AG Hyper offense, any tips?

Introduction

I made hyper offense team with a Fairy/Dragon/Steel core, i think its good but i think tapu koko could be replaced with something better maybe? i dont know how to improve the team.

The Team

dragapult.png
Dragapult @ Choice Specs Ability: Infiltrator EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature - Shadow Ball - Draco Meteor - U-turn - Flamethrower
I use specs dragapult as a wallbreaker abd usually throw him out in the early game

grimmsnarl.png
Grimmsnarl @ Light Clay Ability: Prankster EVs: 252 HP / 252 Def / 4 SpD Impish Nature - Reflect - Light Screen - Play Rough - Thunder Wave
Grimmsnarl is my screen setter

melmetal.png
Melmetal @ Weakness Policy Ability: Iron Fist EVs: 4 HP / 252 Atk / 252 SpD Adamant Nature - Double Iron Bash - Protect - Earthquake - Superpower
melmetal is a wallbreaker but can also sweep for a solid portion of the game

cinderace-gmax.png
Cinderace-Gmax @ Life Orb Ability: Libero EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Pyro Ball - High Jump Kick - Bounce - Sucker Punch
i use cinderace as a late game sweeper/cleaner. he is my dedicated dynamax pokemon. i use max airstream and knuckle to boost him
landorus-therian.png
Landorus-Therian @ Life Orb Ability: Intimidate EVs: 4 HP / 252 Atk / 252 Spe Jolly Nature - Swords Dance - Earthquake - Fly - Stone Edge
Landorus is my primary sweeper

tapu%20koko.png
Tapu Koko @ Focus Sash Ability: Electric Surge EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Thunderbolt - Grass Knot - Volt Switch - Dazzling Gleam
tapu koko is another cleaner who can help fight off status mons

its a pretty basic hyper offense team, but i think i can make this into something really good. i think im really close to having a good team

Dragapult @ Choice Specs
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Draco Meteor
- U-turn
- Flamethrower


Grimmsnarl @ Light Clay
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Reflect
- Light Screen
- Play Rough
- Thunder Wave


Melmetal @ Weakness Policy
Ability: Iron Fist
Gigantamax: Yes
EVs: 4 HP / 252 Atk / 252 SpD
Adamant Nature
- Double Iron Bash
- Protect
- Earthquake
- Superpower


Cinderace-Gmax @ Life Orb
Ability: Libero
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- High Jump Kick
- Bounce
- Sucker Punch


Landorus-Therian @ Life Orb
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Fly
- Stone Edge


Tapu Koko @ Focus Sash
Ability: Electric Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Grass Knot
- Volt Switch
- Dazzling Gleam
 
This team is not fit for AG. Box legendaries like Kyogre are pretty much the only things that can thrive there. If you don’t want to be a “legendary spammer” then play a different tier. This would require a complete overhaul to be viable in AG.
 
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