Arcanine
Type: Fire
Abilities: Intimidate, Flash Fire, Justified
Hp: 90
Atk: 110
Def: 80
SpA: 100
SpD: 80
Spe: 95
Atk: 110
Def: 80
SpA: 100
SpD: 80
Spe: 95
I don't know about you guys, but im convinced Arcanine is a top 3 pokemon in UU, or at least will be when all the broken shit is removed. In the current metagame, a defensive fire type does pretty well. Arcanine can check Pokemon such as Heracross, Weavile, Escavalier, Electivire (lol), Victini, Abomasnow and even Flygon if you dont switch into an EQ. Personally, I think the defensive set is better. To give you an example of its bulk, it actually survived a CB EQ from Rhyperior with 10% to spare thanks to Intimidate. Also, Arcanine now has Wild Charge and Close Combat, so it has exceptional coverage.
Usable Moves
Close Combat
Crunch
Dragon Pulse
Extremespeed
Fire Blast
Flame Charge
Flamethrower
Flare Blitz
Hidden Power [Grass]
Iron Head
Morning Sun
Overheat
Roar
Toxic
Wild Charge
Will-O-wisp
Crunch
Dragon Pulse
Extremespeed
Fire Blast
Flame Charge
Flamethrower
Flare Blitz
Hidden Power [Grass]
Iron Head
Morning Sun
Overheat
Roar
Toxic
Wild Charge
Will-O-wisp
Movesets
Name: Defensive9
Arcanine @ Leftovers
Trait: Intimidate
EVs: 252 HP / 176 Def / 72 SDef / 8 Spd
Impish Nature (+Def, -SAtk)
- Flare Blitz
- ExtremeSpeed
- Morning Sun
- Will-O-Wisp/Toxic
On paper, Arcanine has fairly average defensive stats, but with intimidate, it can survive earthquakes from almost anything. Arcanine checks many offensive threats and can cripple them, and then stall with Morning Sun. Flare Blitz's recoil isn't appreciated, but its the best option if your running impish nature. ExtremeSpeed's priority is helpful in eliminating low HP Pokemon. The EVs make Arcanine more bulky on the physical side as most of the Pokemon Arcanine check are physical attackers.
Name: Lets get Physical
Arcanine @ Life Orb / Choice Band
Trait: Intimidate / Flash Fire
EVs: 252 Atk / 4Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Flare Blitz
- ExtremeSpeed
- Morning Sun / Wild Charge
- Close Combat
Arcanine is a dangerous threat, STAB Flare Blitz hits like a truck. The recoil really hurts Arcanine though, so it is reccomended to have spin support. ExtreameSpeed hits significantly harder than the defensive set and Close Combat hits rock types and others. Arcanine can still go mixed at the cost of using a -Def / SpD nature.
Arcanine still has its problems, it struggles with bulky waters even with Wild Charge and is weak to SR. It also despises status and Toxic spikes/Spikes. That being said, Arcanine is a solid UU Pokemon and is here to stay.