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Ubers Koraidon [GP 0/1]

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:koraidon:
Koraidon @ Loaded Dice
Ability: Orichalcum Pulse
Tera Type: Steel
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Scale Shot
- Iron Head
- Flame Charge

This primal dragon terrorizes the Ubers metagame! Koraidon aims to set up with Swords Dance and sweep, gaining Speed boosts via Scale Shot and Flame Charge to outspeed the metagame. Scale Shot, with the help of Loaded Dice, provides a high chance to land 5 hits allowing Koraidon to OHKO Ho-oh at +2. Iron Head deals substantial chip to Arceus-Fairy and OHKOs Flutter Mane. Flame Charge provides a way to gain a Speed boost versus Fairy-types, dealing significant damage to Zacian-C and OHKOing it at +2. Tera Steel grants resistances to Fairy- and Dragon-type attacks, like Judgment from Arceus-Fairy and Dynamax Cannon from Eternatus, and lets Iron Head OHKO Arceus-Fairy at +2. Physical walls like Arceus-Water, Ho-oh and Bold Kyogre sets are difficult for Koraidon to KO. Kyogre additionally overrides sun, weakening Koraidon's damage. Necrozma-DM sponges all of Koraidon's moves and threatens it with Photon Geyser. Zacian-C threatens Arceus-Fairy with Behemoth Blade and wear down Steel-types like Necrozma-DM with Crunch. It also threatens Arceus-Water, Ho-oh and Kyogre with Wild Charge. Necrozma-DM can chip away at Arceus-Water, Ho-oh and Kyogre with Photon Geyser and threaten Steel-types with Earthquake. Additionally Glimmora and Deoxys-S leads provide valuable hazard support.

1095 characters without spaces.
 
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:koraidon:
Koraidon @ Loaded Dice
Ability: Orichalcum Pulse
Tera Type: Steel
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Scale Shot
- Iron Head
- Flame Charge

This primal dragon terrorizes the ubers Ubers metagame! Koraidon aims to set up with Swords Dance and sweep, gaining Speed boosts via Scale Shot and Flame Charge to outspeed the metagame. Scale Shot, with the help of Loaded Dice, provides a high chance to land 5 hits allowing Koraidon to OHKO Ho-oh at +2. Iron Head deals substantial chip to Arceus-Fairy and OHKOs Flutter Mane. Flame Charge provides a way to gain a Speed boost versus Fairy-types, dealing significant damage to Zacian-C and OHKOing it at +2. Tera Steel grants resistances to Fairy- and Dragon-type attacks, like Judgement Judgment from Arceus-Fairy and Dynamax Cannon from Eternatus, as well as boosting the damage of Iron Head which and lets Iron Head OHKOs Arceus-Fairy at +2. Kyogre forces Koraidon's terastallization to decrease the damage of Ice Beam and overrides sun, weakening Koraidon's damage. i honestly don't think this wording is very good. would rephrase and combine this and the following sentence. Physical walls like Dondozo and Skeledirge are hard for Koraidon to break. Arceus synergizes well with Koraidon, cleaning up foes with Extreme Speed honestly this sentence is kind of meaningless. any scarfer can clean up based on this, explain why / mutual targets. Special breakers like Eternatus and Lunala threaten the physical walls for Koraidon i'm not a fan of this sentence either. while its true they do, that's only off of double switches / they have their separate checks. I'd like to see zacian-c or ndm or arceus-ground here instead as they actually share checks with Koraidon. Additionally Glimmora leads provide valuable hazard support include deo-s here too if you want to mention hazard setters., helping Koraidon to achieve KOes easily. there's not much mention of what the issues of this set in particular are, for example not having a strong move vs ndm / kingambit / ting-lu, or being tera reliant and weaker in general vs bold kyogre.

993 characters without spaces.

please take into account the suggestions i made and tag me again. until then, no QC given
 
:koraidon:
Koraidon @ Loaded Dice
Ability: Orichalcum Pulse
Tera Type: Steel
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Scale Shot
- Iron Head
- Flame Charge

This primal dragon terrorizes the Ubers metagame! Koraidon aims to set up with Swords Dance and sweep, gaining Speed boosts via Scale Shot and Flame Charge to outspeed the metagame. Scale Shot, with the help of Loaded Dice, provides a high chance to land 5 hits allowing Koraidon to OHKO Ho-oh at +2. Iron Head deals substantial chip to Arceus-Fairy and OHKOs Flutter Mane. Flame Charge provides a way to gain a Speed boost versus Fairy-types, dealing significant damage to Zacian-C and OHKOing it at +2. Tera Steel grants resistances to Fairy- and Dragon-type attacks, like Judgment from Arceus-Fairy and Dynamax Cannon from Eternatus, and lets Iron Head OHKO Arceus-Fairy at +2. Physical walls like Dondozo, Skeledirge and Bold Kyogre sets are difficult for Koraidon to KO. while this is true, i'd say Bold Kyogre, Arceus-Water, and Ho-oh are better examples since dozo and dirge are only found on stall. Kyogre additionally overrides sun, weakening Koraidon's damage. Necrozma-DM sponges all of Koraidon's moves and easily threatens it back. specify photon geyser variants Zacian-C can break through Dondozo and Kyogre with Wild Charge as well as Skeldirge and Necrozma-DM with Crunch. too much emphasis on dozo and dirge. mention how zacian threatens arceus-fairy and helps wear down steels for this Koraidon, while also helping break Arceus-Water/Ho-Oh Necrozma-DM can chip away at Dondozo, Skeledirge and Kyogre with Photon Geyser and use Earthquake versus opposing Necrozma-DM. same thing as previous zacian-c line. Additionally Glimmora and Deoxys-S leads provide valuable hazard support.

1038 characters without spaces.

qc 1/1 after implementing this
 
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