The team is centered around Rain Dance, with multiple setters (Ludicolo, Swampert, and Jirachi) and a main sweeper (Kingdra); Jirachi and Ludicolo provide defensive support and help keep the rain active; Swampert and Dugtrio act as wallbreakers, helping Kingdra clean up in the late game; Claydol provides support with Rapid Spin and Explosion; The team maintains resilience and game control until the right moment for Kingdra to sweep.
I don't think it's very good; I have a replay where I lost:
https://replay.pokemonshowdown.com/gen3ou-2325775185-5gtie1hk50hfitgqe7e8k5dn1ynw47tpw
Ludicolo – Rain Setter + Special Tank
Ludicolo (F) @ Leftovers
Ability: Rain Dish
EVs: 252 HP / 72 SpA / 184 SpD
Calm Nature
IVs: 0 Atk
-Surf
-Leech Seed
-Toxic
-Rain Dance
Special tank and Rain Dance setter, Leech Seed + Toxic helps with passive chip damage, Surf gets boosted in the rain, increasing its damage, Rain Dish + Leftovers = great HP regeneration.
Jirachi – Rain Tank + Calm Mind Sweeper
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 212 Def / 44 Spe
Bold Nature
IVs: 0 Atk
-Rain Dance
-Calm Mind
-Psychic
-Thunder
Abuses Rain to use 100% accurate Thunder, can set up Calm Mind and tank attacks, Rain Dance negates Fire weakness and reinforces the team, handles physical attacks well due to its defensive spread.
Swampert – Rain-Boosted Tank + Mixed Attacker
Swampert (F) @ Salac Berry
Ability: Torrent
EVs: 252 HP / 132 Def / 124 SpA
Lax Nature
-Hydro Pump
-Earthquake
-Ice Beam
-Rain Dance
Abuses Rain with a powerful Hydro Pump, provides defensive support against Rock- and Electric-types, Rain Dance keeps up offensive pressure, Ice Beam handles Salamence and Flygon.
Kingdra – Rain Sweeper
Kingdra (M) @ Lum Berry
Ability: Swift Swim
EVs: 104 HP / 252 SpA / 152 Spe
Modest Nature
IVs: 3 Atk / 30 SpA
-Rain Dance
-Surf
-Ice Beam
-Hidden Power [Electric]
The team's primary sweeper, Surf in the rain hits everything for massive damage, HP Electric covers Starmie and Gyarados, Ice Beam deals with Flygon and Salamence.
Dugtrio – Revenge Killer + Special Wall Removal
Dugtrio (M) @ Choice Band
Ability: Arena Trap
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
-Earthquake
-Hidden Power [Flying]
-Aerial Ace
-Rock Slide
Removes Blissey and Raikou to enable Kingdra and Jirachi sweeps, Traps and eliminates Tyranitar and other problematic Pokémon, Rock Slide covers Zapdos and Salamence.
Claydol – Rapid Spin Support + Explosion Utility
Claydol @ Leftovers
Ability: Levitate
EVs: 252 HP / 200 Def / 56 SpD
Relaxed Nature
-Rapid Spin
-Earthquake
-Psychic
-Explosion
Keeps the field clear for Kingdra and Jirachi, handles Dugtrio and other physical threats well, Explosion removes a problematic tank.
This is a version of my team that I used in Pokémon RS. I tried to improve it as much as I could based on what I know, but I've only been playing Pokémon Showdown for about a week, so I don't have much experience building competitive teams.
I don't think it's very good; I have a replay where I lost:
https://replay.pokemonshowdown.com/gen3ou-2325775185-5gtie1hk50hfitgqe7e8k5dn1ynw47tpw
Ludicolo – Rain Setter + Special Tank
Ludicolo (F) @ Leftovers
Ability: Rain Dish
EVs: 252 HP / 72 SpA / 184 SpD
Calm Nature
IVs: 0 Atk
-Surf
-Leech Seed
-Toxic
-Rain Dance
Special tank and Rain Dance setter, Leech Seed + Toxic helps with passive chip damage, Surf gets boosted in the rain, increasing its damage, Rain Dish + Leftovers = great HP regeneration.
Jirachi – Rain Tank + Calm Mind Sweeper
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 212 Def / 44 Spe
Bold Nature
IVs: 0 Atk
-Rain Dance
-Calm Mind
-Psychic
-Thunder
Abuses Rain to use 100% accurate Thunder, can set up Calm Mind and tank attacks, Rain Dance negates Fire weakness and reinforces the team, handles physical attacks well due to its defensive spread.
Swampert – Rain-Boosted Tank + Mixed Attacker
Swampert (F) @ Salac Berry
Ability: Torrent
EVs: 252 HP / 132 Def / 124 SpA
Lax Nature
-Hydro Pump
-Earthquake
-Ice Beam
-Rain Dance
Abuses Rain with a powerful Hydro Pump, provides defensive support against Rock- and Electric-types, Rain Dance keeps up offensive pressure, Ice Beam handles Salamence and Flygon.
Kingdra – Rain Sweeper
Kingdra (M) @ Lum Berry
Ability: Swift Swim
EVs: 104 HP / 252 SpA / 152 Spe
Modest Nature
IVs: 3 Atk / 30 SpA
-Rain Dance
-Surf
-Ice Beam
-Hidden Power [Electric]
The team's primary sweeper, Surf in the rain hits everything for massive damage, HP Electric covers Starmie and Gyarados, Ice Beam deals with Flygon and Salamence.
Dugtrio – Revenge Killer + Special Wall Removal
Dugtrio (M) @ Choice Band
Ability: Arena Trap
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
-Earthquake
-Hidden Power [Flying]
-Aerial Ace
-Rock Slide
Removes Blissey and Raikou to enable Kingdra and Jirachi sweeps, Traps and eliminates Tyranitar and other problematic Pokémon, Rock Slide covers Zapdos and Salamence.
Claydol – Rapid Spin Support + Explosion Utility
Claydol @ Leftovers
Ability: Levitate
EVs: 252 HP / 200 Def / 56 SpD
Relaxed Nature
-Rapid Spin
-Earthquake
-Psychic
-Explosion
Keeps the field clear for Kingdra and Jirachi, handles Dugtrio and other physical threats well, Explosion removes a problematic tank.
This is a version of my team that I used in Pokémon RS. I tried to improve it as much as I could based on what I know, but I've only been playing Pokémon Showdown for about a week, so I don't have much experience building competitive teams.
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