
“It’s time to kick ass and chew bubblegum…and I’m all out of gum.”
(I go online by "The Duke of Nuke")
The Team






First and foremost this is a Pokemon Online Server team and should be rated as such!
Alright, so this is my first attempt at an OU team. After a long time of lower tier battling, I decided to come up to play in the big leagues. The idea of a rain team always intrigued me so I decided to give it a whirl. So far I've been doing pretty well. I'm having fun and I'm winning more than I lose. Anyway, enough back story, let's get into it.

Role: To induce the rain, of course!
Set: I decided to go with a ScarfToed variant, because anything else seems a little useless. While Politoed doesn't have bad bulk, he's pretty lacking compared to any other support/defensive Pokemon. STAB, rain-boosted Hydro Pump does a crap-ton, anyway. This is also my (sort of) Terrakion counter, since a Scarfed Politoed out speeds a Banded Terrakion (but not by much though!).
Possible Changes: If someone really wants me to change to SpecsToed or some support type set, then I'm willing to listen. Also, I'm not sure how I feel about Perish Song. I know it's for forcing switches but I won't be able to out speed any boosted Pokemon, and any wall can do what it wants to do before switching out.

Role: Dragonite is my physical sweeper. He can setup on a ridiculous amount of Pokemon and then proceed to sweep everything. There are many different occasions when I can bring out the left testicle of this team and smack people with it (the left testicle of course being Dragonite). After one DD I can sweep and entire team that is unprepared, or clean up the leftovers at the end of a match. I really dig his new moveset, but I still prefer to have all the Steels out of the way before I bring him out. Also, one of the main importances of this team is to get rid of Stealth Rocks, so I can preserve Multiscale.
Set: Dragonite is Dragonite. Bring him in, Dragon Dance, and then pick a move. I really like the rain-boosted Waterfall-Earthquake-Outrage synergy, there's nothing that can really do anything to Dragonite after a DD (or two).
Possible Changes: I could easily change his set to something else. I don't think I'll be using a Choiced set, but I could always change up the moves/EV spread. I don't see myself changing Dragonite as a Pokemon though: I think he works well here and is a pretty key part of this team.

Role: Special sweeping is my specialty. Seriously, this thing is rediculously powerful. STAB Hurricane is stupidly good. This guy has taken out entire teams on his own, and that is why he is the right testicle to this team. Dragonite is the left and he is the right, and together they are a pretty amazing offensive core.
Set: Classic Specs Tornadus. His one and only job is to come in and unleash Hurricanes. I'm pretty sure everything is OHKO or THKO that isn't name Chans-bitch or Bliss-bitch. He can also scout with U-turn, which I like. The other two moves are filler, mostly for Tyranitar and Dragons that can fly.
Possible Changes: I've experimented with a lot of different Pokemon in this spot, and I'm still not sure if I like Tornadus the best. I've used Latias and Latios, as well as Jolteon and even Raikou, as well as some others. I don't know who I like the most, but Tornadus is definitely near the top of the list. He has a crazy powerful STAB move in Hurricane and can even scout with U-turn. I'm open to all opinions and help, though!

Role: Ferrothorn is pretty important here. He serves to counter a lot of Pokemon that would pose a lot of threats to the rest of my team. He can take hits like a champ and can really make peoples live miserable after all of his checks are down.
Set: This is the most standard set, probably. There isn't much that I really think needs to be said. Set up Spikes, and then either Leech Seed something or attack. After the Spikes, Ferrothorn serves as a pivot/counter, I guess. I used to run Steath Rock over Spikes, but now that I have Dugtrio, Stealth Rocks aren't necessary.
Possible Changes: None, really. I mean, maybe you could run Protect or Toxic over something, which might help to stall out people, but it really slows down any momentum you have going. Still open to input, though.

Role: Rapid Spinner and can take some hits.
Set: Balanced defensive EVs for survivability, Rain Dish for increased health regen, Protect for scouting, Scald for damage and burning things, Rapid Spin for dealing with hazards, and Toxic Spikes for stalling out annoying walls and winning the weather war faster.
Possible Changes: None, really. I mean there's nothing more I really need out of this guy other than taking hits, Rapid Spinning, scouting, and possibly burning something. If you can think of something better, go ahead and let me know.

Role: Ahh, the somewhat star of the show. Not really, but I do like Dugtrio. I mean look at him. Look at his shiny sprite's nose:

It's gloriously blue. Normally, when I don't like using shiny sprites, I think they're tacky, but when I saw Dugtrio's, I couldn't resist. It's almost the sole reason he's on this team. Dugtrio is a time-hardened veteran of the Pokemon battlefield. He has been revenge killing for as long as you have been alive (maybe) and that is why I chose him for this team. I also chose him last… The reason I chose Dugtrio, the best Pokemon triplet (stoopid metal eyeballs hehe trolololol) is because:
1. His typing: Rain teams tend to have problems with electricity and Dugtrio is a perfect counter. ALSO it completely screws over Volt Changers (*ahem* Rotom-W) who then have to sit in a Choiced item rut while their attacks do nothing and I can set up Rocks and attack them right back.
2. His ability: Since the Sandstorm inducer and Sunny Day inducer both have Earthquake weaknesses, winning the weather war just became that much easier. To top it off, Dugtrio is the greatest revenge killer of all time. And he's adorable.
3. He's adorable.
Set: Max Attack and Speed along with a Jolly nature to make Dugtrio extra speedy. Arena Trap is for trapping and the Focus Sash is for unleashing reversals power all over Tyranitar's face. Earthquake for STAB, Sucker Punch to revenge kill, Reversal to reverse, and Stealth Rock to stealth.
Possible Changes: There are a lot of possible changes, really. I could completely scrap the little guy in place of something else, like Breloom or something, or I can change his set. I could run the famed StoneQuake combo, or move Stealth Rock back to Ferrothorn and make him completely offensive. I could also change to a stranger, more unique set, which could be fun. Who knows…
And that's the end! I really could use some help, any help at all, and don't be afraid to completely tear the team up. Any help is appreciated, I am fairly new to OU! Thanks for reading!
Final Look
Final Look






Importable
Politoed (M) @ Choice Scarf
Trait: Drizzle
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Ice Beam
- Perish Song
- Surf
Dragonite (M) @ Lum Berry
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Waterfall
- Outrage
- Earthquake
Tornadus (M) @ Choice Specs
Trait: Prankster
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hidden Power [Ice]
- Focus Blast
- Hurricane
- U-turn
Dugtrio (F) @ Focus Sash
Trait: Arena Trap
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Reversal
- Sucker Punch
- Stealth Rock
Ferrothorn (F) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 SDef
Relaxed Nature (+Def, -Spd)
- Leech Seed
- Gyro Ball
- Power Whip
- Spikes
Tentacruel (M) @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 212 Def / 44 SDef
Bold Nature (+Def, -Atk)
- Protect
- Scald
- Rapid Spin
- Toxic Spikes
Trait: Drizzle
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Ice Beam
- Perish Song
- Surf
Dragonite (M) @ Lum Berry
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Waterfall
- Outrage
- Earthquake
Tornadus (M) @ Choice Specs
Trait: Prankster
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hidden Power [Ice]
- Focus Blast
- Hurricane
- U-turn
Dugtrio (F) @ Focus Sash
Trait: Arena Trap
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Reversal
- Sucker Punch
- Stealth Rock
Ferrothorn (F) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 SDef
Relaxed Nature (+Def, -Spd)
- Leech Seed
- Gyro Ball
- Power Whip
- Spikes
Tentacruel (M) @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 212 Def / 44 SDef
Bold Nature (+Def, -Atk)
- Protect
- Scald
- Rapid Spin
- Toxic Spikes