Gen 3 [ADV] Doduo [DONE]

missangelic

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[SET]
name: Choice Band
move 1: Double-Edge
move 2: Quick Attack
move 3: Drill Peck
move 4: Hidden Power Ground
item: Choice Band
ability: Early Bird
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Doduo is a powerful Choice Band wallbreaker and revenge killer in ADV ZU on account of its good Speed, great Attack, and few defensive answers to Normal-types in the metagame. Many Pokemon slower than Doduo like Seaking, Clamperl, and Meditite are OHKOed by Double-Edge. Certain physical walls like Koffing and Tropius cannot reliably switch into Doduo, while Mightyena and Wartortle are worn down switching into repeated attacks. Quick Attack compensates for Doduo's good but not amazing Speed and picks off weakened offensive Pokemon like Aipom, Ponyta, and Quilava, notably OHKOing Abra. Quick Attack is useful to finish off weakened Speed-boosting setup sweepers like Tropius, Gloom, Beedrill, and Ariados. Drill Peck deals over 80% damage to physically defensive Gloom, reliably 2HKOes physically defensive Tropius, and lacks the recoil damage of Double-Edge. Hidden Power Ground is Doduo's best coverage move for the few relevant physically bulky Pokemon that resist Normal in the tier, enabling it to 2HKO Corsola with some chip damage, OHKO Magnemite, and 2HKO Rhyhorn.

Doduo is a good fit on offensive and balanced teams that appreciate both wallbreaking and revenge killing. Aipom is Doduo's most significant competition thanks to its greater bulk, Speed, and coverage, although Doduo's greater power and Quick Attack distinguish it from Aipom. Doduo threatening specially bulky Pokemon like Porygon, Noctowl, and Delcatty is appreciated by special attackers like Sunny Day Gloom, Abra, and Quilava, which return the favor to Doduo by beating physical walls like Corsola, Koffing, and Magnemite. Doduo's frailty leaves it unable to deal with Pokemon it invites in like Corsola, Mightyena, and Lileep, so it depends on defensive partners like Gloom, Corsola, and Koffing to compensate for its lacking defensive value. Doduo's frailty leaves it quickly worn down when using Double-Edge and rarely able to switch in for free, so partners using Baton Pass like Delcatty can bring Doduo in safely. Toxic users like Ponyta, Mightyena, and Porygon support Doduo by chipping down foes, wearing down Heal Bell Mightyena, and luring in Delcatty for Doduo to dispatch. Pokemon like Gloom, Koffing, and Corsola struggle against late-game cleaners and sweepers such as Abra, Ponyta, Quilava, and Sunny Day Gloom and Tropius, so Doduo's strong Quick Attack is much appreciated.


[STRATEGY COMMENTS]
Other Options
=============

A Salac Berry set with Flail and either Substitute or Endure can turn Doduo into a setup sweeper, but Doduo's bad defensive profile makes it an inconsistent sweeper, and ADV ZU has a plethora of Quick Attack users between Ponyta, Quilava, and opposing Doduo. Hidden Power Fighting covers Corsola, Mightyena, and Magnemite in one slot but makes Doduo's Speed IV a point lower, causing it to lose instead of speed Speed tie against opposing Doduo, Beedrill, and Anorith.

Checks and Counters
===================

**Physical Walls**: Corsola can switch into Doduo and can heal off any damage with Recover, while Doduo needs chip damage to 2HKO Corsola with Hidden Power Ground as it switches in. Tropius and Lileep can withstand attacks other than Drill Peck and force Doduo to wear itself down with Double-Edge recoil. Mightyena's Intimidate makes Doduo easier for it and its teammates to handle. Koffing and Wartortle can withstand a Double-Edge and potentially KO Doduo once it's chipped enough.

**Faster Attackers**: Aipom, Ponyta, and Quilava outspeed and easily OHKO Doduo or force it out due to its frailty. Abra OHKOes Doduo but must be wary of Quick Attack as do other weakened or frail faster attackers like Elekid, Staryu, and Voltorb. Ponyta and Quilava themselves can use Quick Attack to outprioritize Doduo.

**Residual Damage**: Doduo's low HP stat and recoil from Double-Edge quickly wear it down and can potentially KO it. The turn-ending effect of Doduo KOing itself can be used to deny recovery to defensive Pokemon like Corsola, Gloom, and Lileep in order to set up a teammate to finish them off.

**Status**: Doduo is frail and easily worn down by the recoil from Double-Edge, so it does not want to risk even switching into Toxic from passive targets like Mightyena, Porygon, and Noctowl. A burn from Koffing's Will-O-Wisp will neutralize Doduo. Paralysis from Thunder Wave from Porygon and Castform as well as Flaaffy's Static is debilitating to Doduo given its frailty and reliance on its Speed to avoid being KOed itself.


[CREDITS]
Written by:
https://www.smogon.com/forums/members/missangelic.452572/
Quality checked by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
https://www.smogon.com/forums/members/bp.272450/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/
 
Last edited:
Good work, QC 1/2 when implemented

Add Remove Comments

[SET]
Choice Band (Doduo) @ Choice Band
Ability: Early Bird
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs Not sure what this is for, HP Ground IVs?
- Double-Edge
- Quick Attack
- Drill Peck
- Hidden Power Ground

[SET COMMENTS]
Doduo is a powerful Choice Band wallbreaker and revenge killer in ADV ZU on account of its good Speed, great Attack, and few defensive answers to Normal-types in the metagame. Many Pokemon slower than Doduo like Seaking, Clamperl, and Meditite are OHKOed by Double-Edge. Even physical walls like Koffing and Tropius do not reliably switch into Doduo, while Mightyena and Wartortle are worn down switching into repeated attacks. Quick Attack compensates for Doduo's good but not amazing Speed and picks off weakened offensive Pokemon like Aipom, Ponyta, and Quilava, notably OHKOing Abra. Quick Attack is very useful to finish off weakened Speed-boosting setup sweepers like Tropius, Gloom, Beedrill, and Ariados. Drill Peck lacks the recoil damage of Double-Edge and more easily breaks Grass-types such as Gloom, Tropius, and Lileep, although it's weaker and Pokemon Electric-types such as Flaaffy, Chinchou, and Magnemite take less damage from it. Hidden Power Ground is Doduo's best coverage move for the few relevant defensive Normal-resists physically bulky Pokemon that resist Normal "Resists cannot be used as a noun" in the tier, enabling it to 2HKO Corsola with some chip damage, OHKO Magnemite, and 2HKO Rhyhorn.

Doduo is a good fit on offensive and balanced teams that appreciate both wallbreaking and revenge killing. Aipom is Doduo's most significant competition thanks to its greater bulk, Speed, and coverage, although Doduo's greater power and Quick Attack distinguish it from Aipom. Doduo threatening specially bulky Pokemon like Porygon, Noctowl, and Delcatty is appreciated by special attackers like Sunny Day Gloom, Abra, and Quilava which return the favor to Doduo by beating physical walls like Corsola, Koffing, and Magnemite. Doduo's frailty leaves it unable to deal with Pokemon it invites in like Corsola, Mightyena, and Lileep, so it depends on defensive partners like Gloom, Corsola, and Koffing to compensate for its lacking defensive value. Doduo frailty leaves it quickly worn down using Double-Edge and rarely able to switch in for free, so partners using Baton Pass like Delcatty can bring Doduo in safely. Toxic users like Ponyta, Mightyena, and Porygon support Doduo by chipping down foes, wearing down Heal Bell Mightyena, and luring in Delcatty for Doduo to dispatch.

[STRATEGY COMMENTS]
Other Options
=============

A Salac Berry set with Flail and either Substitute or Endure can turn Doduo into a setup sweeper, but Doduo's bad defensive profile makes it an inconsistent sweeper. Mention that this doesn't matchup well against the plethora of Quick Attack users as well Hidden Power Fighting covers Corsola, Mightyena, and Magnemite in one slot but makes Doduo's Speed IV a point lower, causing it to lose instead of speed tie against opposing Doduo, Beedrill, and Anorith.

Checks and Counters
===================

**Physical Walls**: Corsola can switch into Doduo and can Recover off any damage, while Doduo needs chip damage to 2HKO Corsola with Hidden Power Ground as it switches in. Tropius and Lileep can withstand attacks other than Drill Peck and force Doduo to wear itself down with Double-Edge recoil. Mightyena's Intimidate makes Doduo easier for it and its teammates to handle. Koffing and Wartortle can withstand a Double-Edge and potentially KO Doduo once it's chipped enough.

**Faster Attackers**: Aipom, Ponyta, and Quilava outspeed and easily OHKO Doduo or force it out due to its frailty. Abra OHKOes Doduo but must be wary of Quick Attack, as must other weakened or frail faster attackers like Elekid, Staryu, and Voltorb. Ponyta and Quilava themselves can use Quick Attack to outprioritize Doduo.

**Residual Damage**: Doduo's low HP stat and recoil from Double-Edge quickly wear it down and can potentially KO it. The turn-ending effect of Doduo KOing itself can be used to deny recovery to defensive Pokemon like Corsola, Gloom, and Lileep in order to set up a teammate to finish them off.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/missangelic.452572/
Quality checked by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/

Grammar checked by:
 
Last edited:
[SET]
Choice Band (Doduo) @ Choice Band
Ability: Early Bird
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Double-Edge
- Quick Attack
- Drill Peck
- Hidden Power Ground

Please change the set formatting so that it matches the other analysis.

[SET COMMENTS]
Doduo is a powerful Choice Band wallbreaker and revenge killer in ADV ZU on account of its good Speed, great Attack, and few defensive answers to Normal-types in the metagame. Many Pokemon slower than Doduo like Seaking, Clamperl, and Meditite are OHKOed by Double-Edge. Even Certain physical walls like Koffing and Tropius cannot do not reliably switch into Doduo, while Mightyena and Wartortle are worn down switching into repeated attacks. Quick Attack compensates for Doduo's good but not amazing Speed and picks off weakened offensive Pokemon like Aipom, Ponyta, and Quilava, notably OHKOing Abra. Quick Attack is very useful to finish off weakened Speed-boosting setup sweepers like Tropius, Gloom, Beedrill, and Ariados. Drill Peck lacks the recoil damage of Double-Edge and more easily breaks Grass-types such as Gloom, Tropius, and Lileep, although it's weaker and Electric-types such as Flaaffy, Chinchou, and Magnemite take less damage from it. Hidden Power Ground is Doduo's best coverage move for the few relevant physically bulky Pokemon that resist Normal in the tier, enabling it to 2HKO Corsola with some chip damage, OHKO Magnemite, and 2HKO Rhyhorn.

In your drill peck sentence specfically mention how much damage it does to Gloom / Tropius. Remove Lileep because Dodou isn't doing much anyway.

Doduo is a good fit on offensive and balanced teams that appreciate both wallbreaking and revenge killing. Aipom is Doduo's most significant competition thanks to its greater bulk, Speed, and coverage, although Doduo's greater power and Quick Attack distinguish it from Aipom. Doduo threatening specially bulky Pokemon like Porygon, Noctowl, and Delcatty is appreciated by special attackers like Sunny Day Gloom, Abra, and Quilava which return the favor to Doduo by beating physical walls like Corsola, Koffing, and Magnemite. Doduo's frailty leaves it unable to deal with Pokemon it invites in like Corsola, Mightyena, and Lileep, so it depends on defensive partners like Gloom, Corsola, and Koffing to compensate for its lacking defensive value. Doduo frailty leaves it quickly worn down using Double-Edge and rarely able to switch in for free, so partners using Baton Pass like Delcatty can bring Doduo in safely. Toxic users like Ponyta, Mightyena, and Porygon support Doduo by chipping down foes, wearing down Heal Bell Mightyena, and luring in Delcatty for Doduo to dispatch.

Mention Pokemon that appreciate Doduo's access to Quick Attack (Pokemon that struggle into late-game cleaners /sweepers)

[STRATEGY COMMENTS]
Other Options
=============

A Salac Berry set with Flail and either Substitute or Endure can turn Doduo into a setup sweeper, but Doduo's bad defensive profile makes it an inconsistent sweeper and ADV ZU has a plethora of Quick Attack users between Ponyta, Quilava, and opposing Doduo. Hidden Power Fighting covers Corsola, Mightyena, and Magnemite in one slot but makes Doduo's Speed IV a point lower, causing it to lose instead of speed tie against opposing Doduo, Beedrill, and Anorith.

Checks and Counters
===================

**Physical Walls**: Corsola can switch into Doduo and can Recover off any damage, while Doduo needs chip damage to 2HKO Corsola with Hidden Power Ground as it switches in. Tropius and Lileep can withstand attacks other than Drill Peck and force Doduo to wear itself down with Double-Edge recoil. Mightyena's Intimidate makes Doduo easier for it and its teammates to handle. Koffing and Wartortle can withstand a Double-Edge and potentially KO Doduo once it's chipped enough.

**Faster Attackers**: Aipom, Ponyta, and Quilava outspeed and easily OHKO Doduo or force it out due to its frailty. Abra OHKOes Doduo but must be wary of Quick Attack, as must other weakened or frail faster attackers like Elekid, Staryu, and Voltorb. Ponyta and Quilava themselves can use Quick Attack to outprioritize Doduo.

**Residual Damage**: Doduo's low HP stat and recoil from Double-Edge quickly wear it down and can potentially KO it. The turn-ending effect of Doduo KOing itself can be used to deny recovery to defensive Pokemon like Corsola, Gloom, and Lileep in order to set up a teammate to finish them off.

Mention Status users here

83pn8vD.gif


Good Work 2/2
 
GP Team done

add remove highlight comment

[SET]
name: Choice Band
move 1: Double-Edge
move 2: Quick Attack
move 3: Drill Peck
move 4: Hidden Power Ground
item: Choice Band
ability: Early Bird
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Doduo is a powerful Choice Band wallbreaker and revenge killer in ADV ZU on account of its good Speed, great Attack, and few defensive answers to Normal-types in the metagame. Many Pokemon slower than Doduo like Seaking, Clamperl, and Meditite are OHKOed by Double-Edge. Certain physical walls like Koffing and Tropius cannot reliably switch into Doduo, while Mightyena and Wartortle are worn down switching into repeated attacks. Quick Attack compensates for Doduo's good but not amazing Speed and picks off weakened offensive Pokemon like Aipom, Ponyta, and Quilava, notably OHKOing Abra. Quick Attack is very useful (leftover mark) to finish off weakened Speed-boosting setup sweepers like Tropius, Gloom, Beedrill, and Ariados. Drill Peck deals over 80% damage to physically defensive Gloom, reliably 2HKOes physically defensive Tropius, and lacks the recoil damage of Double-Edge. Hidden Power Ground is Doduo's best coverage move for the few relevant physically bulky Pokemon that resist Normal in the tier, enabling it to 2HKO Corsola with some chip damage, OHKO Magnemite, and 2HKO Rhyhorn.

Doduo is a good fit on offensive and balanced teams that appreciate both wallbreaking and revenge killing. Aipom is Doduo's most significant competition thanks to its greater bulk, Speed, and coverage, although Doduo's greater power and Quick Attack distinguish it from Aipom. Doduo threatening specially bulky Pokemon like Porygon, Noctowl, and Delcatty is appreciated by special attackers like Sunny Day Gloom, Abra, and Quilava, (AC) which return the favor to Doduo by beating physical walls like Corsola, Koffing, and Magnemite. Doduo's frailty leaves it unable to deal with Pokemon it invites in like Corsola, Mightyena, and Lileep, so it depends on defensive partners like Gloom, Corsola, and Koffing to compensate for its lacking defensive value. Doduo's frailty leaves it quickly worn down when using Double-Edge and rarely able to switch in for free, so partners using Baton Pass like Delcatty can bring Doduo in safely. Toxic users like Ponyta, Mightyena, and Porygon support Doduo by chipping down foes, wearing down Heal Bell Mightyena, and luring in Delcatty for Doduo to dispatch. Pokemon like Gloom, Koffing, and Corsola struggle against late-game cleaners and sweepers such as Abra, Ponyta, Quilava, and Sunny Day Gloom and Tropius, so Doduo's strong Quick Attack is much appreciated.


[STRATEGY COMMENTS]
Other Options
=============

A Salac Berry set with Flail and either Substitute or Endure can turn Doduo into a setup sweeper, but Doduo's bad defensive profile makes it an inconsistent sweeper, (AC) and ADV ZU has a plethora of Quick Attack users between Ponyta, Quilava, and opposing Doduo. Hidden Power Fighting covers Corsola, Mightyena, and Magnemite in one slot but makes Doduo's Speed IV a point lower, causing it to lose instead of speed Speed tie against opposing Doduo, Beedrill, and Anorith.

Checks and Counters
===================

**Physical Walls**: Corsola can switch into Doduo and can Recover heal off any damage with Recover, while Doduo needs chip damage to 2HKO Corsola with Hidden Power Ground as it switches in. Tropius and Lileep can withstand attacks other than Drill Peck and force Doduo to wear itself down with Double-Edge recoil. Mightyena's Intimidate makes Doduo easier for it and its teammates to handle. Koffing and Wartortle can withstand a Double-Edge and potentially KO Doduo once it's chipped enough.

**Faster Attackers**: Aipom, Ponyta, and Quilava outspeed and easily OHKO Doduo or force it out due to its frailty. Abra OHKOes Doduo but must be wary of Quick Attack (RC) as must do other weakened or frail faster attackers like Elekid, Staryu, and Voltorb. Ponyta and Quilava themselves can use Quick Attack to outprioritize Doduo.

**Residual Damage**: Doduo's low HP stat and recoil from Double-Edge quickly wear it down and can potentially KO it. The turn-ending effect of Doduo KOing itself can be used to deny recovery to defensive Pokemon like Corsola, Gloom, and Lileep in order to set up a teammate to finish them off.

**Status**: Doduo is frail and easily worn down by the recoil from Double-Edge, so it does not want to risk even switching into Toxic from passive targets like Mightyena, Porygon, and Noctowl. A burn from Koffing's Will-O-Wisp will neutralize Doduo. Paralysis from Thunder Wave from Porygon and Castform as well as Flaaffy's Static is debilitating to Doduo given its frailty and reliance on its Speed to avoid being KOed itself.


[CREDITS]
Written by:
https://www.smogon.com/forums/members/missangelic.452572/
Quality checked by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/

Grammar checked by:

GP Check 1/1
a-blue-banana-gif.645975
 
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