What type of bug are you reporting? Mechanics
What is the bug?
Gen 3/4 Air Lock broke again! After Rayquaza sets Air Lock and leaves the field, that Rayquaza's (it might be tied to the player... I didn't think to test this) Air Lock just does not work anymore for the rest of the game. This is a big deal I swear.
Are you able to replicate it? If so, how?
Yes. For sand and hail, set the weather turn 1. Bring in both a Rayquaza for each player. Swap them both out and bring them in again. They will take weather damage.
I tested rain/sun in a similar fashion only using Swift Swim and Leftovers speed to determin that ray was faster than a Swift Swim Omastar on its first time in and slower on the second due to Air Lock failure. I didn't test Hydro Pump damage like I probably should have.
Air Lock seems to work fine in BW onwards which leads me to suspect some ability announcing semantics with flags is to blame but in all honestly I know nothing.
Air Lock letting sandstorm damage through:
https://replay.pokemonshowdown.com/gen3ubers-2091876056?p2
https://replay.pokemonshowdown.com/gen3ubers-2091878319?p2
https://replay.pokemonshowdown.com/gen4ubers-2091880568
Air Lock letting rain effect Swift Swim:
https://replay.pokemonshowdown.com/gen4ubers-2091884765
What is the bug?
Gen 3/4 Air Lock broke again! After Rayquaza sets Air Lock and leaves the field, that Rayquaza's (it might be tied to the player... I didn't think to test this) Air Lock just does not work anymore for the rest of the game. This is a big deal I swear.
Are you able to replicate it? If so, how?
Yes. For sand and hail, set the weather turn 1. Bring in both a Rayquaza for each player. Swap them both out and bring them in again. They will take weather damage.
I tested rain/sun in a similar fashion only using Swift Swim and Leftovers speed to determin that ray was faster than a Swift Swim Omastar on its first time in and slower on the second due to Air Lock failure. I didn't test Hydro Pump damage like I probably should have.
Air Lock seems to work fine in BW onwards which leads me to suspect some ability announcing semantics with flags is to blame but in all honestly I know nothing.
Air Lock letting sandstorm damage through:
https://replay.pokemonshowdown.com/gen3ubers-2091876056?p2
https://replay.pokemonshowdown.com/gen3ubers-2091878319?p2
https://replay.pokemonshowdown.com/gen4ubers-2091880568
Air Lock letting rain effect Swift Swim:
https://replay.pokemonshowdown.com/gen4ubers-2091884765