Imposter Chansey; Chansey's Judgment will remain Normal-type, so it cannot touch Ghost-type Mega Mewtwo Y, as Judgment is still Normal-type. Secret Sword provides very solid coverage alongside Ghost-type Judgment and allows Mega Mewtwo Y to hit Normal- and Dark-types that resist its Judgment. Secret Sword also prevents Imposter Chansey from attacking Ghost-type Mega Mewtwo Y. Quiver Dance allows Mega Mewtwo Y to boost its stats Special Attack, Special Defense, and Speed to incredible levels with the goal of sweeping. Boomburst is extremely powerful and allows Mega Mewtwo Y to hit the likes of Mega Audino and Yveltal, both of which are neutral to the combination of Ghost-type Judgment and Secret Sword. Infestation can also be used as a way to beat Shedinja while still being able to beat users of Imposter users. King's Shield is necessary, as it allows Mega Mewtwo Y to handle -ate ability users. It can potentially weaken contact attackers and also changes Mega Mewtwo Y into a Steel-type, which provides it with an opportunity to safely attack and can potentially weaken contact attackers.

Set Details
========

Protean is what makes Mega Mewtwo Y so threatening, granting it STAB on all of its attacks and thus bolstering its damage output to ridiculous levels; it also increases Mega Mewtwo Y's longevity, as it can switch types to resist incoming attacks. Spooky Plate is needed to make Judgment Ghost-type, which provides Mega Mewtwo Y with a reliable STAB move and prevents Imposter Chansey from checking this set. Maximum Speed and Special Attack investment is essential, as Mega Mewtwo Y needs to be as fast as possible and needs its damage output maximized.

Usage Tips
========

Although Mega Mewtwo Y has decent Special Defense, it still struggles to switch into even resisted attacks. When Mega Mewtwo Y is sent in, it is usually safe to use Judgment against most Pokemon outside of Normal- and Dark-types, against which Mega Mewtwo Y should use Secret Sword. King's Shield should be used to scout for powerful contact moves and priority moves. It can provide Mega Mewtwo Y with nifty resistances that usually let it use the appropriate attacking move against the foe without taking too much damage in return. King's Shield should not be overused, though, as it can provide free turns for the opponent foe to set up or use crippling status moves. When using Mega Mewtwo Y, scout the opponent's team for their support Pokemon in order to prevent Mega Mewtwo Y from being crippled by Prankster Spore, as Mewtwo it becomes easy to take down once it is crippled put to sleep. When facing Imposter Chansey, keep Mega Mewtwo Y as a Ghost-type so that Chansey cannot touch it. Only use Quiver Dance once the opportunity arises so that you do not have to worry about the Speed tie, switch Mewtwo back to Ghost-type whenever you expect the opponent foe to attack, and slowly whittle Chansey down with Secret Sword.

Team Options
========

This set lacks the need for offensive support because it is very independent and capable of functioning by itself; however, the set necessitates it requires defensive support. Bulky pivots such as Registeel, Giratina, and Mega Audino can bring in Mega Mewtwo Y safely with U-turn, Volt Switch, and Baton Pass. They can also provide healing if Mega Mewtwo Y is weakened too much and can set up entry hazards to check Shedinja, which walls Mega Mewtwo Y lacking a trapping move Infestation (it's the only one you listed). Your own answer to Protean Mega Mewtwo Y is absolutely essential, as this set can still lose to Imposter Chansey through poor bad luck or bad poor predictions, so a backup answer is needed. An example is Fur Coat Chansey, (AC) which can(space)repeatedly come in on Mega Mewtwo Y, heal off the damage, and threaten to cripple it. Prankster coupled with Spore is capable of shutting it down Mega Mewtwo Y, and specially defensive Pokemon such as Poison Heal Kyogre, Ho-Oh, and Yveltal are capable of switching in and weakening Mega Mewtwo Y it. Because this set functions best as a late-game cleaner, wallbreakers such as Tail Glow Dialga make for decent teammates for their ability to crush opposing walls. As Judgment loses functionality without Spooky Plate, a Knock Off absorber such as Mega Audino is needed. Mold Breaker teammates users such as Mega Gengar can remove Shedinja for Mega Mewtwo Y should it sets that lack trapping moves infestation. Strong physical attackers such as Arceus and Mega Rayquaza can wear down the likes of Mega Audino and Fur Coat Chansey for Mega Mewtwo Y.

[SET]
name: Protean (The other set also uses Protean, so maybe a different name?)
move 1: Boomburst
move 2: Moonblast
move 3: Earth Power / Magma Storm
move 4: King's Shield
item: Safety Goggles / Life Orb
ability: Protean
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Boomburst is Mega Mewtwo Y's main attacking move, as it is the strongest perectly accurate special attack in the game that has reliable accuracy and is boosted even further by Protean and potentially Life Orb. Moonblast is used as Fairy-type coverage, allowing Mega Mewtwo Y to hit Mega Mewtwo X and many common Dark- and Dragon-types in the metagame super effectively, as well as changing its typing to weaken incoming Dark-type moves and gain an immunity to Dragon-type moves. Earth Power hits Steel- and Poison-types that can otherwise switch in easily, and it is capable of hitting Rock-types such as Mega Diancie too as well. Magma Storm can also be used, providing Mega Mewtwo Y with more powerful coverage to hit Steel-types and a means to beat Shedinja. King's Shield is necessary to improve Mega Mewtwo Y's matchup against priority users and give it safer opportunities to attack, as it temporarily becomes a Steel-type upon using the move.

Set Details
========

Protean is what makes Mega Mewtwo Y so threatening; it provides it with a STAB boost to all of its attacking moves, significantly boosting its damage output, and allows it to change types to reduce damage from faster attacks, increasing Mega Mewtwo Y's longevity. Safety Goggles allows Mega Mewtwo Y to avoid Spore from Prankster users trying to shut it down. Life Orb can be used instead to bolster its attacks even further, making it incredibly difficult to wall coupled with its coverage. Maximum Speed and Special Attack investment is essential in order to Speed tie with opposing Mega Mewtwo Y and outspeed everything below slower. Special Attack is maximized for maximum damage output.

Usage Tips
========

Unlike sets running Judgment, this set isn't capable of beating Imposter Chansey one-on-one; instead, it fills a hit-and-run role, dealing huge damage with its coverage moves to opposing Pokemon that its teammates have trouble breaking through. If the opponent has a Chansey, avoid keeping Mega Mewtwo Y on the field for too long, as it can severely punish your team by using Mega Mewtwo Y against you it. Mega Mewtwo Y lacks the bulk to switch in repeatedly, so avoid switching it in too often and especially avoid powerful attacks. Once Mega Mewtwo Y is safely on the field, Boomburst should be used, as it is Mega Mewtwo Y's most effective attack, however though other moves should can be used depending on the opposing Pokemon. Mega Mewtwo Y is capable of 2HKOing the entire metagame outside of dedicated walls, so it isn't heavily reliant on prediction. King's Shield should be used against predicted contact attacks and to scout priority attacks. It can lower the foe's Attack stat and temporarily changes Mega Mewtwo Y to a Steel-type to resist the incoming priority attack the following turn. Avoid using King's Shield too much, as it can provide the opponent foe with free turns to either set up or hit Mega Mewtwo Y with a status move. Scout the opponent's team for support Pokemon and avoid Pokemon with Prankster Spore if Mega Mewtwo Y lacks Safety Goggles.

Team Options
========

This set is designed to offer team-dependent offensive coverage to other sweepers, so there is no particular offensive teammate that pairs exceptionally well with it. Bulky Pokemon such as Registeel, Giratina, and Mega Audino can use pivoting moves to provide Mega Mewtwo Y with safe switches in. They can also heal it with Wish and Heal Bell and provide entry hazard support to cover the likes of Shedinja, which is capable of walling this sets that should it lack trapping moves Mega. An answer to opposing Protean Mega Mewtwo Y is necessary, as Imposter Chansey can punish teams unprepared for it. Prankster Spore users and Pokemon such as Poison Heal Kyogre, Ho-Oh, and Yveltal can all handle Chansey that have transformed into Mega Mewtwo Y. depending on Mega Mewtwo Y's coverage. Strong physical attackers such as Mega Diancie and Arceus can help wear down the likes of Mega Audino and Fur Coat Chansey, which can get in Mega Mewtwo Y's way. Mold Breaker teammates with Pursuit are appreciated if Mega Mewtwo Y lacks coverage Magma Storm for Shedinja.

[STRATEGY COMMENTS]
Other Options
=============

Any type of coverage move can be run on the Protean set, as Mega Mewtwo Y's coverage is team dependent. A different Protean set with Fist Plate, Judgment, and coverage moves of types that are weak to Fighting, such as Boomburst, Power Gem, Ice Beam, and Doom Desire, is effective in that it prevents Imposter users from revenge killing Mega Mewtwo Y, as they cannot hit it super effectively after King's Shield, whereas Mega Mewtwo Y is able to hit them with Judgment super effectively with Judgment. No Guard with Lum Berry can be used with the moves Sing, Zap Cannon, Inferno, and another low-accuracy move. Dynamic Punch can be used with a Naive nature instead of a Timid nature to allow Mega Mewtwo Y to spread status ailments quickly and disturb the opponent's opposing team's momentum. Tinted Lens-boosted Future Sight is incredibly powerful, but Mega Mewtwo Y functions more as like a hit-and-run Pokemon and wants immediate power. A Contrary set with attacks such as Psycho Boost, Overheat, Leaf Storm, and Draco Meteor can be used, but it faces competition from the physically attacking Contrary users and is very weak to Chansey and Shedinja. However, it can 2HKO the entire metagame easily after a single boost. The combination of Simple and boosting moves such as Shell Smash and Quiver Dance can be used but is very weak to Chansey, and other Pokemon can fill this role better due to Mega Mewtwo Y's poor typing. Random support moves such as Spore can be used to catch the opponent off guard, but Mega Mewtwo Y doesn't have the room for it them. Judgment can be used with specific plates Plates in place of a coverage move, such as Pixie Plate with Judgment instead of Moonblast. Mega Mewtwo Y with an -ate ability hits extremely hard and has coverage to cover for foes that resist Ice-, Flying-, or Fairy-type coverage moves, though it cannot change types and thus is stuck with its mediocre Psychic typing. Steam Eruption can be used to cripple and wear down switch-ins with a possible burn and is capable of hitting Rock-types if Mega Mewtwo Y lacks the coverage to hit them. Seed Flare is a useful option for breaking through Water-, Rock-, and Ground-types and, coupled with its dangerous secondary effect, allows Mega Mewtwo Y to easily break through opposing walls. With; with Protean, it also provides Mega Mewtwo Y with a temporary immunity to Spore and Leech Seed immunity.

Checks and Counters
===================

**Priority Attackers**: Mega Mewtwo Y relies on its high Speed stat to overpower its foes, so priority is one of the best ways to take it down. -ate ability users such as Mega Diancie and Mega Rayquaza can easily KO it or force it out with their strong attacks boosted by their -ate abilities. Gale Wings sweepers can also deal significant amounts of damage to Mega Mewtwo Y. However, contact priority moves are risky, as Protean Mega Mewtwo Y always carries King's Shield, allowing it to lower the Attack of revenge killers and even convert to a Steel-type for a turn and resist the second iteration. Prankster Pokemon users are also great checks to Mega Mewtwo Y. Topsy-Turvy users check boosting sets by reversing the stat boosts, and Prankster Spore is a reliable way to shut Mega Mewtwo Y down temporarily, as it rarely runs items such as Safety Goggles and Lum Berry in favor of more offensive items. Once Mega Mewtwo Y is crippled, it is far easier to take down with a partner teammate. Finally, Sucker Punch users such as Mega Tyranitar, Yveltal, Mega Gyarados, and Protean Mega Mewtwo X can also KO Mega Mewtwo Y provided that it has taken enough prior damage.

**Imposter Chansey**: Imposter Chansey can check Mega Mewtwo Y with a little bit of Speed tie luck. Chansey beats the non-Judgment set easily, forcing it out and gaining massive amounts of momentum. However, it loses to the Judgment set, (RC) unless it can get lucky with Speed ties.

**Speed Fast Attackers (unless "Speed" is the required tag like it is for Doubles)**: Powerful Pokemon that can outspeed Mega Mewtwo Y can check it so long as they switch in safely. Deoxys-A and Mega Aerodactyl can outspeed and KO Mega Mewtwo Y, and, (RC) with the right coverage moves, they can maneuver past King's Shield on Protean sets as well. Unfortunately, these Pokemon have limited viability otherwise.

**Extremely Bulky Pokemon**: It requires a lot of natural bulk for a Pokemon to be able to tank multiple hits from Mega Mewtwo Y, but some Pokemon can do it. Fur Coat Chansey is an excellent example, as it shrugs off both Protean sets' the attacks from both of Mega Mewtwo Y's sets fairly easily, (RC) depending on the coverage, (RC) and can gradually wear Mega Mewtwo Y down or even KO it with Metal Burst. Poison Heal Mega Audino is also an excellent check, as it can easily shrug off hits from the Judgment Protean set and phaze it out should it try to set up. Poison Heal Yveltal is a reliable check to the Judgment Protean set as well, as it can sponge Judgment and Secret Sword continuously and hit Mega Mewtwo Y hard with its STAB attacks. Ho-Oh resists Moonblast, is immune to Earth Power, and has very high special bulk, meaning that it is capable of switching into Mega Mewtwo Y.

**Knock Off Users**: Besides dealing super effective damage, Knock Off can cripple the Judgment set, (RC) by removing the Spooky Plate that makes Mega Mewtwo Y's Judgment Ghost-type. Without its Spooky Plate, Mega Mewtwo Y struggles to even damage scratch most Ghost-types, and Pokemon such as Giratina, Mega Gengar, Aegislash, and even Imposter Chansey can check it far more easily. However, due to Mega Mewtwo Y's immense offensive presence, it is not always easy to successfully hit it with a Knock Off without risking losing a Pokemon.

**Shedinja**: Shedinja is a good check to the Judgment set if it lacks Infestation or Magma Storm and can check the non-Judgment set as well. It is important to scout Mega Mewtwo Y's set, however, before trying to confront it with Shedinja. (unless you meant in general)

**Choice Scarf Users**: Choice Scarf users that can hit Steel-types super effectively with non-contact moves can function as solid lures to beat Mega Mewtwo Y.
GP 2/2
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[OVERVIEW]

With the highest Special Attack in the game, incredible Speed that allows it to outspeed almost all offensive threats in the metagame, and access to a plethora of power-bolstering abilities, Mega Mewtwo Y is one of the biggest threats in the Balanced Hackmons metagame. With various options including Protean and No Guard, Mega Mewtwo Y is very unpredictable and extremely versatile. Mega Mewtwo Y also has decent bulk, and although it is very lacking physically, it can survive some powerful special attacks and has Protean to change its typing to resist attacks from slower foes and priority attackers. Despite being the pinnacle of special attackers, though, Mega Mewtwo Y cannot switch in easily, forcing teams to run defensive support to provide it with safe opportunities to switch in.

[SET]
name: I AM A GOD AND YOU WILL BE JUDGED (Judgment)
move 1: Judgment
move 2: Secret Sword
move 3: Quiver Dance / Boomburst / Infestation
move 4: King's Shield
item: Spooky Plate
ability: Protean
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Judgment is Mega Mewtwo Y's main attacking move and, coupled with Spooky Plate, becomes a 120 Base Power Ghost-type move that hits incredibly hard after gaining a STAB boost from Protean. Judgment is also very useful for Imposter Chansey; Chansey's Judgment will remain Normal-type, so it cannot touch Ghost-type Mega Mewtwo Y. Secret Sword provides very solid coverage alongside Ghost-type Judgment and allows Mega Mewtwo Y to hit Normal- and Dark-types that resist its Judgment. Secret Sword also prevents Imposter Chansey from attacking Ghost-type Mega Mewtwo Y. Quiver Dance allows Mega Mewtwo Y to boost its Special Attack, Special Defense, and Speed to incredible levels with the goal of sweeping. Boomburst is extremely powerful and allows Mega Mewtwo Y to hit the likes of Mega Audino and Yveltal, both of which are neutral to the combination of Ghost-type Judgment and Secret Sword. Infestation can also be used as a way to beat Shedinja while still being able to beat Imposter users. King's Shield is necessary, as it allows Mega Mewtwo Y to handle -ate ability users. It can potentially weaken contact attackers and also changes Mewtwo Y into a Steel-type, which provides it with an opportunity to safely attack and can potentially weaken contact attackers.

Set Details
========

Protean is what makes Mega Mewtwo Y so threatening, granting it STAB on all of its attacks and thus bolstering its damage output to ridiculous levels; it also increases Mega Mewtwo Y's longevity, as it can switch types to resist incoming attacks. Spooky Plate is needed to make Judgment Ghost-type, which provides Mega Mewtwo Y with a reliable STAB move and prevents Imposter Chansey from checking this set. Maximum Speed and Special Attack investment is essential, as Mega Mewtwo Y needs to be as fast as possible and needs its damage output maximized.

Usage Tips
========

Although Mega Mewtwo Y has decent Special Defense, it still struggles to switch into even resisted attacks. When Mega Mewtwo Y is sent in, it is usually safe to use Judgment against most Pokemon outside of Normal- and Dark-types, against which Mega Mewtwo Y should use Secret Sword. King's Shield should be used to scout for powerful contact moves and priority moves. It can provide Mega Mewtwo Y with nifty resistances that usually let it use the appropriate attacking move against the foe without taking too much damage in return. King's Shield should not be overused, though, as it can provide free turns for the opponent foe to set up or use crippling status moves. When using Mega Mewtwo Y, scout the opponent's team for their support Pokemon in order to prevent Mega Mewtwo Y from being crippled by Prankster Spore, as Mewtwo it becomes easy to take down once it is crippled put to sleep. When facing Imposter Chansey, keep Mega Mewtwo Y as a Ghost-type so that Chansey cannot touch it. Only use Quiver Dance once the opportunity arises so that you do not have to worry about the Speed tie, switch Mewtwo back to Ghost-type whenever you expect the opponent foe to attack, and slowly whittle Chansey down with Secret Sword.

Team Options
========

This set lacks the need for offensive support because it is very independent and capable of functioning by itself; however, the set necessitates it requires defensive support. Bulky pivots such as Registeel, Giratina, and Mega Audino can bring in Mega Mewtwo Y safely with U-turn, Volt Switch, and Baton Pass. They can also provide healing if Mega Mewtwo Y is weakened too much and can set up entry hazards to check Shedinja, which walls Mega Mewtwo Y lacking a trapping move Infestation (it's the only one you listed). Your own answer to Protean Mega Mewtwo Y is absolutely essential, as this set can still lose to Imposter Chansey through poor bad luck or bad poor predictions, so a backup answer is needed. An example is Fur Coat Chansey, (AC) which can(space)repeatedly come in on Mega Mewtwo Y, heal off the damage, and threaten to cripple it. Prankster coupled with Spore is capable of shutting it down Mega Mewtwo Y, and specially defensive Pokemon such as Poison Heal Kyogre, Ho-Oh, and Yveltal are capable of switching in and weakening Mega Mewtwo Y it. Because this set functions best as a late-game cleaner, wallbreakers such as Tail Glow Dialga make for decent teammates for their ability to crush opposing walls. As Judgment loses functionality without Spooky Plate, a Knock Off absorber such as Mega Audino is needed. Mold Breaker teammates users such as Mega Gengar can remove Shedinja for Mega Mewtwo Y should it sets that lack trapping moves infestation. Strong physical attackers such as Arceus and Mega Rayquaza can wear down the likes of Mega Audino and Fur Coat Chansey for Mega Mewtwo Y.

[SET]
name: Protean (The other set also uses Protean, so maybe a different name?)
move 1: Boomburst
move 2: Moonblast
move 3: Earth Power / Magma Storm
move 4: King's Shield
item: Safety Goggles / Life Orb
ability: Protean
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Boomburst is Mega Mewtwo Y's main attacking move, as it is the strongest perectly accurate special attack in the game that has reliable accuracy and is boosted even further by Protean and potentially Life Orb. Moonblast is used as Fairy-type coverage, allowing Mega Mewtwo Y to hit Mega Mewtwo X and many common Dark- and Dragon-types in the metagame super effectively, as well as changing its typing to weaken incoming Dark-type moves and gain an immunity to Dragon-type moves. Earth Power hits Steel- and Poison-types that can otherwise switch in easily, and it is capable of hitting Rock-types such as Mega Diancie too as well. Magma Storm can also be used, providing Mega Mewtwo Y with more powerful coverage to hit Steel-types and a means to beat Shedinja. King's Shield is necessary to improve Mega Mewtwo Y's matchup against priority users and give it safer opportunities to attack, as it temporarily becomes a Steel-type upon using the move.

Set Details
========

Protean is what makes Mega Mewtwo Y so threatening; it provides it with a STAB boost to all of its attacking moves, significantly boosting its damage output, and allows it to change types to reduce damage from faster attacks, increasing Mega Mewtwo Y's longevity. Safety Goggles allows Mega Mewtwo Y to avoid Spore from Prankster users trying to shut it down. Life Orb can be used instead to bolster its attacks even further, making it incredibly difficult to wall coupled with its coverage. Maximum Speed and Special Attack investment is essential in order to Speed tie with opposing Mega Mewtwo Y and outspeed everything below slower. Special Attack is maximized for maximum damage output.

Usage Tips
========

Unlike sets running Judgment, this set isn't capable of beating Imposter Chansey one-on-one; instead, it fills a hit-and-run role, dealing huge damage with its coverage moves to opposing Pokemon that its teammates have trouble breaking through. If the opponent has a Chansey, avoid keeping Mega Mewtwo Y on the field for too long, as it can severely punish your team by using Mega Mewtwo Y against you it. Mega Mewtwo Y lacks the bulk to switch in repeatedly, so avoid switching it in too often and especially avoid powerful attacks. Once Mega Mewtwo Y is safely on the field, Boomburst should be used, as it is Mega Mewtwo Y's most effective attack, however though other moves should can be used depending on the opposing Pokemon. Mega Mewtwo Y is capable of 2HKOing the entire metagame outside of dedicated walls, so it isn't heavily reliant on prediction. King's Shield should be used against predicted contact attacks and to scout priority attacks. It can lower the foe's Attack stat and temporarily changes Mega Mewtwo Y to a Steel-type to resist the incoming priority attack the following turn. Avoid using King's Shield too much, as it can provide the opponent foe with free turns to either set up or hit Mega Mewtwo Y with a status move. Scout the opponent's team for support Pokemon and avoid Pokemon with Prankster Spore if Mega Mewtwo Y lacks Safety Goggles.

Team Options
========

This set is designed to offer team-dependent offensive coverage to other sweepers, so there is no particular offensive teammate that pairs exceptionally well with it. Bulky Pokemon such as Registeel, Giratina, and Mega Audino can use pivoting moves to provide Mega Mewtwo Y with safe switches in. They can also heal it with Wish and Heal Bell and provide entry hazard support to cover the likes of Shedinja, which is capable of walling this sets that should it lack trapping moves Mega. An answer to opposing Protean Mega Mewtwo Y is necessary, as Imposter Chansey can punish teams unprepared for it. Prankster Spore users and Pokemon such as Poison Heal Kyogre, Ho-Oh, and Yveltal can all handle Chansey that have transformed into Mega Mewtwo Y. depending on Mega Mewtwo Y's coverage. Strong physical attackers such as Mega Diancie and Arceus can help wear down the likes of Mega Audino and Fur Coat Chansey, which can get in Mega Mewtwo Y's way. Mold Breaker teammates with Pursuit are appreciated if Mega Mewtwo Y lacks coverage Magma Storm for Shedinja.

[STRATEGY COMMENTS]
Other Options
=============

Any type of coverage move can be run on the Protean set, as Mega Mewtwo Y's coverage is team dependent. A different Protean set with Fist Plate, Judgment, and coverage moves of types that are weak to Fighting, such as Boomburst, Power Gem, Ice Beam, and Doom Desire, is effective in that it prevents Imposter users from revenge killing Mega Mewtwo Y, as they cannot hit it super effectively after King's Shield, whereas Mega Mewtwo Y is able to hit them with Judgment super effectively with Judgment. No Guard with Lum Berry can be used with the moves Sing, Zap Cannon, Inferno, and another low-accuracy move. Dynamic Punch can be used with a Naive nature instead of a Timid nature to allow Mega Mewtwo Y to spread status ailments quickly and disturb the opponent's opposing team's momentum. Tinted Lens-boosted Future Sight is incredibly powerful, but Mega Mewtwo Y functions more as like a hit-and-run Pokemon and wants immediate power. A Contrary set with attacks such as Psycho Boost, Overheat, Leaf Storm, and Draco Meteor can be used, but it faces competition from the physically attacking Contrary users and is very weak to Chansey and Shedinja. However, it can 2HKO the entire metagame easily after a single boost. The combination of Simple and boosting moves such as Shell Smash and Quiver Dance can be used but is very weak to Chansey, and other Pokemon can fill this role better due to Mega Mewtwo Y's poor typing. Random support moves such as Spore can be used to catch the opponent off guard, but Mega Mewtwo Y doesn't have the room for it them. Judgment can be used with specific plates Plates in place of a coverage move, such as Pixie Plate with Judgment instead of Moonblast. Mega Mewtwo Y with an -ate ability hits extremely hard and has coverage to cover for foes that resist Ice-, Flying-, or Fairy-type coverage moves, though it cannot change types and thus is stuck with its mediocre Psychic typing. Steam Eruption can be used to cripple and wear down switch-ins with a possible burn and is capable of hitting Rock-types if Mega Mewtwo Y lacks the coverage to hit them. Seed Flare is a useful option for breaking through Water-, Rock-, and Ground-types and, coupled with its dangerous secondary effect, allows Mega Mewtwo Y to easily break through opposing walls. With; with Protean, it also provides Mega Mewtwo Y with a temporary immunity to Spore and Leech Seed immunity.

Checks and Counters
===================

**Priority Attackers**: Mega Mewtwo Y relies on its high Speed stat to overpower its foes, so priority is one of the best ways to take it down. -ate ability users such as Mega Diancie and Mega Rayquaza can easily KO it or force it out with their strong attacks boosted by their -ate abilities. Gale Wings sweepers can also deal significant amounts of damage to Mega Mewtwo Y. However, contact priority moves are risky, as Protean Mega Mewtwo Y always carries King's Shield, allowing it to lower the Attack of revenge killers and even convert to a Steel-type for a turn and resist the second iteration. Prankster Pokemon users are also great checks to Mega Mewtwo Y. Topsy-Turvy users check boosting sets by reversing the stat boosts, and Prankster Spore is a reliable way to shut Mega Mewtwo Y down temporarily, as it rarely runs items such as Safety Goggles and Lum Berry in favor of more offensive items. Once Mega Mewtwo Y is crippled, it is far easier to take down with a partner teammate. Finally, Sucker Punch users such as Mega Tyranitar, Yveltal, Mega Gyarados, and Protean Mega Mewtwo X can also KO Mega Mewtwo Y provided that it has taken enough prior damage.

**Imposter Chansey**: Imposter Chansey can check Mega Mewtwo Y with a little bit of Speed tie luck. Chansey beats the non-Judgment set easily, forcing it out and gaining massive amounts of momentum. However, it loses to the Judgment set, (RC) unless it can get lucky with Speed ties.

**Speed Fast Attackers (unless "Speed" is the required tag like it is for Doubles)**: Powerful Pokemon that can outspeed Mega Mewtwo Y can check it so long as they switch in safely. Deoxys-A and Mega Aerodactyl can outspeed and KO Mega Mewtwo Y, and, (RC) with the right coverage moves, they can maneuver past King's Shield on Protean sets as well. Unfortunately, these Pokemon have limited viability otherwise.

**Extremely Bulky Pokemon**: It requires a lot of natural bulk for a Pokemon to be able to tank multiple hits from Mega Mewtwo Y, but some Pokemon can do it. Fur Coat Chansey is an excellent example, as it shrugs off both Protean sets' the attacks from both of Mega Mewtwo Y's sets fairly easily, (RC) depending on the coverage, (RC) and can gradually wear Mega Mewtwo Y down or even KO it with Metal Burst. Poison Heal Mega Audino is also an excellent check, as it can easily shrug off hits from the Judgment Protean set and phaze it out should it try to set up. Poison Heal Yveltal is a reliable check to the Judgment Protean set as well, as it can sponge Judgment and Secret Sword continuously and hit Mega Mewtwo Y hard with its STAB attacks. Ho-Oh resists Moonblast, is immune to Earth Power, and has very high special bulk, meaning that it is capable of switching into Mega Mewtwo Y.

**Knock Off Users**: Besides dealing super effective damage, Knock Off can cripple the Judgment set, (RC) by removing the Spooky Plate that makes Mega Mewtwo Y's Judgment Ghost-type. Without its Spooky Plate, Mega Mewtwo Y struggles to even damage scratch most Ghost-types, and Pokemon such as Giratina, Mega Gengar, Aegislash, and even Imposter Chansey can check it far more easily. However, due to Mega Mewtwo Y's immense offensive presence, it is not always easy to successfully hit it with a Knock Off without risking losing a Pokemon.

**Shedinja**: Shedinja is a good check to the Judgment set if it lacks Infestation or Magma Storm and can check the non-Judgment set as well. It is important to scout Mega Mewtwo Y's set, however, before trying to confront it with Shedinja. (unless you meant in general)

**Choice Scarf Users**: Choice Scarf users that can hit Steel-types super effectively with non-contact moves can function as solid lures to beat Mega Mewtwo Y.
GP 2/2
0AlNOKo.gif
thanks, implemented and regarding the first comment:
taking damage from priority attacks just implies that it has previously used KS which is really common on MMY for that reason and it resists all forms of relevant priority after KS because its mainly the likes of -ate abilities
 
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