[SET]
Miraidon @ Choice Specs
Ability: Hadron Engine
Tera Type: Fire / Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature / Timid Nature
- Electro Drift
- Draco Meteor
- Overheat
- U-turn / Volt Switch
[SET COMMENTS]
Choice Specs trades Miraidon's longevity for becoming an even more threatening wallbreaker. It allows Miraidon to OHKO defensive Arceus forms after a layer of Spikes with either Draco Meteor or Electro Drift, and 2HKO Clodsire with Draco Meteor. Overheat OHKOes Iron Treads, as well as threatens Tera Grass Blissey and Ho-Oh. Overheat also allows for a midground click to circumvent predicting a switch to a Ground- or a Fairy-type, dealing significant damage to Ting Lu, and being favored to OHKO defensive Arceus-Fairy in the omnipresent sun after a layer of Spikes. U-turn allows Miraidon to maintain momentum without having to risk getting a prediction wrong. Volt Switch on the other hand can be used as a stronger pivoting option once checks like Ting Lu have been KOd or significantly chipped or to keep up offensive pressure against Blissey. A Modest Nature increases Miradon’s damage output even further, allowing Draco Meteor to more reliably 2HKO Ting Lu after a layer of Spikes, while Timid allows Miraidon to outspeed offensive Arceus-Ground and Arceus-Fairy with a speed boosting nature and tie opposing Miraidon and Koraidon. Tera Fire can be used to break past Tera Grass walls even without Koraidon’s sun, notably securing an OHKO on Tera Grass Ho-Oh, and 2HKOing Tera Grass Blissey. It can also be used defensively in a pinch, allowing Miraidon to resist Fairy-type attacks like Zacian-C’s Play Rough and Arceus-Fairy’s Judgement. Alternatively, Tera Dragon boosts Miraidon’s Draco Meteor to incredible levels, 2HKOing specially defensive Ho-Oh and Ting-Lu and OHKOing Clodsire with minimal chip.
Choice Specs Miraidon is used primarily on bulky offence and balance playstyles, which appreciate its incredible wallbreaking power. Other special attackers such as Calyrex-S, Calm Mind Arceus-Fairy and Kyogre greatly appreciate Choice Specs Miraidon to help overwhelm and break walls like Ting-Lu, Blissey, Clodsire and specially defensive Ho-Oh. Without Heavy-Duty Boots, Miraidon gets chipped by hazards quickly, and therefore Hatterene makes a great teammate, preventing hazards from being set with Magic Bounce and pivoting it in safely with Baton Pass. Hatterene can also Nuzzle threatening pokemon, and set up Calm Mind to pass them to Miraidon with Baton Pass, making it easier to wallbreak. Since Miraidon is choice locked, it is very easily revenge killed and can be used as setup fodder after locking into a move. Therefore, it requires a defensive backbone for setup sweepers such as Zacian-C, Arceus-Ground, Koraidon. Similarly, Calyrex-S outspeeds and 2HKOes Miraidon, threatening to snowball out of control. Revenge killers such as Choice Scarf Koraidon and Calyrex-S are hence appreciated to take care of faster threats. Koraidon in particular forms a strong offensive core, with it luring in physical walls such as Arceus formes, Ho-Oh and Landorus-T for Miraidon to take advantage of. On the other hand, Koraidon scares out special walls such as Ting-Lu, Blissey, and Clodsire alongside setting up sun to power up Overheat. Walls such as Ho-Oh, Arceus-Fairy and Ting-Lu allow Miraidon to reliably fall back after claiming a KO. Ting-Lu provides Spikes support to chip opposing Pokemon into KO range along with checking Arceus-Ground and Calyrex-S. Landorus-T is also a good partner, being able to switch into Koraidon, Dragon Dance Arceus-Ground and Zacian-C, and slow pivot back into Miraidon with U-turn.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/borschtboy.707290/
https://www.smogon.com/forums/members/swas.487990
Quality checked by:
https://www.smogon.com/forums/members/swas.487990
https://www.smogon.com/forums/members/gigabytes7.660324/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
Miraidon @ Choice Specs
Ability: Hadron Engine
Tera Type: Fire / Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature / Timid Nature
- Electro Drift
- Draco Meteor
- Overheat
- U-turn / Volt Switch
[SET COMMENTS]
Choice Specs trades Miraidon's longevity for becoming an even more threatening wallbreaker. It allows Miraidon to OHKO defensive Arceus forms after a layer of Spikes with either Draco Meteor or Electro Drift, and 2HKO Clodsire with Draco Meteor. Overheat OHKOes Iron Treads, as well as threatens Tera Grass Blissey and Ho-Oh. Overheat also allows for a midground click to circumvent predicting a switch to a Ground- or a Fairy-type, dealing significant damage to Ting Lu, and being favored to OHKO defensive Arceus-Fairy in the omnipresent sun after a layer of Spikes. U-turn allows Miraidon to maintain momentum without having to risk getting a prediction wrong. Volt Switch on the other hand can be used as a stronger pivoting option once checks like Ting Lu have been KOd or significantly chipped or to keep up offensive pressure against Blissey. A Modest Nature increases Miradon’s damage output even further, allowing Draco Meteor to more reliably 2HKO Ting Lu after a layer of Spikes, while Timid allows Miraidon to outspeed offensive Arceus-Ground and Arceus-Fairy with a speed boosting nature and tie opposing Miraidon and Koraidon. Tera Fire can be used to break past Tera Grass walls even without Koraidon’s sun, notably securing an OHKO on Tera Grass Ho-Oh, and 2HKOing Tera Grass Blissey. It can also be used defensively in a pinch, allowing Miraidon to resist Fairy-type attacks like Zacian-C’s Play Rough and Arceus-Fairy’s Judgement. Alternatively, Tera Dragon boosts Miraidon’s Draco Meteor to incredible levels, 2HKOing specially defensive Ho-Oh and Ting-Lu and OHKOing Clodsire with minimal chip.
Choice Specs Miraidon is used primarily on bulky offence and balance playstyles, which appreciate its incredible wallbreaking power. Other special attackers such as Calyrex-S, Calm Mind Arceus-Fairy and Kyogre greatly appreciate Choice Specs Miraidon to help overwhelm and break walls like Ting-Lu, Blissey, Clodsire and specially defensive Ho-Oh. Without Heavy-Duty Boots, Miraidon gets chipped by hazards quickly, and therefore Hatterene makes a great teammate, preventing hazards from being set with Magic Bounce and pivoting it in safely with Baton Pass. Hatterene can also Nuzzle threatening pokemon, and set up Calm Mind to pass them to Miraidon with Baton Pass, making it easier to wallbreak. Since Miraidon is choice locked, it is very easily revenge killed and can be used as setup fodder after locking into a move. Therefore, it requires a defensive backbone for setup sweepers such as Zacian-C, Arceus-Ground, Koraidon. Similarly, Calyrex-S outspeeds and 2HKOes Miraidon, threatening to snowball out of control. Revenge killers such as Choice Scarf Koraidon and Calyrex-S are hence appreciated to take care of faster threats. Koraidon in particular forms a strong offensive core, with it luring in physical walls such as Arceus formes, Ho-Oh and Landorus-T for Miraidon to take advantage of. On the other hand, Koraidon scares out special walls such as Ting-Lu, Blissey, and Clodsire alongside setting up sun to power up Overheat. Walls such as Ho-Oh, Arceus-Fairy and Ting-Lu allow Miraidon to reliably fall back after claiming a KO. Ting-Lu provides Spikes support to chip opposing Pokemon into KO range along with checking Arceus-Ground and Calyrex-S. Landorus-T is also a good partner, being able to switch into Koraidon, Dragon Dance Arceus-Ground and Zacian-C, and slow pivot back into Miraidon with U-turn.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/borschtboy.707290/
https://www.smogon.com/forums/members/swas.487990
Quality checked by:
https://www.smogon.com/forums/members/swas.487990
https://www.smogon.com/forums/members/gigabytes7.660324/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
Last edited:

+ ur implying Timid can't also 2HKO with spikes