QC: Punchshroom, Pokedots, erisia
GP: P Squared
[OVERVIEW]
Altaria is a unique Pokemon in NU, as it is the only fully evolved Dragon-type in the tier. It has a decent defensive typing that makes it a solid answer to powerful threats like Magmortar, Combusken, and Swords Dance Samurott. Its offensive Choice Specs set serves as a pivot on offensive teams that can be threatening with a strong Draco Meteor at the same time. Defensive sets take on a lot of powerful threats in the tier like Pyroar and Combusken easily because of Altaria's access to reliable recovery in Roost as well as its ability to come in on status users like Weezing, Vileplume and Rotom. However, Altaria faces competition from Sliggoo, which has no Stealth Rock weakness, a wider offensive movepool, and a more reliable ability. Altaria's defensive capabilities are hindered a lot by its weakness to Stealth Rock and 4x weakness to Ice-type attacks, both of which are very common in the NU metagame, as most Grass- and Water-types run an Ice-type attack for coverage.
[SET]
name: Choice Specs
move 1: Draco Meteor
move 2: Fire Blast
move 3: Dragon Pulse
move 4: Rest / Sleep Talk
item: Choice Specs
ability: Natural Cure
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
Draco Meteor is Altaria's most spammable move. Fire Blast nails Steel-types such as Steelix, Ferroseed, and Klinklang that try to come in on a resisted Draco Meteor. Dragon Pulse is used in situations in which you can't afford to have Altaria's Special Attack stat lowered by Draco Meteor but still want to use a Dragon-type move. Rest takes advantage of Natural Cure, as Altaria's sleep will be cured right after it switches out. Sleep Talk can be picked over Rest to let Altaria act as a sleep absorber; however, Natural Cure clashes with this, as it removes sleep after Altaria switches out.
Set Details
========
Maximum Speed and Special Attack investment together with a Modest nature makes the best of Altaria's offensive stats. Natural Cure is useful, as Altaria doesn't need to worry about status ailments too much, making it easy to switch in to Scald or Will-O-Wisp, for example; it is also used to get rid of sleep caused by Rest.
Usage Tips
========
Altaria is mainly used as an offensive switch-in to status users like Weezing, Vileplume, and Gourgeist, and it is also able to check offensive threats like Swords Dance Samurott, Combusken, and Magmortar due to its typing. Draco Meteor is the move of choice most of the time, as it hits pretty much everything that doesn't resist it for great damage. Use Fire Blast when predicting a possible switch to something that resists Draco Meteor like Steelix, Ferroseed, or Klinklang. In a situation where Altaria is against a hard counter like Mega Audino, it is in your best interest to switch out and preserve Altaria, as Fire Blast has quite underwhelming damage output on a neutral hit. While Draco Meteor is Altaria's most spammable move, always be wary of Pokemon that can set up on a -2 Altaria, such as Samurott, Barbaracle, and Jynx.
Team Options
=========
Offensive Pokemon that hate dealing with fast Fire- or Fighting-types like Shiftry, special Skuntank, and Hariyama are good partners for offensive Altaria, as they help break each other's checks and counters. Entry hazard removal from the likes of Kabutops, Shiftry, and Hitmonchan is really beneficial for Altaria, as Stealth Rock hinders its ability to take on mixed Shiftry and Pyroar. Sweepers that need their counters to be severely weakened in order to sweep and hate dealing with status users, such as Swellow, Barbaracle and Archeops, are good partners for Altaria, as Natural Cure allows it to come in on most status users and threaten them out with a strong attack. Lastly, Pokemon that deal with Mega Audino, such as Garbodor, Skuntank and Steelix, make for good team members, as Mega Audino completely shuts down Altaria.
[STRATEGY COMMENTS]
Other Options
===========
A set consisting of Dragon Dance, Outrage, Earthquake, and Roost can be used as a late-game sweeper, but it is easily walled and still weak, even after multiple Dragon Dance boosts. Heal Bell is another option over Earthquake to get past Pokemon that use status moves in order to deal with Altaria; however, it is hard walled by all Fairy-types and pretty much all Steel-types. While almost completely outclassed by Sliggoo, a defensive Altaria set with an EV spread of 248 HP / 148 Def / 112 SpD with Roost, Heal Bell, Dragon Pulse, and Toxic or Haze can be used as a defensive pivot on semistall teams. Life Orb is an option on the offensive set, letting Altaria run Roost instead of Rest and switch between moves. The power that Choice Specs gives, however, combined with not losing 10% HP after every attack, makes it the better option. Swapping out Dragon Pulse for Power Swap can be an option to catch opponents off guard. Power Swap restores Altaria's Special Attack to normal after it uses Draco Meteor. This allows Altaria to get past specially defensive Pokemon like Mantine better, but it doesn't work that often, making it not the most viable option. Cloud Nine can be chosen over Natural Cure to better check sun and rain teams; however, those are both quite uncommon and the utility that Natural Cure provides is way more useful most of the time.
Checks and Counters
===================
**Fairy-types**: Fairy-types like Mega Audino and Clefairy are both immune to Altaria's most spammable move in Draco Meteor and can pass off Wishes or set up Calm Mind on it.
**Ice-types**: Altaria's 4x weakness to Ice leaves it vulnerable to any Ice-type move and Pokemon. Bulkier Ice-types such as Lapras and Piloswine can switch in on Altaria's attacks and easily OHKO it with their STAB moves, while frailer ones like Jynx and Aurorus can't safely switch in but are still able to OHKO Altaria at full health.
**Steel-types**: Steel-types stop Altaria from spamming Draco Meteor, but they should still be aware of the possibility of Fire Blast.
**Stealth Rock**: Altaria's role as a pivot or wall is hindered a lot by Stealth Rock, as the residual damage leaves it unable to check the foes that it's supposed to check.
GP: P Squared

[OVERVIEW]
Altaria is a unique Pokemon in NU, as it is the only fully evolved Dragon-type in the tier. It has a decent defensive typing that makes it a solid answer to powerful threats like Magmortar, Combusken, and Swords Dance Samurott. Its offensive Choice Specs set serves as a pivot on offensive teams that can be threatening with a strong Draco Meteor at the same time. Defensive sets take on a lot of powerful threats in the tier like Pyroar and Combusken easily because of Altaria's access to reliable recovery in Roost as well as its ability to come in on status users like Weezing, Vileplume and Rotom. However, Altaria faces competition from Sliggoo, which has no Stealth Rock weakness, a wider offensive movepool, and a more reliable ability. Altaria's defensive capabilities are hindered a lot by its weakness to Stealth Rock and 4x weakness to Ice-type attacks, both of which are very common in the NU metagame, as most Grass- and Water-types run an Ice-type attack for coverage.
[SET]
name: Choice Specs
move 1: Draco Meteor
move 2: Fire Blast
move 3: Dragon Pulse
move 4: Rest / Sleep Talk
item: Choice Specs
ability: Natural Cure
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
Draco Meteor is Altaria's most spammable move. Fire Blast nails Steel-types such as Steelix, Ferroseed, and Klinklang that try to come in on a resisted Draco Meteor. Dragon Pulse is used in situations in which you can't afford to have Altaria's Special Attack stat lowered by Draco Meteor but still want to use a Dragon-type move. Rest takes advantage of Natural Cure, as Altaria's sleep will be cured right after it switches out. Sleep Talk can be picked over Rest to let Altaria act as a sleep absorber; however, Natural Cure clashes with this, as it removes sleep after Altaria switches out.
Set Details
========
Maximum Speed and Special Attack investment together with a Modest nature makes the best of Altaria's offensive stats. Natural Cure is useful, as Altaria doesn't need to worry about status ailments too much, making it easy to switch in to Scald or Will-O-Wisp, for example; it is also used to get rid of sleep caused by Rest.
Usage Tips
========
Altaria is mainly used as an offensive switch-in to status users like Weezing, Vileplume, and Gourgeist, and it is also able to check offensive threats like Swords Dance Samurott, Combusken, and Magmortar due to its typing. Draco Meteor is the move of choice most of the time, as it hits pretty much everything that doesn't resist it for great damage. Use Fire Blast when predicting a possible switch to something that resists Draco Meteor like Steelix, Ferroseed, or Klinklang. In a situation where Altaria is against a hard counter like Mega Audino, it is in your best interest to switch out and preserve Altaria, as Fire Blast has quite underwhelming damage output on a neutral hit. While Draco Meteor is Altaria's most spammable move, always be wary of Pokemon that can set up on a -2 Altaria, such as Samurott, Barbaracle, and Jynx.
Team Options
=========
Offensive Pokemon that hate dealing with fast Fire- or Fighting-types like Shiftry, special Skuntank, and Hariyama are good partners for offensive Altaria, as they help break each other's checks and counters. Entry hazard removal from the likes of Kabutops, Shiftry, and Hitmonchan is really beneficial for Altaria, as Stealth Rock hinders its ability to take on mixed Shiftry and Pyroar. Sweepers that need their counters to be severely weakened in order to sweep and hate dealing with status users, such as Swellow, Barbaracle and Archeops, are good partners for Altaria, as Natural Cure allows it to come in on most status users and threaten them out with a strong attack. Lastly, Pokemon that deal with Mega Audino, such as Garbodor, Skuntank and Steelix, make for good team members, as Mega Audino completely shuts down Altaria.
[STRATEGY COMMENTS]
Other Options
===========
A set consisting of Dragon Dance, Outrage, Earthquake, and Roost can be used as a late-game sweeper, but it is easily walled and still weak, even after multiple Dragon Dance boosts. Heal Bell is another option over Earthquake to get past Pokemon that use status moves in order to deal with Altaria; however, it is hard walled by all Fairy-types and pretty much all Steel-types. While almost completely outclassed by Sliggoo, a defensive Altaria set with an EV spread of 248 HP / 148 Def / 112 SpD with Roost, Heal Bell, Dragon Pulse, and Toxic or Haze can be used as a defensive pivot on semistall teams. Life Orb is an option on the offensive set, letting Altaria run Roost instead of Rest and switch between moves. The power that Choice Specs gives, however, combined with not losing 10% HP after every attack, makes it the better option. Swapping out Dragon Pulse for Power Swap can be an option to catch opponents off guard. Power Swap restores Altaria's Special Attack to normal after it uses Draco Meteor. This allows Altaria to get past specially defensive Pokemon like Mantine better, but it doesn't work that often, making it not the most viable option. Cloud Nine can be chosen over Natural Cure to better check sun and rain teams; however, those are both quite uncommon and the utility that Natural Cure provides is way more useful most of the time.
Checks and Counters
===================
**Fairy-types**: Fairy-types like Mega Audino and Clefairy are both immune to Altaria's most spammable move in Draco Meteor and can pass off Wishes or set up Calm Mind on it.
**Ice-types**: Altaria's 4x weakness to Ice leaves it vulnerable to any Ice-type move and Pokemon. Bulkier Ice-types such as Lapras and Piloswine can switch in on Altaria's attacks and easily OHKO it with their STAB moves, while frailer ones like Jynx and Aurorus can't safely switch in but are still able to OHKO Altaria at full health.
**Steel-types**: Steel-types stop Altaria from spamming Draco Meteor, but they should still be aware of the possibility of Fire Blast.
**Stealth Rock**: Altaria's role as a pivot or wall is hindered a lot by Stealth Rock, as the residual damage leaves it unable to check the foes that it's supposed to check.
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