
[SET]
name: Slush Rush Sweeper
move 1: Swords Dance
move 2: Triple Axel
move 3: Earthquake
move 4: Knock Off
item: Wide Lens
ability: Slush Rush
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Thanks to Swords Dance, Slush Rush, and high-Base power attacks, Alolan Sandslash is a great mid- and late-game sweeper on many hail and semi-hail teams alike. Earthquake hits Fire- and Steel-types like Chandelure, Registeel, and Metagross. Knock Off ensures it doesn't get walled by Bronzong and debilitates switch-ins like Golisopod and Milotic. A Jolly nature is preferred over Adamant, even with Slush Rush, to outspeed Choice Scarf Flygon. Wide Lens as the item allows all hits of Triple Axel to land more often. Alternatively, Alolan Sandslash can opt for power over accuracy with Life Orb, OHKOing threats like Registeel, Metagross, and Umbreon with boosted Earthquake and Triple Axel, respectively.
On full hail teams, Aurorus and Abomasnow get hail up and further help Alolan Sandslash to set up and sweep, as they gift Stealth Rock and check Water-types, respectively. On said full hail teams, Arctovish is an amazing partner that breaks down bulkier walls like Umbreon and Gastrodon, paving the way for Alolan Sandslash late-game. Alolan Sandslash also works on semi-hail teams, with Vanilluxe as the hail setter instead. On semi-hail, Alolan Sandslash has a better defensive typing than Arctovish, making it more resilient to revenge killing from Golisopod and Gardevoir, alongside giving it a setup opportunity versus Crobat. Under hail, Alolan Sandslash can also outspeed Choice Scarf Flygon, unlike Arctovish. Alolan Sandslash struggles with breaking through bulky Water-types like Miltoic, but Vanilluxe helps in this regard with Freeze-Dry. Electric-types like Raikou and Xurkitree also assist against bulky Water-types without having to risk your hail setter. Calm Mind Raikou can benefit from hail with an Ice-type Weather Ball to hit Ground-, Grass-, and Dragon-types in one move. As Steel-types like Bronzong and Registeel tend to wall Alolan Sandslash without any prior chip damage, it appreciates Fighting- or Ground-types like Heracross or Nidoqueen, or entry hazards like Spikes from Klefki and Golisopod, to soften them up for a viable sweep. Fire- and Fighting-types also threaten Alolan Sandslash, so it appreciates teammates than can take care of them like Milotic, Xatu, Crobat, and Nidoqueen. In return, it removes pesky Grass- and Ground-types for them.
[CREDITS]
- Written by: [[PowerOfMemes, 583607]]
- Quality checked by: [[zizalith, 410251], [Yourwelcomethanku, 541847]]
- Grammar checked by: [[Adeleine, 517429]]
Last edited by a moderator: