bumboclaat
Primal Groudon used Overheat
name: Physical Setup Sweeper
move 1: Dragon Dance / Swords Dance
move 2: Earthquake
move 3: Stone Edge
move 4: Recover / Taunt / Healing Wish
item: Groundium Z / Earth Plate
ability: Multitype
nature: Adamant
evs: 56 HP / 252 Atk / 76 Def / 128 Spe
tera type: Ground / Rock
[SET COMMENTS]
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bumboclaat.523420/
Set(s) by:
https://www.smogon.com/forums/members/bobsican.434487/
Quality checked by:
https://www.smogon.com/forums/members/bobsican.434487/
https://www.smogon.com/forums/members/anchor9.652323/
Grammar checked by:
https://www.smogon.com/forums/members/zrp200.327515/
https://www.smogon.com/forums/members/clouds.356215/
move 1: Dragon Dance / Swords Dance
move 2: Earthquake
move 3: Stone Edge
move 4: Recover / Taunt / Healing Wish
item: Groundium Z / Earth Plate
ability: Multitype
nature: Adamant
evs: 56 HP / 252 Atk / 76 Def / 128 Spe
tera type: Ground / Rock
[SET COMMENTS]
- Physical Arceus-Ground is an excellent wallbreaker and sweeper on hyper and bulky offense teams. It easily finds turns to boost due to scaring out common Pokemon such as Primal Groudon and Necrozma-DM. Additionally, physical Arceus-Ground benefits from the presence of the more common defensive and Calm Mind Arceus-Ground sets, as it is able to beat switch-ins expecting to check other Arceus-Ground sets such as Primal Kyogre and Palkia-O.
- Dragon Dance is Arceus-Ground's primary boosting move. Alternatively, Swords Dance is a viable option, as Sticky Web support enables Arceus-Ground to outspeed the entire unboosted metagame with the exception of specially offensive Yveltal.
- Arceus-Ground's last moveslot should be tailored to best support its team. On hyper offense teams, Taunt prevents Pokemon such as Giratina-O and Yveltal from removing entry hazards while also protecting Arceus-Ground from status moves. Recover enables Arceus-Ground to perform the defensive duties expected of it on bulky offense teams, such as switching into Primal Groudon multiple times while remaining healthy enough to sweep late-game. Healing Wish is also an option on hyper offense teams to give a teammate such as Zacian-C or Ultra Necrozma a second chance at sweeping.
- As Ultra Necrozma is a staple on hyper offense teams, Arceus-Ground typically equips an Earth Plate. Bulky offense teams appreciate Arceus-Ground's ability to OHKO Dragon Dance Necrozma-DM and wallbreaker Primal Kyogre after Stealth Rock with Tectonic Rage. Arceus-Ground's ability to OHKO defensive Primal Groudon and utility Arceus formes with Tectonic Rage after a Swords Dance is appreciated by many Sticky Web teams.
- The given EV spread maximizes Arceus-Ground's mixed bulk while allowing it to outspeed Primal Groudon and maximize damage output. This ensures that it outspeeds most of the defensive metagame and can revenge kill Pokemon such as Primal Groudon and Primal Kyogre. The defensive investment prevents Arceus-Ground from being OHKOed by Necrozma-DM's Searing Sunraze Smash, Life Orb Deoxys-A's Psycho Boost, and Choice Band Rayquaza's Dragon Ascent after a single layer of Spikes. Arceus-Ground also survives Tectonic Rage and +1 Tera Ground Earthquake from opposing Arceus-Ground. Additionally, the spread allows +2 Arceus-Ground to avoid the OHKO from Choice Scarf Yveltal's Foul Play after Stealth Rock and two layers of Spikes, enabling Arceus-Ground to remove an otherwise dangerous threat to many offensive teams.
- Tera Ground enables Arceus-Ground to OHKO some targets without a boost, such as Dragon Dance Necrozma-DM after a single layer of Spikes and defensive Primal Groudon after Stealth Rock and a layer of Spikes. Tera Rock is an alternate option to OHKO switch-ins such as Mega Salamence switching in on a Dragon Dance after Stealth Rock with Stone Edge. At +1, Tera Rock Stone Edge OHKOes defensive Yveltal and 2HKOes Giratina-O after Stealth Rock. Tera Rock can also be used defensively to resist common priority move such as Arceus's and Rayquaza's Extreme Speed.
- On hyper offense teams, Arceus-Ground is best used as a mid-game wallbreaker to remove Pokemon such as Primal Groudon, Ho-Oh, and Necrozma-DM. On bulky offense teams, it is best used early-game due to its positive matchups against both common hazard setters such as Primal Groudon and Defoggers such as Ho-Oh and Yveltal. Arceus-Ground should be kept reasonably healthy, as it is often able to sweep late-game after a boost. It also struggles against stall teams, as it is walled by Dondozo and phazed by Giratina-O, though Taunt is disruptive to many stall teams.
- Shuckle is a great Sticky Web user to enable Swords Dance Arceus-Ground. Kyurem-B synergizes well with Arceus-Ground, as it is able to break through Dondozo and exploit Tera Grass Ho-Oh, which walls Arceus-Ground. Zacian-C also appreciates Arceus-Ground's efficacy in removing Primal Groudon and Ho-Oh while helping against Arceus-Dark. Specially offensive Yveltal is also a great partner that threatens most of the defensive metagame and dissuades Ditto from using Earthquake after copying Arceus-Ground.
- On bulky offense teams, utility Swords Dance Primal Groudon provides Stealth Rock support and a switch-in to Primal Kyogre, which scares out an unboosted Arceus-Ground. Choice Band Marshadow is an excellent teammate that is able to revenge kill Pokemon such as Ultra Necrozma and Zacian-C, which threaten a chipped Arceus-Ground.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bumboclaat.523420/
Set(s) by:
https://www.smogon.com/forums/members/bobsican.434487/
Quality checked by:
https://www.smogon.com/forums/members/bobsican.434487/
https://www.smogon.com/forums/members/anchor9.652323/
Grammar checked by:
https://www.smogon.com/forums/members/zrp200.327515/
https://www.smogon.com/forums/members/clouds.356215/
Last edited: