*not native english speaker, expect some strange sentences
Hi, I have created (only on the paper) a team for real a Pokémon tournment here in my city.
As the post title says, it's a tourney with Recovery Clause (are not allowed moves that have the single purpose of healing, like Recover, Wish or Rest, but Leech Seed, Drain Punch etc. are allowed) and with a different OU list that allows Garchomp and Latios (without Soul Dew). The other rules are the usual.
Please note that since this is a real Pokémon team, and I'm not a cheater, I do not have access to some useful event-only Pokémon like Celebi and Jirachi. Also, roaming Pokémon like Raikou or the move Hidden Power of a specific type is very hard to get. As well as using something like a Hippowdon without Slack Off, It's not likely I will train a Hippowdon to Level 100 without Slack Off (that is a Egg-Move) just for a single torney.
I can't have any Pokémon outside these versions:
-Ruby
-FireRed
-Diamond
-SoulSilver
Well, the team is as it follows:
Infernape @ Focus Sash
Ability: Blaze
EVs: 64 Atk / 252 SpA / 192 Spe
Nature:
- Fake Out
- Stealth Rock
- Fire Blast
- Close Combat
Nothing new, just the usual Infernape lead. Fake Out to render enemy's Focus Sash useless; use Stealth Rock and then attack while still having my FS on. This set can set SR and KO a lot of leads like Azelf, Tyranitar, Heatran.. the problem is Hippowdon, Aerodactyl and Swampert, for which I can change to Suicune or Forretress.
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Nature: Timid
- Fire Blast
- Earth Power
- Dragon Pulse
- Explosion
This is Latios-counter Heatran. Sounds strange, but Heatran resists fine everything that comes from Latios but Thunder(bolt), and does heavy damage back with Dragon Pulse. Scarfed, it will outspeed and act first, a crucial advantage otherwise Latios could 2HKO Heatran if he has Thunder(bolt) with a Specs/Calm Mind boost. Scarfed Latios isn't a problem. Overall is the usual Heatran.
Garchomp @ Leftovers
Ability: Sand Veil
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Jolly / Naughty
- Swords Dance
- Outrage
- Earthquake
- Fire Blast / Fire Fang
These 3 attacking moves makes almost perfect coverage. If the enemy brings something that can resist EQuake and Outrage, like Skarmory or Bronzong, it falls to Fire Blast/Fang (I would like your opinion of which of the two I should use). Once Steel types have been cleaned, SDance + Outrage may devastate a part of opponent's team; I think only a Starmie, a Weavile or a Lati@s could outspeed and kill it with Ice/Dragon move before dying.
Scizor @ Choice Band
Ability: Technician
EVs: 244 HP / 252 Atk / 12 Spe
Nature: Adamant
- U-turn
- Bullet Punch
- Superpower
- Quick Attack
The power of a Choiced BP is huge, and I couldn't resist and put it in my team. He can clean late-game with the priority move or attemp to stop a boosted sweeper by killing it. BP does around 50% damage to Garchomp and 75% to Latios. QAttack does 40% do Gyarados, and its a good choice because otherwise only Forretress' Rock Slide could counter the water "dragon".
Forretress @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 Atk
Nature: Impish
- Spikes
- Rapid Spin
- Rock Slide
- Explosion
This is a almost a sin. I have two Pokémon of the same type in my team (Scizor and Tress). But I didn't thought of anything that could replace the roles in a good way. And Fire-type moves are well received by Suicune and Heatran specially. Anyway, the goal of Forretress is simple: set up Spikes, RSpin and Explode to score a KO. He is good because in the tourney recovery moves are banned, and this is a rare physical wall that doesn't need/have one. Rock Slide in here for the sole purpose of facing Gyarados, 2HKOing it after Stealth Rock, since I don't have any Poke that really counters Gya, only checking it.
Suicune @ Leftovers
Ability: Pressure
EVs: 116 HP / 252 Def / 140 SpA
Nature: Bold
- Calm Mind
- Surf
- Ice Beam
- Roar
Defensive Suicune. She may be a Garchomp-counter, taking 40% damage from Scarfed Outrage. With these EVs, will always KO it with IBeam after SR damage. With Calm Mind boost, becomes even more bulkier. The type coverage is poor with only Surf and IBeam, but if Suicune faces something he can't damage, he Roars it. She can also Phaze DDance Gyarados.
===|===
That's it. I appreciate any kind of suggestion.
Hi, I have created (only on the paper) a team for real a Pokémon tournment here in my city.
As the post title says, it's a tourney with Recovery Clause (are not allowed moves that have the single purpose of healing, like Recover, Wish or Rest, but Leech Seed, Drain Punch etc. are allowed) and with a different OU list that allows Garchomp and Latios (without Soul Dew). The other rules are the usual.
Please note that since this is a real Pokémon team, and I'm not a cheater, I do not have access to some useful event-only Pokémon like Celebi and Jirachi. Also, roaming Pokémon like Raikou or the move Hidden Power of a specific type is very hard to get. As well as using something like a Hippowdon without Slack Off, It's not likely I will train a Hippowdon to Level 100 without Slack Off (that is a Egg-Move) just for a single torney.
I can't have any Pokémon outside these versions:
-Ruby
-FireRed
-Diamond
-SoulSilver
Well, the team is as it follows:

Infernape @ Focus Sash
Ability: Blaze
EVs: 64 Atk / 252 SpA / 192 Spe
Nature:
- Fake Out
- Stealth Rock
- Fire Blast
- Close Combat
Nothing new, just the usual Infernape lead. Fake Out to render enemy's Focus Sash useless; use Stealth Rock and then attack while still having my FS on. This set can set SR and KO a lot of leads like Azelf, Tyranitar, Heatran.. the problem is Hippowdon, Aerodactyl and Swampert, for which I can change to Suicune or Forretress.

Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Nature: Timid
- Fire Blast
- Earth Power
- Dragon Pulse
- Explosion
This is Latios-counter Heatran. Sounds strange, but Heatran resists fine everything that comes from Latios but Thunder(bolt), and does heavy damage back with Dragon Pulse. Scarfed, it will outspeed and act first, a crucial advantage otherwise Latios could 2HKO Heatran if he has Thunder(bolt) with a Specs/Calm Mind boost. Scarfed Latios isn't a problem. Overall is the usual Heatran.

Garchomp @ Leftovers
Ability: Sand Veil
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Jolly / Naughty
- Swords Dance
- Outrage
- Earthquake
- Fire Blast / Fire Fang
These 3 attacking moves makes almost perfect coverage. If the enemy brings something that can resist EQuake and Outrage, like Skarmory or Bronzong, it falls to Fire Blast/Fang (I would like your opinion of which of the two I should use). Once Steel types have been cleaned, SDance + Outrage may devastate a part of opponent's team; I think only a Starmie, a Weavile or a Lati@s could outspeed and kill it with Ice/Dragon move before dying.

Scizor @ Choice Band
Ability: Technician
EVs: 244 HP / 252 Atk / 12 Spe
Nature: Adamant
- U-turn
- Bullet Punch
- Superpower
- Quick Attack
The power of a Choiced BP is huge, and I couldn't resist and put it in my team. He can clean late-game with the priority move or attemp to stop a boosted sweeper by killing it. BP does around 50% damage to Garchomp and 75% to Latios. QAttack does 40% do Gyarados, and its a good choice because otherwise only Forretress' Rock Slide could counter the water "dragon".

Forretress @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 Atk
Nature: Impish
- Spikes
- Rapid Spin
- Rock Slide
- Explosion
This is a almost a sin. I have two Pokémon of the same type in my team (Scizor and Tress). But I didn't thought of anything that could replace the roles in a good way. And Fire-type moves are well received by Suicune and Heatran specially. Anyway, the goal of Forretress is simple: set up Spikes, RSpin and Explode to score a KO. He is good because in the tourney recovery moves are banned, and this is a rare physical wall that doesn't need/have one. Rock Slide in here for the sole purpose of facing Gyarados, 2HKOing it after Stealth Rock, since I don't have any Poke that really counters Gya, only checking it.

Suicune @ Leftovers
Ability: Pressure
EVs: 116 HP / 252 Def / 140 SpA
Nature: Bold
- Calm Mind
- Surf
- Ice Beam
- Roar
Defensive Suicune. She may be a Garchomp-counter, taking 40% damage from Scarfed Outrage. With these EVs, will always KO it with IBeam after SR damage. With Calm Mind boost, becomes even more bulkier. The type coverage is poor with only Surf and IBeam, but if Suicune faces something he can't damage, he Roars it. She can also Phaze DDance Gyarados.
===|===
That's it. I appreciate any kind of suggestion.