Zamazenta @ Leftovers / Chesto Berry
Ability: Dauntless Shield
EVs: 252 HP / 88 Def / 168 Spe
Tera Type: Fire / Dark / Steel
Jolly Nature
- Iron Defense
- Body Press
- Crunch
- Roar / Rest / Substitute / Heavy Slam
Zamazenta presents itself as both a defensive backbone as well as a offensive sweeper with the combination of Iron Defense and Body Press, utilizing its massive bulk and speed to threaten physical attackers like Kingambit, Ogerpon-W, and Great Tusk. Crunch is required in order to deal damage to Ghost-types like Gholdengo, Dragapult, and Ceruledge, while also hitting Galarian Slowking. Its final moveslot can be customized to enhance Zamazenta sweeping capabilities. Roar provides immense utility through its phazing abilities as lets it phaze out other phazers like Ting-Lu, while it also phazes out other Iron Defense users like Corviknight and opposing Zamazenta. Roar also lets Zamazenta become a emergency check against potent sweepers like Ogerpon-W and Kingambit, with the added bonus of getting of Booster Energy on Iron Valiant and Bulk Up Great Tusk. It particularly works on hazard stacking teams, letting it wear down checks like Enamorus. Rest alongside Chesto Berry lets Zamazenta gain back its health instantly, while removing any status inflicted beforehand, letting Zamazenta play much more aggressively against opponents that rely on slowly wearing it down such as Gliscor's Toxic. Substitute is used to avoid status like Cinderace's Will-O-Wisp, with the added bonus of blocking Garganacl's Salt Cure and sponging Future Sight from Galarian Slowking, making Zamazenta even harder to deal damage to. Heavy Slam is used to deal damage to Fairy-types like Clefable, Hatterene, and Galarian Weezing, which would otherwise be extremely difficult for Zamazenta to get past. Other options like Stone Edge can be used to deal heavy damage to Moltes, Zapdos, and Tornadus-T. Leftovers are used to let Zamazenta have solid passive recovery, making it hard to wear down quickly. This EV spread allows Zamazenta to outspeed Adamant Dragonite after a Dragon Dance, while putting the rest into its HP and Defense. Alternatively, a spread of 4 Atk/252 Def/252 Speed with a Jolly nature can be used alongside Roar to at worst speed tie with opposing Zamazenta, letting it have a faster Roar in Zamazenta mirrors. 124 Atk EVs can also be used to 2HKO Offensive Gholdengo. Tera Fire is used to be immune to burns from Dragapult and Moltres, but also gain resistances to Clefable's and Iron Valiant's Moonblast, as well as Gholdengo's Make It Rain and Kyurem's Ice Beam. Tera Dark is used to power up Crunch to be able to 2HKO Galarian Slowking and 2HKO Offensive Gholdengo, while also gaining an immunity to Deoxys-S' Psycho Boost and Galarian Slowking's Future Sight. Tera Steel is used alongside Heavy Slam to OHKO Enamorus and flips its weaknesses like Fairy-, Flying-, and Psychic- into resistances. Tera Electric can be used to fully take advantage of Zapdos, becoming immune to Thunder Wave, while still resisting Gholdengo's Make It Rain and Tornadus-T's Bleakwind Storm.
Zamazenta works primarily on bulky Offense to hyper Offense, as these teams appreciate both its defensive utility as well as its sweeping capabilities. Physical attackers like Dragonite, Ogerpon-W, and Kingambit are used to overwhelm Pecharunt and Galarian Weezing in Ogerpon-W's and Dragonite's case, and Landorus-T in the case of Kingambit. These teammates also notably provide their own defensive utility, with Dragonite checking Iron Moth and Ceruledge, Ogerpon-W being able to switch into Alomomola and Dondozo, and especially Kingambit and its Ghost-type resist against Pecharunt and Gholdengo. Other Dark-types like Hisuian Samurott, and Darkrai help pressure Ghost- and Psychic-types for Zamazenta to sweep effectively. Zamazenta is greatly chipped by hazards, which can cut into its longevity even with Leftovers over longer games. Thus, Great Tusk and Iron Treads are greatly appreciated, who also notably can threaten Pecharunt and Gholdengo. Iron Treads can handle strong special attackers like Zapdos and Raging Bolt much better, but Great Tusk's physical bulk helps Zamazenta preserve Dauntless Shield for greater threats such as against Kingambit and Dragonite. Strong special attackers like Tornadus-T and Raging Bolt pair well to get rid of physical walls like Moltres, Clefable, and Dondozo, while Zamazenta threatens special tanks like Ting-Lu and Garganacl, with both overwhelming Galarian Slowking and Primarina. On hyper offense, leads such as Glimmora, Deoxys-S, and Hisuian Samurott are able to set hazards for Zamazenta to 2hko physical tanks or resists such as Defensive Great Tusk and Primarina after an Iron Defense with 1 layer of Spikes. On bulky offense, specially defensive tanks like Galarian Slowking and Ting-Lu are able to keep Zamazenta safe from strong special attackers like Deoxys-S and Iron Moth. Galarian Slowking can switch in and handle Fairy-types like Clefable while also threatening Poison-types like Pecharunt and Galarian Weezing; Zamazenta in return threatens out Dark-types like Kingambit and Hisuian Samurott. Ting-Lu can be a solid blanket check into Zapdos while setting its own hazards, wearing down Ghost-types with Ruination, and removing the need for phasing on Zamazenta with Whirlwind, while Zamazenta can threaten Kyurem, Weavile, and Ogerpon-W.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/mcribs.677476/
Quality checked by:
https://www.smogon.com/forums/members/setsu.548068/
https://www.smogon.com/forums/members/tysonslayer.349443/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
Ability: Dauntless Shield
EVs: 252 HP / 88 Def / 168 Spe
Tera Type: Fire / Dark / Steel
Jolly Nature
- Iron Defense
- Body Press
- Crunch
- Roar / Rest / Substitute / Heavy Slam
Zamazenta presents itself as both a defensive backbone as well as a offensive sweeper with the combination of Iron Defense and Body Press, utilizing its massive bulk and speed to threaten physical attackers like Kingambit, Ogerpon-W, and Great Tusk. Crunch is required in order to deal damage to Ghost-types like Gholdengo, Dragapult, and Ceruledge, while also hitting Galarian Slowking. Its final moveslot can be customized to enhance Zamazenta sweeping capabilities. Roar provides immense utility through its phazing abilities as lets it phaze out other phazers like Ting-Lu, while it also phazes out other Iron Defense users like Corviknight and opposing Zamazenta. Roar also lets Zamazenta become a emergency check against potent sweepers like Ogerpon-W and Kingambit, with the added bonus of getting of Booster Energy on Iron Valiant and Bulk Up Great Tusk. It particularly works on hazard stacking teams, letting it wear down checks like Enamorus. Rest alongside Chesto Berry lets Zamazenta gain back its health instantly, while removing any status inflicted beforehand, letting Zamazenta play much more aggressively against opponents that rely on slowly wearing it down such as Gliscor's Toxic. Substitute is used to avoid status like Cinderace's Will-O-Wisp, with the added bonus of blocking Garganacl's Salt Cure and sponging Future Sight from Galarian Slowking, making Zamazenta even harder to deal damage to. Heavy Slam is used to deal damage to Fairy-types like Clefable, Hatterene, and Galarian Weezing, which would otherwise be extremely difficult for Zamazenta to get past. Other options like Stone Edge can be used to deal heavy damage to Moltes, Zapdos, and Tornadus-T. Leftovers are used to let Zamazenta have solid passive recovery, making it hard to wear down quickly. This EV spread allows Zamazenta to outspeed Adamant Dragonite after a Dragon Dance, while putting the rest into its HP and Defense. Alternatively, a spread of 4 Atk/252 Def/252 Speed with a Jolly nature can be used alongside Roar to at worst speed tie with opposing Zamazenta, letting it have a faster Roar in Zamazenta mirrors. 124 Atk EVs can also be used to 2HKO Offensive Gholdengo. Tera Fire is used to be immune to burns from Dragapult and Moltres, but also gain resistances to Clefable's and Iron Valiant's Moonblast, as well as Gholdengo's Make It Rain and Kyurem's Ice Beam. Tera Dark is used to power up Crunch to be able to 2HKO Galarian Slowking and 2HKO Offensive Gholdengo, while also gaining an immunity to Deoxys-S' Psycho Boost and Galarian Slowking's Future Sight. Tera Steel is used alongside Heavy Slam to OHKO Enamorus and flips its weaknesses like Fairy-, Flying-, and Psychic- into resistances. Tera Electric can be used to fully take advantage of Zapdos, becoming immune to Thunder Wave, while still resisting Gholdengo's Make It Rain and Tornadus-T's Bleakwind Storm.
Zamazenta works primarily on bulky Offense to hyper Offense, as these teams appreciate both its defensive utility as well as its sweeping capabilities. Physical attackers like Dragonite, Ogerpon-W, and Kingambit are used to overwhelm Pecharunt and Galarian Weezing in Ogerpon-W's and Dragonite's case, and Landorus-T in the case of Kingambit. These teammates also notably provide their own defensive utility, with Dragonite checking Iron Moth and Ceruledge, Ogerpon-W being able to switch into Alomomola and Dondozo, and especially Kingambit and its Ghost-type resist against Pecharunt and Gholdengo. Other Dark-types like Hisuian Samurott, and Darkrai help pressure Ghost- and Psychic-types for Zamazenta to sweep effectively. Zamazenta is greatly chipped by hazards, which can cut into its longevity even with Leftovers over longer games. Thus, Great Tusk and Iron Treads are greatly appreciated, who also notably can threaten Pecharunt and Gholdengo. Iron Treads can handle strong special attackers like Zapdos and Raging Bolt much better, but Great Tusk's physical bulk helps Zamazenta preserve Dauntless Shield for greater threats such as against Kingambit and Dragonite. Strong special attackers like Tornadus-T and Raging Bolt pair well to get rid of physical walls like Moltres, Clefable, and Dondozo, while Zamazenta threatens special tanks like Ting-Lu and Garganacl, with both overwhelming Galarian Slowking and Primarina. On hyper offense, leads such as Glimmora, Deoxys-S, and Hisuian Samurott are able to set hazards for Zamazenta to 2hko physical tanks or resists such as Defensive Great Tusk and Primarina after an Iron Defense with 1 layer of Spikes. On bulky offense, specially defensive tanks like Galarian Slowking and Ting-Lu are able to keep Zamazenta safe from strong special attackers like Deoxys-S and Iron Moth. Galarian Slowking can switch in and handle Fairy-types like Clefable while also threatening Poison-types like Pecharunt and Galarian Weezing; Zamazenta in return threatens out Dark-types like Kingambit and Hisuian Samurott. Ting-Lu can be a solid blanket check into Zapdos while setting its own hazards, wearing down Ghost-types with Ruination, and removing the need for phasing on Zamazenta with Whirlwind, while Zamazenta can threaten Kyurem, Weavile, and Ogerpon-W.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/mcribs.677476/
Quality checked by:
https://www.smogon.com/forums/members/setsu.548068/
https://www.smogon.com/forums/members/tysonslayer.349443/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
Last edited: