[SET]
name: Belly Drum (Fairy)
move 1: Belly Drum
move 2: Aqua Jet
move 3: Knock Off
move 4: Play Rough
item: Normalium Z
ability: Huge Power
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
An amazing Attack stat thanks to Huge Power, access to priority in Aqua Jet and Belly Drum to further take advantage of its amazing Attack stat, and a decent typing cement Azumarill as an effective physical attacker that helps greatly in matchups such as Fire, Ground, and Steel. Aqua Jet allows it to deal with faster threats like Volcarona and Mamoswine, making up for its subpar Speed stat. Knock Off hits Psychic- and Ghost-types like Jirachi and Aegislash for super effective damage, and it's able to OHKO Steel-types like Ferrothorn and Celesteela and bulky walls like Toxapex with minor or no chip damage after Belly Drum. Play Rough is a stronger STAB option that deals with Dragon- and Dark-types such as Kommo-o and Mandibuzz. Maximum Speed EVs make Azumarill as fast as possible, outspeeding threats such as Dragalge and Melmetal. Normalium Z is Azumarill's preferred item, as it nullifies chip damage taken prior to using Belly Drum while also preventing Azumarill from being crippled by Knock Off, as opposed to Sitrus Berry. The added perk of Normalium Z is that Azumarill can use Belly Drum without it to use Z-Belly Drum later, either recovering its HP back to full if it didn't switch out.
Klefki pairs up exceptionally well with Azumarill. Klefki acts as a much needed Poison immunity and provides dual screens support and Spikes support, the former allowing Azumarill to set up more easily and the latter chipping down foes for it. Tapu Koko helps greatly in the Flying- and Water-type matchups, while Mega Diancie is able to bounce off entry hazards as well as status moves directed at Azumarill. Mega Diancie can also provide Stealth Rock support, which helps it further improve the Fire- and Flying-type matchups, and aid in matchups like Poison, Steel, and Electric thanks to a wide range of coverage options in Psychic, Mystical Fire, and Earth Power. Tapu Bulu is a great asset in the Water-, Electric- and Ground-type matchups. Tapu Lele is not only a great wallbreaker when equipped with a Choice Specs, but also a great help against Poison-types such as Mega Venusaur and Galarian Weezing that threaten Azumarill. Mimikyu helps greatly in the Ghost- and Psychic-type matchups, dealing with Pokemon like Aegislash and Tapu Lele. Lastly, Togekiss synergizes well with Azumarill, as it deals with Grass-types troublesome to Azumarill, like Mega Venusaur and Ferrothorn while Azumarill in return deals with Rock-type threats to Togekiss.
[STRATEGY COMMENTS]
Other Options
=============
Azumarill can opt to run Sitrus Berry if a different teammate like Tapu Bulu runs a Z-Crystal. However, Normalium Z is the more reliable way to ensure it successfully uses Belly Drum. Azumarill can also chose to run Brick Break in lieu of Play Rough, as it better deals with Steel-type Pokemon, namely Melmetal, which otherwise withstands any of Azumarill's attacks even after Belly Drum. Substitute may be used over Play Rough in order to let Azumarill set up on Pokemon that rely on status moves to deal with it, like Torkoal and Mega Sableye, but Play Rough is generally preferred due to it hitting useful targets. Return along with a Jolly nature can be used to better deal with Galarian Weezing and Mega Venusaur, significantly improving the Poison-type matchup.
Checks and Counters
===================
Fairy
--------
**Water-resistant Pokemon**: Pokemon that resist Azumarill's Aqua Jet such as Latios and Serperior can withstand Aqua Jet even after Belly Drum and KO Azumarill with their STAB moves or super effective coverage options. Even many walls that resist Water, like Mega Venusaur, Celebi, and Rotom-W, can outspeed Azumarill and KO it with super effective STAB moves before Azumarill can use Knock Off or Play Rough.
**Haze Users and Phazers**: Mantine can outspeed Azumarill and remove its boosts with Haze, while Azumarill fails to reliably set up Belly Drum against Toxapex, as it removes the move's boosts with Haze and proceeds to easily deal with unboosted Azumarill. In the same vein, Azumarill fails to reliably set up against phazers like Hippowdon and Skarmory.
**Status**: All status conditions significantly hinder Azumarill's ability to act as a reliable offensive threat. Burn makes it significantly weaker, paralysis prevents it from outspeeding threats like Porygon2 it otherwise would, and poison puts it on a timer, wearing it down quickly in conjunction with Belly Drum's health drop.
**Psychic Terrain**: Due to Azumarill's below average Speed stat, it heavily relies on Aqua Jet. As a result, Tapu Lele's Psychic Terrain can hamper Azumarill greatly and make it much more easily revenge killed.
[CREDITS]
- Written by: [[Maple, 473171]]
- Fairy analysis by: [[Maple, 473171]]
- Quality checked by: [[Rotten, 491896], [maroon, 305839]]
- Grammar checked by: [[Finland, 517429]]
name: Belly Drum (Fairy)
move 1: Belly Drum
move 2: Aqua Jet
move 3: Knock Off
move 4: Play Rough
item: Normalium Z
ability: Huge Power
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
An amazing Attack stat thanks to Huge Power, access to priority in Aqua Jet and Belly Drum to further take advantage of its amazing Attack stat, and a decent typing cement Azumarill as an effective physical attacker that helps greatly in matchups such as Fire, Ground, and Steel. Aqua Jet allows it to deal with faster threats like Volcarona and Mamoswine, making up for its subpar Speed stat. Knock Off hits Psychic- and Ghost-types like Jirachi and Aegislash for super effective damage, and it's able to OHKO Steel-types like Ferrothorn and Celesteela and bulky walls like Toxapex with minor or no chip damage after Belly Drum. Play Rough is a stronger STAB option that deals with Dragon- and Dark-types such as Kommo-o and Mandibuzz. Maximum Speed EVs make Azumarill as fast as possible, outspeeding threats such as Dragalge and Melmetal. Normalium Z is Azumarill's preferred item, as it nullifies chip damage taken prior to using Belly Drum while also preventing Azumarill from being crippled by Knock Off, as opposed to Sitrus Berry. The added perk of Normalium Z is that Azumarill can use Belly Drum without it to use Z-Belly Drum later, either recovering its HP back to full if it didn't switch out.
Klefki pairs up exceptionally well with Azumarill. Klefki acts as a much needed Poison immunity and provides dual screens support and Spikes support, the former allowing Azumarill to set up more easily and the latter chipping down foes for it. Tapu Koko helps greatly in the Flying- and Water-type matchups, while Mega Diancie is able to bounce off entry hazards as well as status moves directed at Azumarill. Mega Diancie can also provide Stealth Rock support, which helps it further improve the Fire- and Flying-type matchups, and aid in matchups like Poison, Steel, and Electric thanks to a wide range of coverage options in Psychic, Mystical Fire, and Earth Power. Tapu Bulu is a great asset in the Water-, Electric- and Ground-type matchups. Tapu Lele is not only a great wallbreaker when equipped with a Choice Specs, but also a great help against Poison-types such as Mega Venusaur and Galarian Weezing that threaten Azumarill. Mimikyu helps greatly in the Ghost- and Psychic-type matchups, dealing with Pokemon like Aegislash and Tapu Lele. Lastly, Togekiss synergizes well with Azumarill, as it deals with Grass-types troublesome to Azumarill, like Mega Venusaur and Ferrothorn while Azumarill in return deals with Rock-type threats to Togekiss.
[STRATEGY COMMENTS]
Other Options
=============
Azumarill can opt to run Sitrus Berry if a different teammate like Tapu Bulu runs a Z-Crystal. However, Normalium Z is the more reliable way to ensure it successfully uses Belly Drum. Azumarill can also chose to run Brick Break in lieu of Play Rough, as it better deals with Steel-type Pokemon, namely Melmetal, which otherwise withstands any of Azumarill's attacks even after Belly Drum. Substitute may be used over Play Rough in order to let Azumarill set up on Pokemon that rely on status moves to deal with it, like Torkoal and Mega Sableye, but Play Rough is generally preferred due to it hitting useful targets. Return along with a Jolly nature can be used to better deal with Galarian Weezing and Mega Venusaur, significantly improving the Poison-type matchup.
Checks and Counters
===================
Fairy
--------
**Water-resistant Pokemon**: Pokemon that resist Azumarill's Aqua Jet such as Latios and Serperior can withstand Aqua Jet even after Belly Drum and KO Azumarill with their STAB moves or super effective coverage options. Even many walls that resist Water, like Mega Venusaur, Celebi, and Rotom-W, can outspeed Azumarill and KO it with super effective STAB moves before Azumarill can use Knock Off or Play Rough.
**Haze Users and Phazers**: Mantine can outspeed Azumarill and remove its boosts with Haze, while Azumarill fails to reliably set up Belly Drum against Toxapex, as it removes the move's boosts with Haze and proceeds to easily deal with unboosted Azumarill. In the same vein, Azumarill fails to reliably set up against phazers like Hippowdon and Skarmory.
**Status**: All status conditions significantly hinder Azumarill's ability to act as a reliable offensive threat. Burn makes it significantly weaker, paralysis prevents it from outspeeding threats like Porygon2 it otherwise would, and poison puts it on a timer, wearing it down quickly in conjunction with Belly Drum's health drop.
**Psychic Terrain**: Due to Azumarill's below average Speed stat, it heavily relies on Aqua Jet. As a result, Tapu Lele's Psychic Terrain can hamper Azumarill greatly and make it much more easily revenge killed.
[CREDITS]
- Written by: [[Maple, 473171]]
- Fairy analysis by: [[Maple, 473171]]
- Quality checked by: [[Rotten, 491896], [maroon, 305839]]
- Grammar checked by: [[Finland, 517429]]
Last edited: