Gengar @ Leftovers
Ability: No Ability
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Serious Nature
- Hypnosis
- Curse
- Dream Eater
- Thunderbolt
So I'm building a team for a casual Gold playthrough, maybe even something to take into stadium and play with mates, and I had this weird idea for a stall Gengar build. I could set up with hypnosis and curse and then regain lost heath with dream eater and leftovers. I don't really do this competitve pokemon stuff all that often so I could use pointers for how to improve it and get the most out of it beyond "just use the elemental punches with explosion, dingus!"