Hey! Evelyn here. Well, I'm not used to posting around here, but I wanted some feedback on this team I plan to use in something special so I want it to be as good as possible.
The Team:
Terrakion @ White Herb
Ability: Justified
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Rock Slide
- Close Combat
- Helping Hand
- Protect
So, first of all: Why Terrakion? Because it's fun. I don't want a boring but good team, I want to find a good and fun one, and I found that on Terrakion. Let me go through the set. I am between White Herb or Lum Berry. I tested both items, and both work exceptionally well. White Herb allows me to OHKO Landorus-T with a +4 Rockfall, passing through that Intimidate. What worse about White Herb is the fact it activates with Close Combat, but except that, works really fine.
Dragapult @ Life Orb
Ability: Clear Body
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Darts
- Phantom Force
- Fly
- Beat Up
Okay. Offensive Dragapult is absurd, insane, awesome and quite possibly, nuts. Offensive Dragapult can go for Helping Hand-boosted attacks into Rillaboom, both Urshifu formes, Kartana and other Pokémon that threatens Terrakion. It also can go for Wyrmwind into Regigigas to lower its attack stat and improve my matchup. I tried both offensive and support Dragapult, but one thing that offensive Dragapult gave me was a strong 50/50 that could win me games when both
and
are on field, making the opponent think on what I will Dynamax.
After getting this core up, I was thinking on what to add next. I added sun, but sun and TerraPult had an awful matchup against Landorus-T. My Spectrier + Clefairy matchup was quite bad, so both were things I wanted to have answers
Kartana @ Assault Vest
Ability: Beast Boost
Level: 50
EVs: 4 HP / 4 Atk / 4 Def / 244 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Smart Strike
- Sacred Sword
- Aerial Ace
Tapu Fini @ Wiki Berry
Ability: Misty Surge
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Muddy Water
- Moonblast
- Calm Mind
- Protect
Incineroar @ Shuca Berry
Ability: Intimidate
Level: 50
EVs: 252 HP / 4 Atk / 116 Def / 60 SpD / 76 Spe
Impish Nature
- Fake Out
- Parting Shot
- Taunt
- Flare Blitz
I am gonna talk about these 3 as a whole. The KIT core helped me in so many matchups. Incineroar was such a huge addition. It improved my Landorus and Garchomp matchups with Intimidate, it helped me against Trick Room teams, also against Clefairy + Spectrier. About the set, I just randomly scrolled its EV's to test. I chose Shuca Berry as the item so it could help me more against Landorus-T, Garchomp, Venusaur and Regigigas. Tapu Fini was also a good add, it solved my Landorus-T / Garchomp matchup for good. It also helped me alot against both Urshifu. About Fini's set, I think Calm Mind is good but I did enjoy Choice Specs as well. I ran max speed and max SpA for testing purposes only, I don't know a Tapu Fini spread. Please help on that. Kartana's pick was just to go alongside the KIT core, to be honest. I think Grass Types are important in the team but it is a slot that probably can be changed. Kartana did solve my lacking´-offense problems well, but to be honest I did not bring it as much to my games as I wanted to.
Porygon2 @ Eviolite
Ability: Download
Level: 50
EVs: 244 HP / 244 Def / 20 SpD
Bold Nature
IVs: 0 Atk
- Tri Attack
- Recover
- Ice Beam
- Trick Room
My last member. When I was looking for the last mon, I was probably going to add a glue mon. Porygon2 helped me against Trick Room teams well and allowed me to play more slowly. But I think this Pokémon can also be replaced for another glue mon such as Urshifu-Single or Regieleki. About the set, Ice Beam for well... Landorus-T and Garchomp. I was really worried about these 2 while building.
What I think of replacing:
- I tested the Sun Variation of TerraPult and I loved the Urshifu pick. It is a great glue mon that could probably go into P2
- Another glue mon that can work, probably into the P2 slot as well.
Aaand that's it! Thanks for reading, much love!
The Team:
Terrakion @ White Herb
Ability: Justified
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Rock Slide
- Close Combat
- Helping Hand
- Protect
So, first of all: Why Terrakion? Because it's fun. I don't want a boring but good team, I want to find a good and fun one, and I found that on Terrakion. Let me go through the set. I am between White Herb or Lum Berry. I tested both items, and both work exceptionally well. White Herb allows me to OHKO Landorus-T with a +4 Rockfall, passing through that Intimidate. What worse about White Herb is the fact it activates with Close Combat, but except that, works really fine.
Dragapult @ Life Orb
Ability: Clear Body
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Darts
- Phantom Force
- Fly
- Beat Up
Okay. Offensive Dragapult is absurd, insane, awesome and quite possibly, nuts. Offensive Dragapult can go for Helping Hand-boosted attacks into Rillaboom, both Urshifu formes, Kartana and other Pokémon that threatens Terrakion. It also can go for Wyrmwind into Regigigas to lower its attack stat and improve my matchup. I tried both offensive and support Dragapult, but one thing that offensive Dragapult gave me was a strong 50/50 that could win me games when both


After getting this core up, I was thinking on what to add next. I added sun, but sun and TerraPult had an awful matchup against Landorus-T. My Spectrier + Clefairy matchup was quite bad, so both were things I wanted to have answers
Kartana @ Assault Vest
Ability: Beast Boost
Level: 50
EVs: 4 HP / 4 Atk / 4 Def / 244 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Smart Strike
- Sacred Sword
- Aerial Ace
Tapu Fini @ Wiki Berry
Ability: Misty Surge
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Muddy Water
- Moonblast
- Calm Mind
- Protect
Incineroar @ Shuca Berry
Ability: Intimidate
Level: 50
EVs: 252 HP / 4 Atk / 116 Def / 60 SpD / 76 Spe
Impish Nature
- Fake Out
- Parting Shot
- Taunt
- Flare Blitz
I am gonna talk about these 3 as a whole. The KIT core helped me in so many matchups. Incineroar was such a huge addition. It improved my Landorus and Garchomp matchups with Intimidate, it helped me against Trick Room teams, also against Clefairy + Spectrier. About the set, I just randomly scrolled its EV's to test. I chose Shuca Berry as the item so it could help me more against Landorus-T, Garchomp, Venusaur and Regigigas. Tapu Fini was also a good add, it solved my Landorus-T / Garchomp matchup for good. It also helped me alot against both Urshifu. About Fini's set, I think Calm Mind is good but I did enjoy Choice Specs as well. I ran max speed and max SpA for testing purposes only, I don't know a Tapu Fini spread. Please help on that. Kartana's pick was just to go alongside the KIT core, to be honest. I think Grass Types are important in the team but it is a slot that probably can be changed. Kartana did solve my lacking´-offense problems well, but to be honest I did not bring it as much to my games as I wanted to.
Porygon2 @ Eviolite
Ability: Download
Level: 50
EVs: 244 HP / 244 Def / 20 SpD
Bold Nature
IVs: 0 Atk
- Tri Attack
- Recover
- Ice Beam
- Trick Room
My last member. When I was looking for the last mon, I was probably going to add a glue mon. Porygon2 helped me against Trick Room teams well and allowed me to play more slowly. But I think this Pokémon can also be replaced for another glue mon such as Urshifu-Single or Regieleki. About the set, Ice Beam for well... Landorus-T and Garchomp. I was really worried about these 2 while building.
What I think of replacing:


Aaand that's it! Thanks for reading, much love!