ORAS OU A Volcano, a Knife and Twisted Dimensions - A Trick Room Mega Camerupt Team; Peaked: 1661+Elo

A VOLCANO A KNIFE AND TWISTED DIMENSIONS - A MEGA CAMERUPT TRICK ROOM TEAM; Peaked: 1661+Elo
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Artwork by PinkGermy

INTRODUCTION
Welcome to my Mega Mega Camerupt Trick Room Team!
As much heat as you can get in competetive play :]

If you enjoy good music just like me, listen to this while reading ;]


PROOF OF PEAK

http://replay.pokemonshowdown.com/ou-317347293
Btw this is still ongoing and not the final peak.
THE_SQUAD

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celebi.gif
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DETAILED_ANALYSIS

For those of you who are too lazy to read all of this, I got you covered ;]

I start explaining the sets at about 1:19


THE TEAM


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Bakuda (Camerupt-Mega) @ Cameruptite
Ability: Solid Rock
EVs: 168 HP / 252 SpA / 88 Spe
Modest Nature
IVs: 0 Atk
- Fire Blast
- Earth Power
- Ancient Power
- Stealth Rock​

Let's start with the star of the show, the captain of the squad, Mega Camerupt!
Mega Camerupt aka BAKUDA has its viability in OU, believe it or not. Is it easy to pull off? Hell no! Is it fun? HELL YEAH, and i guess that's what its all about! right? :]
Ok lets start with the details. Basically i have enough speed to outspeed Slowbro (i know its sad when you have to speed creep a freakin Slowbro lmao) because they love to come in on a Fire Blast (even though they take about 40-50%), this enables you to kill them with an earth power then. :] Then we want MAX SpA with a modest nature to have the most damage output. The remaining evs are put into HP to give Camerupt a pretty good bulk :]
To the moveset: We carry the 2 obligatory stabs + Ancient power for Talon/Zard Y and Stealth Rocks!

But basically the job of Mega Camerupt on this team was to:
  1. Trick-Room Sweep
  2. Give our opponent a hard time switching in :]
But Pokemon such as the Lati Twins and Chansey still could switch in pretty safely and outspeed (well latios is 2HKod by a Fire Blast :O] so i needed something to deal with those things!​

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Naifu (Bisharp) @ Assault Vest
Ability: Defiant
EVs: 148 HP / 220 Atk / 140 Spe
Adamant Nature
- Knock Off
- Iron Head
- Sucker Punch
- Pursuit


Naifu aka Bisharp fits perfect to trap the lati twins and knock off the chansey! And with the Assault vest Bisharp takes nothing from a Draco Meteor. I have enough speed to outspeed the standard rotom set, cause if worst comes to worst you want to hit them before you get burned.

But basically the job for Mr. Jack here is to:
  • Pursuit Trap (especially the lati twins)
  • Knock Off Items

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The Doctor (Celebi) @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Psychic
- Baton Pass
- Healing Wish
- Trick Room

To the Ev spread: Enough speed to outspeed adamant Bisharp, the rest is put into physical Bulk and HP. This thing is there to switch into breloom and to weaken Mega Venusaur. But basically this thing sets up Trick Room and it can healing wish a weakened team member back to full health.

To summarize the job of The Doctor:
  1. Set up Trick Room
  2. Healing Wish
  3. Counter Breloom
  4. Switch into non HP Bug Keldeo
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Charlie (Keldeo-Resolute) @ Leftovers
Ability: Justified
EVs: 252 HP / 48 Def / 208 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Secret Sword
- Rest
- Sleep Talk

Next up we have a set that is screaming HEAT! But it actually it is really viable and it made the perfect fit in my team, because i was getting weak to SD Mega Scizor, Regular Scizor, Gyarados Mega Gyarados and Bisharp. And Keldeo is perfect in not only checking those things, it even counters them! I have enough speed to outspeed Max Speed Garchomp the rest of the evs are put into HP and Def. This is also very good against stall, cause it doesnt care about toxic and it can scald burn everything :]

  1. Counter Scizor, Mega Scizor, Gyarados,Mega Gyarados and Keldeo.
  2. Stallbreak
  3. Scald Burn

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Mr. T (Landorus-Therian) @ Leftovers
Ability: Intimidate
EVs: 56 HP / 220 Atk / 232 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Rock Polish
- Swords Dance

Up until now i only had one solid win con in my camerupt, so i decided to throw in a Double Dance Landorus. I dont have much to say about this thing aside from that it is not hard to get a sweep with this thing ^_^

How to use Double dance Lando:

  • Against Offense
  1. Rock Polish
  2. Sweep
  • Against Stall
  1. 1. Swords Dance
  2. Sweep
  • Against Balance
  1. Rock Polish (if there is something left you need to outspeed)
  2. Swords Dance
  3. Sweep :]

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Meister Proper (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
IVs: 0 Atk
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split

Meister Proper finishes off this team perfectly, because it is a VERY GOOD answer to BURDSPAM which i struggle against otherwise. Again as this is a very standard set I'm not gonna go in too deep on this set, but aside from handling Birdspam, it deals with mega scizor/scizor and other setup sweepers if it can land a will-o-miss.​

PLAYSTYLE

As this team is not perfect, it often requires double switches to win a game. So play as aggressive as you can. If you see a Mega Venusaur get up rocks and try to keep it as low as possible.
THREATLIST

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This thing gives our team Nightmares. But here are a few things you can do if you face a Mega Venusaur Team.
  1. Set Up Rocks
  2. Burn it with Scald
  3. Try To set up with Lando
  4. Keep in Mind Fire Blast from Camerupt does 64 -78 Percent And Earth Power is a solid 2HKO doint 53 to 63%. So if you are at a good amount of health you could beat it 1v1.

REPLAYS

http://replay.pokemonshowdown.com/ou-317303554 [this shows off how well this team works]
http://replay.pokemonshowdown.com/ou-317310415 [a battle vs stall]


IMPORTABLE
Bakuda (Camerupt-Mega) @ Cameruptite
Ability: Solid Rock
EVs: 172 HP / 252 SpA / 84 Spe
Modest Nature
IVs: 0 Atk
- Fire Blast
- Earth Power
- Ancient Power
- Stealth Rock

Meister Proper (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
IVs: 0 Atk
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split

Mr. T (Landorus-Therian) @ Leftovers
Ability: Intimidate
EVs: 56 HP / 220 Atk / 232 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Rock Polish
- Swords Dance

Naifu (Bisharp) @ Assault Vest
Ability: Defiant
EVs: 148 HP / 220 Atk / 140 Spe
Adamant Nature
- Knock Off
- Iron Head
- Sucker Punch
- Pursuit

The Doctor (Celebi) @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Psychic
- Baton Pass
- Healing Wish
- Trick Room

Charlie (Keldeo-Resolute) @ Leftovers
Ability: Justified
EVs: 252 HP / 48 Def / 208 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Secret Sword
- Rest
- Sleep Talk

I would be happy to hear your thoughts on this team so hit me with the most constructive feedback you have :]​
 
Last edited:
Thank you so much for your reply! I must say i have to agree with you 100%! I will test the changes you suggested and i will then update my post! But everything you said makes a lot of sense! I love the TTar and the Celebi suggestion.
Again i really appreciate your feedback:]

Btw do you have a suggestion how to make this team less weak to Mega Gardevoir^^?
 
Thank you so much for your reply! I must say i have to agree with you 100%! I will test the changes you suggested and i will then update my post! But everything you said makes a lot of sense! I love the TTar and the Celebi suggestion.
Again i really appreciate your feedback:]

Btw do you have a suggestion how to make this team less weak to Mega Gardevoir^^?

I kinda like this metagross set, it can check garve and charizard as well.
Metagross @ Assault Vest
Ability: Clear Body
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Meteor Mash
- Bullet Punch
- Pursuit
- Zen Headbutt/Earthquake
 
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