
Garchomp @ Loaded Dice
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Fire / Ghost
Jolly Nature
- Swords Dance
- Scale Shot
- Earthquake
- Fire Fang / Dragon Tail
[SET COMMENTS]
Garchomp's ability to boost its offensive stats using Swords Dance and Scale Shot enable it to be a solid sweeper. Its STAB combination is excellent, with Earthquake and Scale Shot hitting a majority of the metagame and giving Garchomp a chance to OHKO foes like Roaring Moon, Iron Moth, and Kyurem even before boosting. Swords Dance massively amplifies Garchomp's offensive pressure, and after a Speed boost from Scale Shot, Garchomp can outspeed many of the tier's fast staples like Zamazenta, Dragapult, Darkrai, Weavile, and Meowscarada, as well as Landorus-T and Gholdengo that use Choice Scarf. Fire Fang allows Garchomp to threaten Corviknight and Skarmory after a Swords Dance, in addition to hitting Air Balloon Gholdengo and Scizor super effectively. Alternatively, Dragon Tail may be used to force out foes stacking Defense boosts like Zamazenta, Corviknight, and Garganacl. Terastallizing into a Fire-type can flip Garchomp's matchup against Fairy- and Ice-types like Iron Valiant, Enamorus, and Kyurem, as well as blocking Will-O-Wisp from the likes of Dragapult, Cinderace, and Darkrai. It also boosts the damage of Fire Fang, with +2 Tera Fire Fire Fang being a guaranteed 2HKO against Leftovers Corviknight and having a chance to OHKO physically defensive Gholdengo. Tera Ghost can be utilized instead to grant Garchomp better matchups into attackers using Fighting-type moves like Zamazenta and Corviknight.
Swords Dance Garchomp thrives on offensive teams that can eliminate potential obstacles and enable its sweep. Some of the metagame's fastest threats, such as Booster Energy Iron Valiant and Choice Scarf users like Enamorus and Darkrai, outspeed boosted Garchomp and OHKO it. Garchomp immensely appreciates entry hazard support from teammates like Great Tusk and Glimmora that can help it more reliably handle bulky foes, with Stealth Rock and one layer of Spikes allowing it to 2HKO +1 Defense Zamazenta with either STAB move and OHKO physically defensive variants of Primarina and Hatterene with Earthquake after using Swords Dance. Great Tusk has the additional benefit of matching up well against Gliscor and Dragonite, while Glimmora can threaten Clefable, Zapdos, and Moltres. Gholdengo is a fantastic teammate for Garchomp, checking some of Garchomp's hardest counters in Iron Valiant and Enamorus and ensuring that entry hazards from other teammates remain up. In return, Garchomp has favorable matchups into Gholdengo's checks like Kingambit and Blissey. Teams can also benefit from pairing Iron Valiant and Garchomp, with Garchomp handling common Iron Valiant checks like Gholdengo, Clodsire, and Iron Moth while Iron Valiant can eliminate strong Dragon-types that threaten Garchomp like Kyurem, Dragapult, and Roaring Moon. Kingambit can similarly check these Dragon-types while also matching up well against Hatterene, Alomomola, and Clefable, and Garchomp's offensive pressure can facilitate Kingambit's late-game sweep. Ogerpon-W is another useful companion, helping muscle through obstacles like Clefable and Moltres and checking Dondozo.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/heap.705612/
Quality checked by:
https://www.smogon.com/forums/members/fayawizard.616497/
https://www.smogon.com/forums/members/ninth.612443/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
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