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Anime-Style Simulator Challenge Thread: TMan87

Santalune Forest Gauntlet
Difficulty
: Easy
Team Restrictions: Players can bring three Pokémon with them. Players can only bring Pokémon whose EC is not full.
Item Restrictions: Can bring up to 10 CC worth of non-held items, can bring up to one "rare items", can only bring three held items.
Other Restrictions: Players must fight the three trainers in the following order: Youngster Joey, Lass Anna, Lass Lise. Beating all three in a row will count as a win for this simulation. All three Trainer's Data are in the below hide tags.
XY_Youngster.png


Battle Info
Format
: 3v2 Singles
# Allowed Subs: 2
# Allowed Mega Evolutions: 0
Switch = OK
All Abilities
Items = ON
Youngster Joey orders first R1.


Arena: Santalune Forest

A spitting image of Viridian Forest, Santalune Forest is the resident forest dungeon of the Kalos Region. Nothing special here apart from no water source; just a typical forest.
  • Arena Type: Grass (Nature Power: Energy Ball)
  • Restrictions: No external water source.

scatterbug.png

Scatterbug (M)
NATURE
: Adamant (+1 Atk, -1 SpA)

TYPE: Bug
ABILITIES: Shield Dust / Compound Eyes

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 1
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 11

EC: 0/5
MC: 0
AC: 0/5

ATTACKS
Bug Bite
String Shot
Stun Spore
Tackle

Poison Powder
Rage Powder
fletchling.png

Fletchling (M)
NATURE
: Naughty (+1 Atk, -1 SpD)

TYPE: Normal / Flying
ABILITIES: Big Pecks

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 62
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

ATTACKS
Agility
Flail
Growl
Peck
Quick Attack
Razor Wind
Roost
Tackle

Quick Guard
Snatch
Tailwind

Heat Wave
Snore

Acrobatics
Fly
Protect
Substitute
U-Turn
XY_Lass.png


Battle Info
Format
: 3v1 Singles
# Allowed Subs: 2
# Allowed Mega Evolutions: 0
Switch = OK
All Abilities
Items = ON
Lass Anna orders first R1.


Arena: Santalune Forest

A spitting image of Viridian Forest, Santalune Forest is the resident forest dungeon of the Kalos Region. Nothing special here apart from no water source; just a typical forest.
  • Arena Type: Grass (Nature Power: Energy Ball)
  • Restrictions: No external water source.

pikachu-f.png

Pikachu (F)
NATURE
: Rash (+1 SpA, -1 SpD)

TYPE: Electric
ABILITIES: Static

STATS
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 90
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 4/9
MC: 0
AC: 0/5

ATTACKS
Charm
Double Team
Electro Ball
Feint
Growl
Nasty Plot
Nuzzle
Play Nice
Quick Attack
Slam
Sweet Kiss
Tail Whip
Thunder Shock
Thunder Wave

Bide
Disarming Voice
Encore
Endure
Reversal

Covet
Electroweb
Knock Off
Magnet Rise
Signal Beam

Brick Break
Dig
Grass Knot
Protect
Substitute
XY_Lass.png


Battle Info
Format
: 3v2 Singles
# Allowed Subs: 2
# Allowed Mega Evolutions: 0
Switch = OK
All Abilities
Items = ON
Lass Lise orders first R1.


Arena: Santalune Forest

A spitting image of Viridian Forest, Santalune Forest is the resident forest dungeon of the Kalos Region. Nothing special here apart from no water source; just a typical forest.
  • Arena Type: Grass (Nature Power: Energy Ball)
  • Restrictions: No external water source.

weedle.png

Weedle (F)
NATURE
: Brave (+1 Atk, -15% Spe, -10% Eva)

TYPE: Bug / Poison
ABILITIES: Shield Dust

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1
SpD: Rank 1
Spe: 43 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/5
MC: 0
AC: 0/5

ATTACKS
Bug Bite
Poison Sting
String Shot

Electroweb
bunnelby.png

Bunnelby (F)
NATURE
: Adamant (+1 Atk, -1 SpA)

TYPE: Normal
ABILITIES: Pickup / Cheek Pouch

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

ATTACKS
Agility
Double Kick
Leer
Mud Shot
Mud-Slap
Odour Sleuth
Quick Attack
Tackle
Take Down

Defence Curl
Rollout
Spikes

Bounce
Endeavour
Iron Head
Last Resort
Super Fang

Earthquake
Protect
Rock Slide
Substitute
Wild Charge

TMan87's Team

2x Potion
1x Ether

250px-Ros%C3%A9lia-RS.png

Unlike most Budews that are rather meek and happy-go-lucky, Manon clearly wants to become the very best and won't let an opportunity slip from her non-existent hands. Her whole persona is tinted with pride: pride in her own beauty, pride in her own potential, and of course she expects to be able to take pride in her teammates and Trainer... which makes my job a bit harder since she doesn't really forgive failure. Nonetheless, I handpicked this little Budew myself for her capabilities, and I will put up with whatever she can throw at me until she blooms and reaches full power.
Strangely enough, she has become way more level-headed and calm since she evolved into Roselia, probably realizing her status of team leader (since she was the first to evolve) meant that she had to take care of her teammates if she wanted to progress as well, as there's no way she can be the only one to win battles.
Roselia [Female] [Manon]
Types: Grass/Poison

Abilities::
Natural Cure / Poison Point / Leaf Guard (H) [UNLOCKED]

Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)

Stats:
HP: 90
Atk: 1 (-)
Def: 2
SpA: 4
SpD: 3
Spe: 75 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: 5/9
MC: 0
AC: 5/5

Attacks:
Level Up
Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed
Poison Sting
Leech Seed
Magical Leaf
Grass Whistle

Egg
Extrasensory
Giga Drain
Synthesis
Spikes
Sleep Powder

TM/HM
Toxic
Protect
Solar Beam
Substitute
Dazzling Gleam
Sludge Bomb
Sunny Day
Venoshock
Energy Ball
Shadow Ball
Rain Dance
322.png

Kévin's the textbook example of a shonen protagonist: a bit slow on the uptake, but extremely loyal. There's not much that can faze him and he remains placid in all circumstances, yet he still has a strong sense of responsibility towards the team, as he knows he has great potential. Everyone likes him, but the reason can vary -for example, Manon can order him around since he doesn't care much. His eternal calmness is probably for the best though, as whoever angers him will quickly learn that he has enormous reserves of fire to throw around...
Numel [Male] [Kévin]
Types: Fire/Ground

Abilities::
Oblivious / Simple / Own Tempo (H) [UNLOCKED]

Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Stats:
HP: 90
Atk: 2
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 30 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 5/6
MC: 0
AC: 5/5

Attacks:
Level Up
Growl
Tackle
Ember
Focus Energy
Magnitude
Flame Burst
Amnesia
Lava Plume
Earth Power
Curse

Egg
Ancient Power
Body Slam
Endure
Heat Wave
Yawn
Mud Bomb
Stockpile

TM/HM
Protect
Earthquake
Flamethrower
Fire Blast
Overheat
Incinerate
Will-o-Wisp
Rock Slide
578.png

Misha certainly is the team's funball. Despite being a Psychic-type, she doesn't usually make much use of her brain and prefers to go with the flow, sprinkling her appearances with her trademark "Wahaha~!", though I suspect her of exaggerating some of her reactions by pure theatrical instinct (who would attempt to pout after receiving only one round of damage?). However, she does have a bit of a competitive streak and will quickly revert to a calmer state should a dangerous opponent arise.
Solosis [Female] [Misha]
Types: Psychic

Abilities::
Overcoat / Magic Guard / Regenerator (H) [UNLOCKED]

Nature: Relaxed (+1 Def, Speed ÷ 1.15, -10% Evasion)

Stats:
HP: 90
Atk: 2
Def: 3 (+)
SpA: 5
SpD: 2
Spe: 26 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: 4/9
MC: 0
AC: 5/5

Attacks:
Level Up
Psywave
Reflect
Rollout
Snatch
Hidden Power [Fighting]
Light Screen
Charm
Recover
Psyshock
Future Sight
Endeavor
Skill Swap
Pain Split
Heal Block
Wonder Room

Egg/Tutor
Acid Armor
Confuse Ray
Imprison
Secret Power
Trick
Signal Beam
Magic Coat
Iron Defense
Shock Wave

TM/HM
Protect
Psychic
Shadow Ball
Energy Ball
Trick Room
Thunder
Embargo
Thunder Wave
Substitute









XY_Youngster.png


scatterbug.png

Scatterbug (M)
NATURE
: Adamant (+1 Atk, -1 SpA)

TYPE: Bug
ABILITIES: Shield Dust / Compound Eyes

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 1
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 11

EC: 0/5
MC: 0
AC: 0/5

ATTACKS
Bug Bite
String Shot
Stun Spore
Tackle

Poison Powder
Rage Powder
fletchling.png

Fletchling (M)
NATURE
: Naughty (+1 Atk, -1 SpD)

TYPE: Normal / Flying
ABILITIES: Big Pecks

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 62
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

ATTACKS
Agility
Flail
Growl
Peck
Quick Attack
Razor Wind
Roost
Tackle

Quick Guard
Snatch
Tailwind

Heat Wave
Snore

Acrobatics
Fly
Protect
Substitute
U-Turn

Battle Info
Format
: 3v2 Singles
# Allowed Subs: 2
# Allowed Mega Evolutions: 0
Switch = OK
All Abilities
Items = ON
Youngster Joey orders first R1.


"Fight me if you dare! I am the guardian of this sacred forest! All intruders prepare to meet their doom!

Additionally, you must do me the honor of sending out first! HahahaHAHAHAHAAA!"

TMan87 to send out.
 
Spr_BW_Clerk_M_A.png
"Hmmmm... Back into my roots, Kalosian beginnings..."
315.png
"This is... home."
322.png
"This is... soothing."
578.png
"This is... certainly not the time to be daydreaming! I'll take the lead, so you guys stay back and watch me go~!"


Sending out Misha w/ Life Orb

578.png
"This will make for a good test!"
 
578.png
"It wouldn't be a good test if there wasn't a bit of challenge!"
Spr_BW_Clerk_M_A.png
"You're all fired up, aren't you?"


Acid Armor | Psychic | Future Sight
 
scatterbug.gif

Shield Dust / Compoundeyes
90 HP | 100 EN
3/2/1/1/35
STATUS: OK

--------------------VS.--------------------

duosion.gif
@ Life Orb
Overcoat / Magic Guard / Regenerator
90 HP | 100 EN
2/3/5/2/26 (-10% Evasion)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Scatterbug uses Bug Bite!
CRIT: NO (4606>625)
(6 + 3 - 1) x 1.5 = 12 DMG
-3 EN


Duosion uses Acid Armor!
+2 Defense
-7 EN


A2

Scatterbug uses Bug Bite!
CRIT: NO (1769>625)
(6 + 3 - 1) x 1.5 - 4 = 8 DMG
-7 EN


Duosion uses Psychic!
CRIT: NO (9309>625)
7 + 3 + 3 + 6 = 19 DMG
-4.5 EN


A3

Scatterbug uses Bug Bite!
CRIT: NO (9713>625)
(6 + 3 - 1) x 1.5 - 4 = 8 DMG
-11 EN


Duosion uses Future Sight!
-7 EN

Scatterbug: -19 HP, -21 EN
Duosion: -28 HP, -19 EN

Despite being weak to Bug, Duosion is so blatantly overpowered compared to the insect, that the bug gets a lovely incoming Future Sight while doing little damage in return.

scatterbug.gif

Shield Dust / Compoundeyes
71 HP | 79 EN
3/2/1/1/35
STATUS: Future Sight

--------------------VS.--------------------

duosion.gif
@ Life Orb
Overcoat / Magic Guard / Regenerator
62 HP | 81 EN
2/3/5/2/26 (-10% Evasion)
STATUS: +2 Defense

TMan87
 
578.png
"HEY! Don't say I'm overpowered! That's rude!"

Spr_BW_Clerk_M_A.png
"That's kinda true though..."

Substitute [20] | Psychic | Future Sight
[TWO SUBS] IF Stun Spore OR String Shot A1 THEN Magic Coat and push back
 
XY_Youngster.png


"MORE BUG BITE"

scatterbug.png


String Shot -- Bug Bite -- Bug Bite






[3:23 PM] Exclaimer: Doesn't hurt either way because what else can I do


[3:24 PM] TMan87: Crit.


[3:24 PM] TMan87: Numerous times.

You got it fam.

scatterbug.gif

Shield Dust / Compoundeyes
71 HP | 79 EN
3/2/1/1/35
STATUS: Future Sight

--------------------VS.--------------------

duosion.gif
@ Life Orb
Overcoat / Magic Guard / Regenerator
62 HP | 81 EN
2/3/5/2/26 (-10% Evasion)
STATUS: +2 Defense

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Duosion uses Magic Coat!
-9 EN

Scatterbug uses String Shot!
-2 Speed
-5 EN


Scatterbug is struck by Future Sight!
12 + 3 + 3 + 6 = 24 DMG

A2

Duosion uses Substitute!
-20 HP
-18 EN


Scatterbug uses Bug Bite!
CRIT: NO (3737>625)
(6 + 3 - 1) x 1.5 - 4 = 8 DMG
-3 EN


A3

Duosion uses Psychic!
CRIT: NO (9309>625)
7 + 3 + 3 + 6 = 19 DMG
-4.5 EN


Scatterbug uses Bug Bite!
CRIT: NO (3767>625)
(6 + 3 - 1) x 1.5 - 4 = 8 DMG
-7 EN


Scatterbug: -43 HP, -15 EN
Duosion: -20 HP, -32 EN

In this episode of Scatterbug, Scatterbug gets rekt. Youngster over here doesn't care though. BUG TYPES RULE PSYCHICS DROOL

scatterbug.gif

Shield Dust / Compoundeyes
28 HP | 64 EN
3/2/1/1/slow
STATUS: -2 Speed

--------------------VS.--------------------

duosion.gif
@ Life Orb
Overcoat / Magic Guard / Regenerator
42 HP | 49 EN
2/3/5/2/26 (-10% Evasion)
STATUS: +1 Defense, Substitute (4 HP)

XY_Youngster.png


"Finish it off with a Bug Bite!"

scatterbug.png


Bug Bite -- Bug Bite -- Bug Bite

TMan87
 
Spr_BW_Clerk_M_A.png
"H-Hey, I'm beginning to feel bad for the thing..."
578.png
"Time to move onto the main dish~!"
Spr_BW_Clerk_M_A.png
"Are we the villains here or what?"

Psyshock | Shadow Ball
 
scatterbug.gif

Shield Dust / Compoundeyes
28 HP | 64 EN
3/2/1/1/slow
STATUS: -2 Speed

--------------------VS.--------------------

duosion.gif
@ Life Orb
Overcoat / Magic Guard / Regenerator
42 HP | 49 EN
2/3/5/2/26 (-10% Evasion)
STATUS: +1 Defense, Substitute (4 HP)

Duosion uses Psyshock!
CRIT: NO (4867>625)
8 + 3 + 3 + 4.5 = 18.5 DMG
-5 EN


Scatterbug uses Bug Bite!
CRIT: NO (9687>625)
(6 + 3 - 1) x 1.5 - 2 = 10 DMG
Substitute breaks!
-11 EN


Duosion uses Shadow Ball!
8 + 3 + 4.5 = 15.5 DMG
-6 EN


Scatterbug is KO'ed!

scatterbug.gif

KO'ed

--------------------VS.--------------------

duosion.gif
@ Life Orb
Overcoat / Magic Guard / Regenerator
42 HP | 38 EN
2/3/5/2/26 (-10% Evasion)
STATUS: OK

XY_Youngster.png


"Psychic is weak to Bug, so you must be cheating! Where's your stat-enhancing drugs?"

fletchling.png


bird

TMan87 to order.
 
578.png
"I'm tired now..."

Recover | Chill | Chill

IF
Snatch THEN Psychic this action and push back.
 
fletchling.gif

Big Pecks
90 HP | 100 EN
3/2/2/1/62
STATUS: OK

--------------------VS.--------------------

duosion.gif
@ Life Orb
Overcoat / Magic Guard / Regenerator
42 HP | 38 EN
2/3/5/2/26 (-10% Evasion)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000 unless specified.)

A1

Fletchling uses Acrobatics!
CRIT: NO (9722>625)
11 + 3 - 1 = 13 DMG
-6 EN


Duosion uses Recover!
20 HP
-11 EN


A2

Fletchling uses Acrobatics!
CRIT: NO (7365>625)
11 + 3 - 1 = 13 DMG
-10 EN


Duosion chills!
+12 EN
+6 HP


A3

Fletchling uses Acrobatics!
CRIT: NO (4478>625)
11 + 3 - 1 = 13 DMG
-14 EN


Duosion chills!
+12 EN
+6 HP


Fletchling: -30 EN
Duosion: -7 HP, +13 EN

fletchling.gif

Big Pecks
90 HP | 70 EN
3/2/2/1/62
STATUS: OK

--------------------VS.--------------------

duosion.gif
@ Life Orb
Overcoat / Magic Guard / Regenerator
35 HP | 51 EN
2/3/5/2/26 (-10% Evasion)
STATUS: OK

XY_Youngster.png


"Apparently Psychic is now weak to BIRDS!"

fletchling.png


SqeCK

U-Turn -- Acrobatics -- Acrobatics
If Pain Split outside of a combination, then Fly.​

TMan87
 
Last edited:
578.png
"Oooooh, I don't like this bird!"


Trick | [Use Potion] | Recover
 
Last edited:
fletchling.gif

Big Pecks
90 HP | 70 EN
3/2/2/1/62
STATUS: OK

--------------------VS.--------------------

duosion.gif
@ Life Orb
Overcoat / Magic Guard / Regenerator
35 HP | 51 EN
2/3/5/2/26 (-10% Evasion)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000 unless specified.)

A1

Fletchling uses U-Turn!
CRIT: NO (9823>625)
(7 - 1) x 1.5 = 9 DMG
-5 EN


Duosion uses Trick!
-6 EN


A2

Duosion consumes a potion!
+20 HP


Fletchling uses Acrobatics!
CRIT: NO (2809>625)
6 + 3 + 3 - 1 = 11 DMG
-2 HP
-6 EN


A3

Fletchling uses Acrobatics!
CRIT: NO (2809>625)
6 + 3 + 3 - 1 = 11 DMG
-2 HP
-10 EN


Duosion uses Recover!
20 HP
-11 EN


Fletchling: -4 HP, -21 EN
Duosion: +9 HP, -17 EN

fletchling.gif
@ Life Orb
Big Pecks
86 HP | 49 EN
3/2/2/1/62
STATUS: OK

--------------------VS.--------------------

duosion.gif

Overcoat / Magic Guard / Regenerator
44 HP | 34 EN
2/3/5/2/26 (-10% Evasion)
STATUS: OK

XY_Youngster.png


"Look at all this FIGHTING your dumb psychic type is doing!"

TMan87
 
Spr_BW_Clerk_M_A.png
"...Hey, you know, I've been trying to be considerate of you and your Pokémon all this time, but do not call her dumb. This is your first and last warning."
578.png
"(Murderous intent?!)"


Psychic | Chill | Future Sight

IF P/E OR D/E A1 THEN initiate action string Trick Room | Chill | Psychic
 
fletchling.gif
@ Life Orb
Big Pecks
86 HP | 49 EN
3/2/2/1/62
STATUS: OK

--------------------VS.--------------------

duosion.gif

Overcoat / Magic Guard / Regenerator
44 HP | 34 EN
2/3/5/2/26 (-10% Evasion)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000 unless specified.)

A1

Fletchling uses Fly!
CRIT: NO (9910>625)
9 + 3 + 3 - 1 = 14 DMG
-2 HP
-10 EN


Duosion uses Trick Room!
-9 EN


A2

Fletchling uses Snatch!
-4 EN


Duosion's Chill is stolen!
+12 EN


A3

Duosion uses Psychic!
CRIT: NO (1042>625)
EFFECT: NO (3283>1000)
7 + 3 + 3 + 6 = 19 DMG
-4.5 EN


Fletchling uses U-Turn!
CRIT: NO (7268>625)
(7 + 3 - 1) x 1.5 = 13.5 DMG
-2 HP
-5 EN


Fletchling: -23 HP, -7 EN
Duosion: -28 HP, -14 EN

Trick Room: 3 rounds

fletchling.gif
@ Life Orb
Big Pecks
63 HP | 42 EN
3/2/2/1/62
STATUS: OK

--------------------VS.--------------------

duosion.gif

Overcoat / Magic Guard / Regenerator
16 HP | 20 EN
2/3/5/2/26 (-10% Evasion)
STATUS: OK

XY_Youngster.png


"Sheesh, will that thing /ever/ drop dead? It's so annoying!"

fletchling.png


scree

Fly -- U-Turn -- Fly
If Duosion has 9 or less HP, and is not under the effects of Reflect, and Duosion's defense stage is 0, OR Duosion uses Acid Armor, then Quick Attack.
If Chill, then Snatch. [once]​

TMan87
 
Spr_BW_Clerk_M_A.png
"That's my line."
578.png
"Well I'm done for, but you're going down too, dear~!"


(Thunder + Thunder) | Cooldown | Psychic
 
Last edited:
Trick Room: 3 rounds

fletchling.gif
@ Life Orb
Big Pecks
63 HP | 42 EN
3/2/2/1/62
STATUS: OK

--------------------VS.--------------------

duosion.gif

Overcoat / Magic Guard / Regenerator
16 HP | 20 EN
2/3/5/2/26 (-10% Evasion)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000 unless specified.)

2149 + 459 + 3000 + 4328 + 7390 + 1165 + 5981 + 6642 + 4942 + 4932 + 2970 + 6693 + 272 + 8921 + 7055 + 4222 + 9477 + 4013 + 6908 + 3102 = 94621

A1

Fletchling uses Fly
-6en

Duosion uses THUNDERAGA

Crit: 2149
Effect: 459 (6000) YES
Damage: (22*2.25+7.5-1.5)*1.5=83.25
-over 20en

Fletchling: -83 HP, -6 EN
Duosion: -0 HP, -35 EN

Trick Room: 3 rounds

fletchling.gif
@ Life Orb
Big Pecks
KO HP | 36 EN
3/2/2/1/62
STATUS: OK

--------------------VS.--------------------

duosion.gif

Overcoat / Magic Guard / Regenerator
16 HP | KO EN
2/3/5/2/26 (-10% Evasion)
STATUS: OK

TMan87 to do item stuff or/and continue
 
XY_Lass.png


Battle Info
Format
: 3v1 Singles
# Allowed Subs: 2
# Allowed Mega Evolutions: 0
Switch = OK
All Abilities
Items = ON
Lass Anna orders first R1.


Arena: Santalune Forest

A spitting image of Viridian Forest, Santalune Forest is the resident forest dungeon of the Kalos Region. Nothing special here apart from no water source; just a typical forest.
  • Arena Type: Grass (Nature Power: Energy Ball)
  • Restrictions: No external water source.

pikachu-f.png

Pikachu (F)
NATURE
: Rash (+1 SpA, -1 SpD)

TYPE: Electric
ABILITIES: Static

STATS
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 90
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 4/9
MC: 0
AC: 0/5

ATTACKS
Charm
Double Team
Electro Ball
Feint
Growl
Nasty Plot
Nuzzle
Play Nice
Quick Attack
Slam
Sweet Kiss
Tail Whip
Thunder Shock
Thunder Wave

Bide
Disarming Voice
Encore
Endure
Reversal

Covet
Electroweb
Knock Off
Magnet Rise
Signal Beam

Brick Break
Dig
Grass Knot
Protect
Substitute

XY_Lass.png

"Hayyyyyyyyyyyyyyyyyyyyyyyyyyyyy, I'm your second challenge here at the gauntlet, let's see what you got!"

TMan87 sends out a Pkemon
 
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"Oh you look way nicer than the previous guy. That's a relief."
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"Hey I feel like I'm supposed to be a bit bigger and maybe have a bit more volcanoes on my back."
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"Shhhh don't worry about that."


Sending Numel w/ RCB
 
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"I'm only nice because my pikapika can't do jack against your stupid, Stupid, STUPID Numel!!!"
Pikachu Brick Break x3
IF Ground-Typed Damaging Combo THEN Protect and Push Back
IF NOT a Ground-Typed Damaging move THEN Dig and Push Back
 
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