Hey guys! How's it going, this is my first attempt at making a team around mega pinsir, i've tried to cover his weaknesses while trying to counter the top threats of the meta-game. Definetly a flawed team but thats why im here, i hope to better the team with helpful suggestions and criticism! Anywho onto the team:
@ pinsirite
Ability: Hypercutter/Aerilate
Evs: 252 Attk/252 Speed/4Hp
Jolly Nature
-Return
-Feint
-Protect
-Close Combat
Pinsir has been one of my long time favorite pokemon, now i know his typings super tricky but with his ability he packs quite the punch! Simple yet effective Ev spread with jolly nature to outspeed the likes of kangaskhan and such. Return/Feint both strong STABS and feint when used properly can really mess with the opponent. With enough damage on return to OHKO even bold ammonguss and even tangela. Protect of course staple in dbls and definetly close combat for kan and bisharps. Only thing that kinda bothers me is that its a 18.3% chance or something to OHKO the kangaskkhan.
@ Weakness Policy
Ability: Stance Change
Quiet Nature
Evs: 252 Hp/100 SpAttk/156 SpD
-Wide Guard
-Shadow Ball
-King's Shield
-Flash Cannon
Aegislash i believe is one of the most versatile pokemon around. Borrowed spread from razeovation, ev's meant to live alot of the damage going around more specifically a choice specs Hydreigon while activating its weakness policy and dishing back a ton of hurt. Aegislashes synergy with both pinsir and heatran is amazing because of its wide gaurd, it can defend from either earthquake or rock slides once landos lock themselves into it. Moveset is pretty standard hits what it needs to hit for supereffective dmg such as sylveons.
@ Choice Scarf
Ability: Intimidate
Evs: 252 Attk/252 Speed/4 Hp
Adament Nature
-Earthquake
-Rock Slide
-Superpower
-U-turn
A pretty standard lando set both in Ev's and moveset but it gets the job done. Covers pinsirs fire weakness by taking out enemy charizards and perhaps arcanines going around with rockslide/earthquake spam although EQ is a move i usually dont go into at the moment due to the team comp. Superpower a bit of extra help in taking out kangaskahn and bisharps. The intimidate always helps to ensure my pokemon dont get knocked out immediately. Also helps to cover Milotics and pinsirs electric weakness by being immune to it also another reason why he's here.
@ Life Orb
Ability: Justified
Evs: 252 Speed/ 252 Attk / 4 def
-Leaf Blade
-Close Combat
-Protect
-Stone Edge
Was suggested below
@ Leftovers
Ability: Competitive
Evs: 236 HP/156 Def/100 SpA/12 SpD/4 Spe
Bold Nature
-Scald
-Protect
-Ice Beam
-Icy Wind ( was recover )
Milotic has always been a pokemon ive wanted to use and now i finally get to! Adds another resistance to pinsirs fire weakness as well as compliments the team by being a threat to the genies. Scald to help spread burns on physical attacks, and combined with the Ev's and bold nature it can take quite a punch. Didn't really know which ev spread to give it so i borrowed this one from r.e.g.i.s mk-v. With the current ev investment that it has there isn't much that can OHKO my milotic. Although i'm somewhat unsure if i should replace ice beam for icy wind to have some type of speed control or just forgo it and go for brute force with ice beam. Also somewhat unsure of recover as i dont get much chances to use it and maybe replace it for something else? Maybe run ice beam/icy wind or safegaurd/mirror coat. Could use some input here.
@ shuca berry
Ability: Flash Fire
Evs: 52 HP / 252 Special Attack / 204 Speed ( was 252 speed/252 spattk/4 hp )
Modest Nature
-Heat Wave
-Protect
-Earth Power
-Flash Cannon
Looked through most of the fire types in the meta and came upon Heatran, not only does he pack a punch but he has the ability flash fire which is really useful. Garentees safe switch in's to pinsirs spot as well as aegislash to soak up those fire moves. Standard ev spread for max speed and special attack. Heat wave/Flash cannon both strong stabs that hit most of the meta pretty bidoof hard. Shuca berry to survive earthquakes and dish back at least 1 more turn. Wasn't sure what to fill the 4th slot with so for now i've put earth power there for a little more coverage.
Well thats the team guys! Took me quite a while to put together and have been practicing with it. I know its definetly flawed but thats why im here, let me have any and all criticism. Thanks in advance! i'm super interested to see how you guys think my team can improve
---------------------------------------------The Deceased-----------------------------------------
@ Sitrus Berry
Ability: Unaware
Evs: 244 HP / 164 Def / 28 Sp. Atk / 68 Sp. Def / 4 Spd
Bold Nature
-Follow Me
-Protect
-Moonblast
-Helping Hand

Ability: Hypercutter/Aerilate
Evs: 252 Attk/252 Speed/4Hp
Jolly Nature
-Return
-Feint
-Protect
-Close Combat
Pinsir has been one of my long time favorite pokemon, now i know his typings super tricky but with his ability he packs quite the punch! Simple yet effective Ev spread with jolly nature to outspeed the likes of kangaskhan and such. Return/Feint both strong STABS and feint when used properly can really mess with the opponent. With enough damage on return to OHKO even bold ammonguss and even tangela. Protect of course staple in dbls and definetly close combat for kan and bisharps. Only thing that kinda bothers me is that its a 18.3% chance or something to OHKO the kangaskkhan.

Ability: Stance Change
Quiet Nature
Evs: 252 Hp/100 SpAttk/156 SpD
-Wide Guard
-Shadow Ball
-King's Shield
-Flash Cannon
Aegislash i believe is one of the most versatile pokemon around. Borrowed spread from razeovation, ev's meant to live alot of the damage going around more specifically a choice specs Hydreigon while activating its weakness policy and dishing back a ton of hurt. Aegislashes synergy with both pinsir and heatran is amazing because of its wide gaurd, it can defend from either earthquake or rock slides once landos lock themselves into it. Moveset is pretty standard hits what it needs to hit for supereffective dmg such as sylveons.

Ability: Intimidate
Evs: 252 Attk/252 Speed/4 Hp
Adament Nature
-Earthquake
-Rock Slide
-Superpower
-U-turn
A pretty standard lando set both in Ev's and moveset but it gets the job done. Covers pinsirs fire weakness by taking out enemy charizards and perhaps arcanines going around with rockslide/earthquake spam although EQ is a move i usually dont go into at the moment due to the team comp. Superpower a bit of extra help in taking out kangaskahn and bisharps. The intimidate always helps to ensure my pokemon dont get knocked out immediately. Also helps to cover Milotics and pinsirs electric weakness by being immune to it also another reason why he's here.

Ability: Justified
Evs: 252 Speed/ 252 Attk / 4 def
-Leaf Blade
-Close Combat
-Protect
-Stone Edge
Was suggested below

Ability: Competitive
Evs: 236 HP/156 Def/100 SpA/12 SpD/4 Spe
Bold Nature
-Scald
-Protect
-Ice Beam
-Icy Wind ( was recover )
Milotic has always been a pokemon ive wanted to use and now i finally get to! Adds another resistance to pinsirs fire weakness as well as compliments the team by being a threat to the genies. Scald to help spread burns on physical attacks, and combined with the Ev's and bold nature it can take quite a punch. Didn't really know which ev spread to give it so i borrowed this one from r.e.g.i.s mk-v. With the current ev investment that it has there isn't much that can OHKO my milotic. Although i'm somewhat unsure if i should replace ice beam for icy wind to have some type of speed control or just forgo it and go for brute force with ice beam. Also somewhat unsure of recover as i dont get much chances to use it and maybe replace it for something else? Maybe run ice beam/icy wind or safegaurd/mirror coat. Could use some input here.

Ability: Flash Fire
Evs: 52 HP / 252 Special Attack / 204 Speed ( was 252 speed/252 spattk/4 hp )
Modest Nature
-Heat Wave
-Protect
-Earth Power
-Flash Cannon
Looked through most of the fire types in the meta and came upon Heatran, not only does he pack a punch but he has the ability flash fire which is really useful. Garentees safe switch in's to pinsirs spot as well as aegislash to soak up those fire moves. Standard ev spread for max speed and special attack. Heat wave/Flash cannon both strong stabs that hit most of the meta pretty bidoof hard. Shuca berry to survive earthquakes and dish back at least 1 more turn. Wasn't sure what to fill the 4th slot with so for now i've put earth power there for a little more coverage.
Well thats the team guys! Took me quite a while to put together and have been practicing with it. I know its definetly flawed but thats why im here, let me have any and all criticism. Thanks in advance! i'm super interested to see how you guys think my team can improve
---------------------------------------------The Deceased-----------------------------------------

Ability: Unaware
Evs: 244 HP / 164 Def / 28 Sp. Atk / 68 Sp. Def / 4 Spd
Bold Nature
-Follow Me
-Protect
-Moonblast
-Helping Hand
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