





Introduction:
Hello, here with a Rock Monotype RMT. Some people reading this might know me as Chimplup, and that I've been using Rock for
Teambuilding Process:
I built this team way back when Diancite was just introduced into the game and received Earth Power from the ORAS tutors. It seemed super cool to try out over Mega Aggron since it could finally smack Steels and sweep Fighting Monotypes in just the right conditions. I lost a really nice blanket check for tons of physical attackers when switched out Mega Aggron, so to make up for it, I just opted for an offensive Sticky Web playstyle. With Choice Band Terrakion, Mega Diancie, and Sticky Web Shuckle, I saw that I had a lot of power. The rest of the team was added because they take hits and remove troublesome Pokemon for the offensive core really nicely. Anyways, onto the team!
Meet the Team!








Ability: Sturdy
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature













Ability: Clear Body
EVs: 44 Atk / 212 SpA / 252 Spe
Naive Nature













Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature













Ability: Sand Stream
EVs: 252 HP / 132 Atk / 124 SpD
Sassy Nature















Ability: Storm Drain
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature














Ability: Solid Rock
EVs: 212 HP / 44 Atk / 252 Def
Adamant Nature





edit: changed to Weakness Policy with 252 HP / 4 Atk / 252 Def with Impish Nature
Naturally, as a Rock Monotype, there are a ton of things that can outright sweep it easily in certain situations, situations that are annoyingly hard to prevent, which make it hard to use this team, or just Rock in general, honestly. (tl;dr im weak to a lot of stuff). This is not an all inclusive list, but you get the general idea.
Mega Venusaur - Stupidly bulky, and none of my Pokemon can hit it super effectively. Tyranitar can slowly whittle it down, using Sandstorm to reduce Synthesis's effectiveness and constantly using Crunch on it, but Mega Venusaur heals a good amount by simply using Giga Drain. Choice Band Terrakion hits it well and may KO weakened ones, and Mirror Coat Cradily can catch it by surprise, although Mirror Coat stinks after you lose the surprise factor.
Serperior - Probably the #1 threat. It takes advantage of Sticky Web, outspeeds everything, and OHKOes pretty much everything at +2, while only Tyranitar and Cradily can avoid an OHKO at +0. Hit the /forfeit at teambuilder, honestly.
Mega Medicham - If this has Bullet Punch, and you're against a competent player, just forfeit :[.
Mega Gyarados - This bypasses Cradily's Storm Drain, and can outspeed my entire team after one Dragon Dance. It uses Cradily as setup bait if it sets up a Substitute before Mega Evolving, and RestTalk versions set up on Cradily regardless.
Sand Rush Excadrill (+ Sand Steam Hippowdon) - I really need to play wisely to get rid of Excadrill. Rhyperior tanks one hit if it is at a high HP, but Rhyperior is pretty easy to wear down. Luckily, after the Smooth Rock ban, Mega Diancie can attempt to stall out Sandstorm with Protect, but Excadrill often nabs a kill every time it comes into anything that isn't Rhyperior.
(Mega) Scizor - Similar to Excadrill, Scizor's sweep is only stopped by Rhyperior, except I need to safely switch in Rhyperior ASAP since Scizor can set up Swords Dance.
Gliscor - Since Cradily is my only switch-in for Ground-types, Gliscor can easily take advantage of that by setting up a Substitute and proceeding to Toxic stall my team. Unless I can surprise it with an Ice attack, it usually wears down my team to where Gliscor's teammates can pick them off one by one.







Most of these are super old, so they aren't exactly like the team above. They still have the same general builds though.
http://replay.pokemonshowdown.com/monotype-297455799 vs. Balanced Steel
http://replay.pokemonshowdown.com/monotype-259472469 vs. Dragon (super old)
http://replay.pokemonshowdown.com/monotype-259487995 vs. Ghost
http://replay.pokemonshowdown.com/monotype-261062320 (using band rhyperior)
http://replay.pokemonshowdown.com/monotype-207709664 vs. Dark
http://replay.pokemonshowdown.com/monotype-201991305 vs. Ground
http://replay.pokemonshowdown.com/monotype-201986706 vs. Psychic
http://replay.pokemonshowdown.com/monotype-201054442 vs. Fighting
http://replay.pokemonshowdown.com/monotype-201050994 vs. Fairy (I had Gastro Acid Cradily apparently o.o)
http://replay.pokemonshowdown.com/monotype-200394863 vs. Fighting (Gastro Acid strikes again)
http://replay.pokemonshowdown.com/monotype-297455799 vs. Balanced Steel
http://replay.pokemonshowdown.com/monotype-259472469 vs. Dragon (super old)
http://replay.pokemonshowdown.com/monotype-259487995 vs. Ghost
http://replay.pokemonshowdown.com/monotype-261062320 (using band rhyperior)
http://replay.pokemonshowdown.com/monotype-207709664 vs. Dark
http://replay.pokemonshowdown.com/monotype-201991305 vs. Ground
http://replay.pokemonshowdown.com/monotype-201986706 vs. Psychic
http://replay.pokemonshowdown.com/monotype-201054442 vs. Fighting
http://replay.pokemonshowdown.com/monotype-201050994 vs. Fairy (I had Gastro Acid Cradily apparently o.o)
http://replay.pokemonshowdown.com/monotype-200394863 vs. Fighting (Gastro Acid strikes again)
Shuckle @ Mental Herb
Ability: Sturdy
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Knock Off
- Encore
- Sticky Web
- Stealth Rock
Ability: Sturdy
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Knock Off
- Encore
- Sticky Web
- Stealth Rock
Diancie-Mega @ Diancite
Ability: Clear Body
EVs: 44 Atk / 212 SpA / 252 Spe
Naive Nature
- Moonblast
- Earth Power
- Diamond Storm
- Protect
Terrakion @ Choice Band
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Stone Edge
- Earthquake
- Quick Attack
Tyranitar @ Assault Vest
Ability: Sand Stream
EVs: 252 HP / 132 Atk / 124 SpD
Sassy Nature
- Stone Edge
- Crunch
- Fire Blast
- Ice Beam
Cradily @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Giga Drain
- Mirror Coat
- Toxic
- Recover
Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 212 HP / 44 Atk / 252 Def
Adamant Nature
- Earthquake
- Stone Edge
- Fire Punch
- Avalanche
Ability: Clear Body
EVs: 44 Atk / 212 SpA / 252 Spe
Naive Nature
- Moonblast
- Earth Power
- Diamond Storm
- Protect
Terrakion @ Choice Band
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Stone Edge
- Earthquake
- Quick Attack
Tyranitar @ Assault Vest
Ability: Sand Stream
EVs: 252 HP / 132 Atk / 124 SpD
Sassy Nature
- Stone Edge
- Crunch
- Fire Blast
- Ice Beam
Cradily @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Giga Drain
- Mirror Coat
- Toxic
- Recover
Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 212 HP / 44 Atk / 252 Def
Adamant Nature
- Earthquake
- Stone Edge
- Fire Punch
- Avalanche






Conclusion:


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