Now that my Smogon tour campaign is over, I think I can unveil my main team's main selling point; Choice Scarf Gardevoir. (WHA?)
Gardevoir #282
Trace/Synchronize
HP: 68
ATK: 65
DEF: 65
SPA: 125
SPD: 115
SPE: 80
Gardevoir is known to be a support Pokémon, with a knack for carrying moves like Wish/Hypnosis/WillOWisp/ThunderWave, added with a STAB Psychic (Coming from that SPA does hurt) and maybe a secondary move. there is the oddball SalacSub DBond set, and some other oddities, but in general, people expect Gardevoir to be supportive.
The Smogon analysis says, and I quote:
So with Hypnosis set in stone, I had to pick 3 attacking moves. That wasn't easy, since the choices were:
- Thunderbolt
- Grass Knot/Energy Ball
- Psychic
- Hidden Power (Ice for Dragons, mainly)
- Focus Blast
- Shadow Ball
I scratched off Shadow Ball early on. Ghosts aren't known to be starters and the one who is gets OHKO'd by Psychic (Hello again Gengar). Focus Blast is iffy. Gardevoir's physical defences mean that it isn't the most favorable move, considering you already want Hypnosis. Hidden Power is therefore my favorite alternative to any of the Top 3.
So I ended up with:
Gardevoir @ Choice Scarf
Timid
252 SPATK, 252 SPE, 4 HP
I'm not grand at EVing, so if anyone thinks that this is improveable, be my guest, For now, my main focus was to outrun Adamant Scarf'd Heracrotch, and Scarf'd PorygonZ. Which this set manages.
- Grass Knot (I hate Swampert)
- Thunderbolt
- Psychic
- Hypnosis
This set has scored many surprise KO's already, as well as lots of surprise Hypnosis resulting in the setup of a sweep. Don't be fooled by her at first glance unimpressive defences, it is quite possible to send her in on medium-powered Special hits and low-powered Physical hits, and you might net a surprise KO if you didn't spoil your Scarf-Surprise yet.
Seeing as how this Gardevoir is supposed to be anti-starter, lessee how it stacks up against the Top 20 Shoddy Starters, and what to do.
GYARADOS
Thunderbolt it. No questions asked. Gyarados users have a tendency to expect WillOWisp or so and thus Taunt. BIG mistake. OHKO
GENGAR
Psychic OHKO's, Gengar fails to OHKO if not Spec'd or Orb'd, in which case you outrun it.
BRONZONG
Hypnotize it, then switch out to a setupper.
TYRANITAR
Hypnotize it then GET THE HELL OUTTA THERE. TTar will eat Gardevoir alive otherwise. If you got Focus Blast, feel free to use it.
SALAMENCE
Hypnotizing yields the best results. Unless you run HP Ice.
HIPPOWDON
The safe route is to Hypnose it. It can survive Grass Knots and then take a switch to Blissey, but you will cripple it in that case. However, its physical assaults might be too much for Gardevoir, if it opts to attack rather as place down SRock.
YOU WON'T OHKO, Energy Ball deals Damage: 53.57% - 63.10%, thats on a standard Hippowdon. Grass Knot doesnt go in the Metalkid calculator, but you got the point.
NINJASK
This might be a problem. But just send in the Phazer et voila.
YANMEGA
You outspeed, nab its speed boosts and thus fry the bug. OHKO with TBolt.
ABOMASNOW
You can't hit it SE but you can hypnotize it. And there must be SOMETHING on your team that can handle it?
WEAVILE
Either HPFight or Focus Blast - IF you got it. Otherwise, there's still good ol' Hypnosis.
METAGROSS
Again, put it to sleep. You can't do much to it.
ROSERADE
Psychic should do the trick, but be aware of Sleep Powder/Focus Sash varieties. They might fire back badly. You can use Hypnosis, and as they switch, Hypnotize again. You do OHKO with Psychic.
INFERNAPE
Psychic it and be done with it. Not the hardest to face here. OHKO.
JOLTEON
One slight problem. If you Hypnosis and it misses, it will Sub, forcing you to get your Gardevoir outta there. Hitting it might be a safer bet, but you won't OHKO at all. On the other hand, its not like he can do much to you and your traced Volt Absorb.
BRELOOM
Psychic it. Don't make the mistake of using Hypnosis - Protect/Toxic Orb might ruin your day.
CROBAT
Psychic it, once again. You can opt for Hypnosis here if you're unsure. OHKO
AMBIPOM
Switch out. Its gonna Fake Out, and on Gardevoir's low defences, it'll hurt.
SWAMPERT
Grass Knot it. But watch out, it might survive. If that happens, you did critically injure it at the very least. Swampert is likely to need some SPD EV's to prevent an OHKO though.
AZELF
Sleep it and get out, else it'll U-Turn. And that hurts.
FORRETRESS
....Dont bother. Forretress's might will destroy Gardevoir instantly.
Yes, thats a lot of Hypnosis there. But if it ain't broke no need to fix it aye? And generally, Gardevoir is sturdy enough to take a blow, just, don't try and stop a CB Megahorn or so with her, kay?
Opinions?


Gardevoir #282
Trace/Synchronize
HP: 68
ATK: 65
DEF: 65
SPA: 125
SPD: 115
SPE: 80
Gardevoir is known to be a support Pokémon, with a knack for carrying moves like Wish/Hypnosis/WillOWisp/ThunderWave, added with a STAB Psychic (Coming from that SPA does hurt) and maybe a secondary move. there is the oddball SalacSub DBond set, and some other oddities, but in general, people expect Gardevoir to be supportive.
The Smogon analysis says, and I quote:
That made me reject Gardevoir's sweeping services up until I saw a post about ScarfGar, and mainly its ability to use Hypnosis to lull people into thinking that its the regular Status First Sweep Later Gengar. I then figured; why wouldn't that work on Gardevoir? After all, thanks to Trace, it has more selling points, like the ability to come in on a DDanced Gyarados, take the Waterfall and fire it into Davy Jones's locker. And since Gardevoir is not quite as much well-known as Gengar, and a lot slower of the bat, why not take the gambit?Smogondex on Gardevoir said:Don't make the mistake of trying to play Gardevoir like you would Alakazam or Azelf.
So with Hypnosis set in stone, I had to pick 3 attacking moves. That wasn't easy, since the choices were:
- Thunderbolt
- Grass Knot/Energy Ball
- Psychic
- Hidden Power (Ice for Dragons, mainly)
- Focus Blast
- Shadow Ball
I scratched off Shadow Ball early on. Ghosts aren't known to be starters and the one who is gets OHKO'd by Psychic (Hello again Gengar). Focus Blast is iffy. Gardevoir's physical defences mean that it isn't the most favorable move, considering you already want Hypnosis. Hidden Power is therefore my favorite alternative to any of the Top 3.
So I ended up with:
Gardevoir @ Choice Scarf
Timid
252 SPATK, 252 SPE, 4 HP
I'm not grand at EVing, so if anyone thinks that this is improveable, be my guest, For now, my main focus was to outrun Adamant Scarf'd Heracrotch, and Scarf'd PorygonZ. Which this set manages.
- Grass Knot (I hate Swampert)
- Thunderbolt
- Psychic
- Hypnosis
This set has scored many surprise KO's already, as well as lots of surprise Hypnosis resulting in the setup of a sweep. Don't be fooled by her at first glance unimpressive defences, it is quite possible to send her in on medium-powered Special hits and low-powered Physical hits, and you might net a surprise KO if you didn't spoil your Scarf-Surprise yet.
Seeing as how this Gardevoir is supposed to be anti-starter, lessee how it stacks up against the Top 20 Shoddy Starters, and what to do.
GYARADOS
Thunderbolt it. No questions asked. Gyarados users have a tendency to expect WillOWisp or so and thus Taunt. BIG mistake. OHKO
GENGAR
Psychic OHKO's, Gengar fails to OHKO if not Spec'd or Orb'd, in which case you outrun it.
BRONZONG
Hypnotize it, then switch out to a setupper.
TYRANITAR
Hypnotize it then GET THE HELL OUTTA THERE. TTar will eat Gardevoir alive otherwise. If you got Focus Blast, feel free to use it.
SALAMENCE
Hypnotizing yields the best results. Unless you run HP Ice.
HIPPOWDON
The safe route is to Hypnose it. It can survive Grass Knots and then take a switch to Blissey, but you will cripple it in that case. However, its physical assaults might be too much for Gardevoir, if it opts to attack rather as place down SRock.
YOU WON'T OHKO, Energy Ball deals Damage: 53.57% - 63.10%, thats on a standard Hippowdon. Grass Knot doesnt go in the Metalkid calculator, but you got the point.
NINJASK
This might be a problem. But just send in the Phazer et voila.
YANMEGA
You outspeed, nab its speed boosts and thus fry the bug. OHKO with TBolt.
ABOMASNOW
You can't hit it SE but you can hypnotize it. And there must be SOMETHING on your team that can handle it?
WEAVILE
Either HPFight or Focus Blast - IF you got it. Otherwise, there's still good ol' Hypnosis.
METAGROSS
Again, put it to sleep. You can't do much to it.
ROSERADE
Psychic should do the trick, but be aware of Sleep Powder/Focus Sash varieties. They might fire back badly. You can use Hypnosis, and as they switch, Hypnotize again. You do OHKO with Psychic.
INFERNAPE
Psychic it and be done with it. Not the hardest to face here. OHKO.
JOLTEON
One slight problem. If you Hypnosis and it misses, it will Sub, forcing you to get your Gardevoir outta there. Hitting it might be a safer bet, but you won't OHKO at all. On the other hand, its not like he can do much to you and your traced Volt Absorb.
BRELOOM
Psychic it. Don't make the mistake of using Hypnosis - Protect/Toxic Orb might ruin your day.
CROBAT
Psychic it, once again. You can opt for Hypnosis here if you're unsure. OHKO
AMBIPOM
Switch out. Its gonna Fake Out, and on Gardevoir's low defences, it'll hurt.
SWAMPERT
Grass Knot it. But watch out, it might survive. If that happens, you did critically injure it at the very least. Swampert is likely to need some SPD EV's to prevent an OHKO though.
AZELF
Sleep it and get out, else it'll U-Turn. And that hurts.
FORRETRESS
....Dont bother. Forretress's might will destroy Gardevoir instantly.
Yes, thats a lot of Hypnosis there. But if it ain't broke no need to fix it aye? And generally, Gardevoir is sturdy enough to take a blow, just, don't try and stop a CB Megahorn or so with her, kay?
Opinions?