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Copyediting Energy (CM Tapu Fini) (qc 2/2) (gp 0/1)

Medasus

three rivers
is a Contributor to Smogon
[SET]
Calm Mind (Tapu Fini) @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 64 Def / 192 Spe
IVs: 0 Atk
Bold Nature
- Calm Mind
- Scald
- Draining Kiss
- Taunt

[SET COMMENTS]
Calm Mind Tapu Fini acts as a threatening wincon and defensive piece, being able to answer common offensive threats such as Zamazenta, Urshifu-R and Weavile with ease. It can also leverage its ability, Misty Surge, very well, allowing it and its teammates to setup or pivot without fearing status. Draining Kiss, when coupled with Calm Mind, can turn Tapu Lele Fini into a dangerous wincon, being able to damage and recover health against foes such as Alomomola and Slowbro. Taunt is used to deny recovery from foes such as Toxapex while also denying Galarian Slowking and Slowbro from switching out, all on top of denying Ferrothorns Leech Seed and Toxic from the aforementioned Toxapex and Alomomola after Misty Terrain has ended. 192 Speed EVs are used in order to outspeed max speed Modest Heatran. Leftovers is the item of choice in order to improve its longevity across a game, making up for its lack of reliable recovery.

Calm Mind Tapu Fini firs primarily on bulky offense teams, where its role as a bulky wincon and switchin against Dark- and Fighting-types is appreciated. Teammates such as Gholdengo and Pecharunt that struggle with Dark-types like Weavile and Hisuian Samurott therefore appreciate Tapu Fini's defensive capabilities, with both in return providing a switch in against Grass-types such as Rillaboom and Serperior. Other good partners include Steel-types such as Ferrothorn and Heatran, both of who provide another Grass-type resist, with the former being able to answer Ogerpon-W decently well, as well as a Steel-type resistance against opposing Mega Scizor and Melmetal . In return Tapu Fini provides a Fighting-type resistance against foes such as Zamazenta and Urshifu-R. Tapu Fini also often finds breaking down Steel-types difficult, meaning teammates such as your own Zamazenta, or Fire-types such as Volcarona are greatly appreciated. In exchange Tapu Fini can switch in on and find setup opportunities against Water-types such as Toxapex and Slowbro who could otherwise prove troublesome. Tapu Fini struggles to break through Assault Vest Alomola, making teammates like Ogerpon-W who can prevent it from gaining momentum and immediately threaten it with Power Whip excellent partners. In exchange Tapu Fini can threaten Dragon-types like Dragonite that would otherwise be able to set up on Ogerpon-W. Another problem Tapu Fini can have is against Electric-types such as Tapu Koko and Raging Bolt, meaning Ground-types such as Ting Lu and specially defensive Gliscor are excellent partners, with Tapu Fini in return providing an excellent Water-type resist against Urshifu-R and Scald Toxapex, neither of which they would want to stay in against. Tapu Fini is able to break through common Fighting-types such as Zamazenta and Great Tusk as well as Dark-types like Hisuian Samurott, meaning Dark-types such as your own Hisuian Samurott and Kingambit enjoy Tapu Finis presence. As well as this Tapu Finis Misty Terrain makes them less vulnerable to Burns from foes such as Toxapex and Moltres as well as Static from Zapdos. In exchange these Dark-types can muscle their way through Pokemon such as Galarian Slowking and Slowbro which Tapu Fini can otherwise struggle with. Fighting-types like Zamazenta, Urshifu-R and Mega Lopunny who can break through Steel-types such as Ferrothorn and Kartana also make good teammates, with Tapu Fini in return providing a soft check against foes such as Dragonite.


[SET CREDITS]
Written by:
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Quality checked by:
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Last edited:
Green - Add
Blue - Comment
Red- Remove

QC [1/2] after implemented

[SET]
Calm Mind (Tapu Fini) @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 64 Def / 192 Spe | 252 HP / 80 Def / 176 Spe
IVs: 0 Atk
Bold Nature | Timid Nature
- Calm Mind
- Scald
- Draining Kiss
- Taunt
(Keep the added ev spread for now, if other people don't allow it, I'll contact you personally to remove it)

[SET COMMENTS]
Calm Mind Tapu Fini acts as a threatening wincon and defensive piece, being able to answer common offensive threats such as Zamazenta, Urshifu-R and Weavile with ease. It can also leverage its ability, Misty Surge, very well, allowing it and its teammates to setup or pivot with greater ease. Draining Kiss, when coupled with Calm Mind, can turn Tapu Lele into a dangerous wincon, being able to damage and recover health against foes such as Tapu Lele and Slowbro. Taunt is used to prevent setup sweepers such as IDBP Iron Defense + Body Press Zama Zamazenta (This kinda is an awkward example since Tapu Fini beats Zama with Draining Kiss and it can fish for burns outside Terrain) and NP Nasty Plot Tornadus-T from getting out of hand, while also denying Ferrothorns Leech Seed and Toxic from Toxapex and Alomomola after Misty Terrain has ended. 192 Speed EVs are used in order to outspeed max speed Modest Heatran (I think the aforementioned EV spread can be implemented here, It let's you outspeed a max speed Raging Bolt. Leftovers is the item of choice in order to improve its longevity across a game, making up for its lack of reliable recovery.

Calm Mind Tapu Fini firs primarily on bulky offense teams, where its role as a bulky wincon and switchin against Dark- and Fighting-types is appreciated. Teammates such as Gholdengo and Pecharunt that struggle with Dark-types like Weavile and Kingambit (How does Tapu Fini beat Kingabmit? Kingambit can always setup on the switch and still does a lot to Tapu Fini even when it's at neutral attack. I think something like Hisuian Samurot can be a better example) therefore appreciate Tapu Finis defensive capabilities, with both in return providing a switch in against Grass-types such as Rillaboom and Serperior. Other good partners include Steel-types such as Ferrothorn and Heatran, both of who provide another Grass-type resist, with the former being able to answer Ogerpon-W decently well, as well as a Steel-type resistance against opposing Gholdengo and Melmetal. In return Tapu Fini provides a Fighting-type resistance against foes such as Zamazenta and Urshifu-R. Tapu Fini also often finds breaking down Steel-types difficult, meaning teammates such as your own Zamazenta, or Fire-types such as Volcarona are greatly enjoyed. In exchange Tapu Fini can switch in on and find setup opportunities against Water-types such a Alomomola who could otherwise prove troublesome. Another problem Tapu Fini can have is against Electric-types such as Tapu Koko and Raging Bolt, meaning Ground-types such as Ting Lu and specially defensive Gliscor are excellent partners, with Tapu Fini in return providing an excellent Water-type resist against Urshifu-R and Scald Toxapex, neither of which they would want to stay in against.
(Content is fine for the most part, but you are focusing too much on the defensive utility of Tapu Fini rather than why it's a great offensive presence on teams. You kinda are missing out on the whole point of CM Fini. I think you can add a few more lines about teammates which appreciate Fini breaking for them. You can also mention about some specific breakers as partners if they are able to punch holes in pokemon which Tapu Fini struggles with.)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/medasus.632421/
Quality checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
 
add remove comment qc 2/2 after implementation
[SET]
Calm Mind (Tapu Fini) @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 64 Def / 192 Spe
IVs: 0 Atk
Bold Nature
- Calm Mind
- Scald
- Draining Kiss
- Taunt

[SET COMMENTS]
Calm Mind Tapu Fini acts as a threatening wincon and defensive piece, being able to answer common offensive threats such as Zamazenta, Urshifu-R and Weavile with ease. It can also leverage its ability, Misty Surge, very well, allowing it and its teammates to setup or pivot without fearing status greater ease . Draining Kiss, when coupled with Calm Mind, can turn Tapu Lele Fini into a dangerous wincon, being able to damage and recover health against foes such as Tapu Lele lele feels like maybe a bad example since it can kinda blow up fini with z, maybe alo instead and Slowbro. Taunt is used to prevent setup sweepers such as Swords Dance Gliscor and Nasty Plot Tornadus-T from getting out of hand, I would not say it is primarily to deny boosts, i'd say the primary thing is to deny stuff like pex the ability to recover freely or slowking to chilly out for free (roar or whirl could also be mentioned) while also denying Ferrothorns Leech Seed and Toxic from Toxapex and Alomomola after Misty Terrain has ended. 192 Speed EVs are used in order to outspeed max speed Modest Heatran. Leftovers is the item of choice in order to improve its longevity across a game, making up for its lack of reliable recovery.

Calm Mind Tapu Fini firs primarily on bulky offense teams, where its role as a bulky wincon and switchin against Dark- and Fighting-types is appreciated. Teammates such as Gholdengo and Pecharunt that struggle with Dark-types like Weavile and Hisuian Samurott therefore appreciate Tapu Fini's defensive capabilities, with both in return providing a switch in against Grass-types such as Rillaboom and Serperior. Other good partners include Steel-types such as Ferrothorn and Heatran, both of who provide another Grass-type resist, with the former being able to answer Ogerpon-W decently well, as well as a Steel-type resistance against opposing Gholdengo Mega Scizor and Melmetal ferro is super ghold food so I think just replace ghold w msciz . In return Tapu Fini provides a Fighting-type resistance against foes such as Zamazenta and Urshifu-R. Tapu Fini also often finds breaking down Steel-types difficult, meaning teammates such as your own Zamazenta, or Fire-types such as Volcarona are greatly enjoyed appreciated. In exchange Tapu Fini can switch in on and find setup opportunities against Water-types such a Alomomola who could otherwise prove troublesome. I just dont think this is true especially without the caveat of AV mola just flipping out anyway. I think toxapex or slowbro are better mention. maybe some mention of a way to break through av mola Another problem Tapu Fini can have is against Electric-types such as Tapu Koko and Raging Bolt, meaning Ground-types such as Ting Lu and specially defensive Gliscor are excellent partners, with Tapu Fini in return providing an excellent Water-type resist against Urshifu-R and Scald Toxapex, neither of which they would want to stay in against. Tapu Fini is able to break through common Fighting-types such as Zamazenta and Great Tusk as well as Dark-types such as like Hisuian Samurott, meaning Dark-types such as your own Hisuian Samurott and Kingambit enjoy Tapu Finis presence. As well as this Tapu Finis Misty Terrain makes them less vulnerable to Burns from foes such as Toxapex and Alomola Moltres (I think personally you should mention static here especially since so many of fini's common partners are susceptible to getting parad or burned by the birds). In exchange these Dark-types can muscle their way through Pokemon such as Galarian Slowking and Slowbro which Tapu Fini can otherwise struggle with. Fighting-types like Zamazenta, Urshifu-R and Mega Lopunny who can break through Steel-types such as Ferrothorn and Kartana also make good teammates, with Tapu Fini in return providing a soft check against foes such as Dragonite.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/medasus.632421/
Quality checked by:
https://www.smogon.com/forums/members/flames-of-elixir.674261/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
 
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