[SET]
Calm Mind (Miraidon) @ Life Orb
Ability: Hadron Engine
Tera Type: Stellar / Dragon
EVs: 120 HP / 252 SpA / 136 Spe
Modest Nature
- Calm Mind
- Electro Drift
- Draco Meteor
- Agility / Overheat
[SET COMMENTS]
Miraidon's devastating offensive prowess further enhanced by Life Orb and Calm Mind makes it one of the best wallbreakers, easily punching holes through the sturdiest of defensive cores. Electro Drift outright OHKOes Calyrex-S, Zacian-C, and Arceus-Fairy after two layers of Spikes. Draco Meteor provides a way to hit Ground-types such as Ting-Lu, Arceus-Ground, and Clodsire and other Dragon-types like opposing Miraidon, Koraidon and Eternatus. Agility prevents Miraidon from getting revenge killed by faster threats like Choice Scarf Koraidon, Zacian-C, and Calyrex-S. Miraidon does not usually need a coverage move in the last slot as its STABs cover most of the tier for at least neutral damage. However, Overheat hits Tera Grass Ho-Oh, which is present on most stall teams, and the rare Iron Treads while also acting as a midground option that hits both Ground- and Fairy-types. It also benefits from Koraidon's sun, OHKOing Tera Grass Ho-Oh without any boosts. The Speed investment lets Miraidon outspeed max Speed neutral nature Arceus formes. Tera Stellar boosts Miraidon's STABs to unfathomable levels, with +1 Tera Stellar Draco Meteor OHKOing special walls like Ting-Lu, specially defensive Tera Grass Ho-Oh, Clodsire and 2HKOing Blissey. On the other hand, Tera Dragon retains the ability to use strengthened Draco Meteor multiple times at the cost of being unable to OHKO Arceus-Fairy with Electro Drift unboosted.
Calm Mind Miraidon is a stellar pick on bulky offense and hyper offense teams, being able to single-handedly break through stall teams and heavily pressure the defensive backbone. Teammates like Swords Dance Arceus, Dragon Dance Arceus-Ground, Koraidon, and Zacian-C appreciate Miraidon for threatening their defensive switch-ins such as Alomomola, Skeledirge, and Landorus-T. In return, they threaten Miraidon's common answers like Ting-Lu, Blissey, and Clodsire. Calm Mind Arceus-Ground is a great partner that works in tandem with Miraidon to overwhelm mutual checks such as Ting-Lu and Tera Grass Ho-Oh. On hyper offense teams, suicide leads like Glimmora, Deoxys-S, and Ribombee, can support Miraidon with entry hazards. Grimmsnarl provides screens, which allows Miraidon to safely set up. Due to Life Orb recoil and not holding Heavy-Duty Boots, Miraidon is worn down over the course of the game. Hence, Hatterene is an excellent partner that prevents hazards from going up and can bring in Miraidon safely with Baton Pass or even pass it Calm Mind boosts. Faster threats such as Zacian-C, Calyrex-S, and Choice Scarf Koraidon can force Miraidon out or deal heavy damage to it. Thus, Arceus-Water and Landorus-T that can take on Koraidon and Zacian-C make up for good teammates. Similarly, Ting-Lu checks Calyrex-S and opposing Miraidon and can set up Spikes to aid Miraidon in breaking. Arceus benefits from Ting-Lu being weakened so that its sweep isn't halted by Whirlwind and lets Miraidon fallback safely against Calyrex-S.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/swas.487990/
Quality checked by:
https://www.smogon.com/forums/members/adhi.631210/
https://www.smogon.com/forums/members/rl.554093/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
Calm Mind (Miraidon) @ Life Orb
Ability: Hadron Engine
Tera Type: Stellar / Dragon
EVs: 120 HP / 252 SpA / 136 Spe
Modest Nature
- Calm Mind
- Electro Drift
- Draco Meteor
- Agility / Overheat
[SET COMMENTS]
Miraidon's devastating offensive prowess further enhanced by Life Orb and Calm Mind makes it one of the best wallbreakers, easily punching holes through the sturdiest of defensive cores. Electro Drift outright OHKOes Calyrex-S, Zacian-C, and Arceus-Fairy after two layers of Spikes. Draco Meteor provides a way to hit Ground-types such as Ting-Lu, Arceus-Ground, and Clodsire and other Dragon-types like opposing Miraidon, Koraidon and Eternatus. Agility prevents Miraidon from getting revenge killed by faster threats like Choice Scarf Koraidon, Zacian-C, and Calyrex-S. Miraidon does not usually need a coverage move in the last slot as its STABs cover most of the tier for at least neutral damage. However, Overheat hits Tera Grass Ho-Oh, which is present on most stall teams, and the rare Iron Treads while also acting as a midground option that hits both Ground- and Fairy-types. It also benefits from Koraidon's sun, OHKOing Tera Grass Ho-Oh without any boosts. The Speed investment lets Miraidon outspeed max Speed neutral nature Arceus formes. Tera Stellar boosts Miraidon's STABs to unfathomable levels, with +1 Tera Stellar Draco Meteor OHKOing special walls like Ting-Lu, specially defensive Tera Grass Ho-Oh, Clodsire and 2HKOing Blissey. On the other hand, Tera Dragon retains the ability to use strengthened Draco Meteor multiple times at the cost of being unable to OHKO Arceus-Fairy with Electro Drift unboosted.
Calm Mind Miraidon is a stellar pick on bulky offense and hyper offense teams, being able to single-handedly break through stall teams and heavily pressure the defensive backbone. Teammates like Swords Dance Arceus, Dragon Dance Arceus-Ground, Koraidon, and Zacian-C appreciate Miraidon for threatening their defensive switch-ins such as Alomomola, Skeledirge, and Landorus-T. In return, they threaten Miraidon's common answers like Ting-Lu, Blissey, and Clodsire. Calm Mind Arceus-Ground is a great partner that works in tandem with Miraidon to overwhelm mutual checks such as Ting-Lu and Tera Grass Ho-Oh. On hyper offense teams, suicide leads like Glimmora, Deoxys-S, and Ribombee, can support Miraidon with entry hazards. Grimmsnarl provides screens, which allows Miraidon to safely set up. Due to Life Orb recoil and not holding Heavy-Duty Boots, Miraidon is worn down over the course of the game. Hence, Hatterene is an excellent partner that prevents hazards from going up and can bring in Miraidon safely with Baton Pass or even pass it Calm Mind boosts. Faster threats such as Zacian-C, Calyrex-S, and Choice Scarf Koraidon can force Miraidon out or deal heavy damage to it. Thus, Arceus-Water and Landorus-T that can take on Koraidon and Zacian-C make up for good teammates. Similarly, Ting-Lu checks Calyrex-S and opposing Miraidon and can set up Spikes to aid Miraidon in breaking. Arceus benefits from Ting-Lu being weakened so that its sweep isn't halted by Whirlwind and lets Miraidon fallback safely against Calyrex-S.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/swas.487990/
Quality checked by:
https://www.smogon.com/forums/members/adhi.631210/
https://www.smogon.com/forums/members/rl.554093/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
Last edited:




