ZU Silvally-Water [Done]

[SET]
name: Special Attacker
move 1: Surf
move 2: Thunderbolt
move 3: Ice Beam / Flamethrower
move 4: U-turn
item: Water Memory
ability: RKS System
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Thanks to Silvally-Water's solid defensive typing and great BoltBeam coverage, it is a special attacker in ZU. Thunderbolt is great at targeting opposing Water-types such as Qwilfish, Poliwrath, and Cramorant. Ice beam strikes Grass-types such as Tangela, Thwackey, and Gourgeist-S hard. Flamethrower can be used to hit Klinklang harder while still targeting the aforementioned Grass-types, but it leaves Silvally-Water unable to hit Altaria hard. U-turn allows Sivally-Water to pivot out of unfavorable matchups such as Articuno, Clefairy, and Type: Null while retaining momentum.

Silvally-Water fits well on bulky offense and balance teams looking for a Water-type that provides bulk while also keeping up pressure and momentum. It also fits within VoltTurn cores, so staples such as Uxie, Rotom, and Thwackey work as great partners to help chip down the opposing team. Strong physical wallbreakers such as Lycanroc-N, Klinklang, and Sawk also work well as teammates, taking advantage of Silvally-Water's pivoting on special walls such as Articuno, Clefairy, and Type: Null. As Silvally-Water is vulnerable to faster Electric- and Grass-type attacks, Eject Pack Appletun can help cover them while keeping up momentum. Further switch-ins to Grass-types include Rapidash, Tangela, and Altaria with Rhydon, Stunfisk, and Manectric being switch-ins for Electric-types.

[STRATEGY COMMENTS]
Other Options
=============

Defog can be used on teams that lack entry hazard removal, as Silvally-Water has nice natural bulk and a good defensive typing. However, it is often not recommended due to Silvally-Water not having any form of reliable recovery and being unable to run Heavy-Duty Boots. Pairing Silvally-Water with a grounded Poison-type can help reduce the weakness to Toxic Spikes. A mixed Work Up set with Multi-Attack can be used to help break through special walls such as Articuno, Clefairy, and Type: Null, which Silvally-Water usually pivots on.

Checks and Counters
===================

**Electric-types**: Manectric, Morpeko, and Choice Scarf Rotom all outspeed and can threaten Silvally-Water with their STAB attacks. They all need to be wary to switching in, however, due to their frail nature.

**Grass-types**: Thwackey's priority Grassy Glide and Power Whip from Gourgeist-S can outspeed and threaten Silvally-Water. Both need to be cautious of switching into Ice Beam, as it can OHKO with Stealth Rock damage.

**Special Walls**: Articuno, Clefairy, and Type: Null can all switch into Sivally-Water's attacks with ease and can pivot out into the aforementioned Grass- and Electric-type checks. They can also stall Silvally-Water out with Toxic and recovery moves.

[CREDITS]
- Written by: [[Toto, 485135]]
- Quality checked by: [[Jett, 226429], [Corthius, 484079]]
- Grammar checked by: [[UT, 523866]]
 
Last edited by a moderator:

Jett

gn gobodachis
is a Community Contributoris a Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a Social Media Contributor Alumnusis a Forum Moderator Alumnus
add remove comments

[SET]
name: Special Attacker
move 1: Surf
move 2: Thunderbolt
move 3: Ice Beam / Flamethrower
move 4: U-Turn
item: Water Memory
ability: RKS System
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Thanks to Silvally-Water's solid defensive typing and great BoltBeam coverage it can find some viability as a special attacker in ZU. Surf is Silvally-Water's standard STAB move, hitting common Pokemon such as Rhydon, Stunfisk, and Rapidash for super effective damage. (Fluffy, would only make sense to say Surf hits Rhydon and Pilo harder and avoids Flame Body from Rapidash ig over Multi-Attack) Thunderbolt is great at targeting opposing Water-types such as Qwilfish, Poliwrath, and Cramorant. Ice beam strikes Grass-types hard such as Tangela, Thwackey, and Gourgeist-S. Flamethrower can be used to hit Klinklang harder while still targeting the aforementioned Grass-types, however it leaves Silvally-Water unable to hit Altaria hard in return. U-turn allows Sivally-Water to pivot out of unfavourable matchups while retaining momentum.

Silvally-Water fits well on bulky offense and balance teams looking for a Water-type that provides bulk whilst also keeping up pressure and momentum. It also fits within VoltTurn cores, so staples such as Uxie, Rotom and Thwackey work as great partners to help chip down the opposing team. Strong physical wallbreakers such as Lycanroc-N, Klinklang and Sawk also work well as teammates, taking advantage of Silvally-Water's pivoting on special walls such as Articuno, Clefairy, and Type: Null. As Silvally-Water is vulnerable to faster Electric- and Grass-type attacks, Eject Pack Appletun can help cover them while keeping up momentum. (Would like to see some more switch-ins to its weaknesses)

[STRATEGY COMMENTS]
Other Options
=============

Defog can be used on teams that lack hazard removal as Silvally-Water has nice natural bulk and a good defensive typing. However it is often not recommended due to Silvally-Water not having any form of reliable recovery and get chipped down easily as it cannot run Heavy-Duty Boots. Pairing Silvally-Water with a grounded Poison-type can help reduce the weakness to Toxic Spikes. A Swords Dance set can also be used with Multi-Attack, Flame Charge, and Ice Fang. However this set struggles to break through common physical walls such as Tangela, Qwilfish, and Poliwrath.

Checks and Counters
===================

**Electric-types**: Manectric, Morpeko, and Choice Scarf Rotom all outspeed and can threaten Silvally-Water with their STAB attacks. They all need to be wary to switching in however due to their frail nature.

**Grass-types**: Thwackey's priority Grassy Glide and Power Whip from Gourgeist-S can outspeed and threaten Silvally-Water. Both need to be cautious of switching into Ice Beam as it can OHKO with Stealth Rock damage.

**Special Walls**: Articuno, Clefairy, and Type: Null can all switch into Sivally-water's attack with ease and can pivot out into the aforementioned Grass- and Electric-type checks. They can also Toxic Silvally-Water and stall it out with their recovery moves.

[CREDITS]
- Written by: [[Toto, 485135]]
- Quality checked by: [[Jett, 226429, [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 

Corthius

diehard hockey fan
is a Site Content Manageris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Top Social Media Contributor Alumnusis a Forum Moderator Alumnus
[SET]
name: Special Attacker
move 1: Surf
move 2: Thunderbolt
move 3: Ice Beam / Flamethrower
move 4: U-Turn
item: Water Memory
ability: RKS System
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Thanks to Silvally-Water's solid defensive typing and great BoltBeam coverage it can find some viability as a special attacker in ZU. Thunderbolt is great at targeting opposing Water-types such as Qwilfish, Poliwrath, and Cramorant. Ice beam strikes Grass-types hard such as Tangela, Thwackey, and Gourgeist-S. Flamethrower can be used to hit Klinklang harder while still targeting the aforementioned Grass-types, however it leaves Silvally-Water unable to hit Altaria hard in return. U-turn allows Sivally-Water to pivot out of unfavourable matchups while retaining momentum. Against what exactly? mention some special walls like cuno you dont break through even with tbolt.

Silvally-Water fits well on bulky offense and balance teams looking for a Water-type that provides bulk whilst also keeping up pressure and momentum. It also fits within VoltTurn cores, so staples such as Uxie, Rotom and Thwackey work as great partners to help chip down the opposing team. Strong physical wallbreakers such as Lycanroc-N, Klinklang and Sawk also work well as teammates, taking advantage of Silvally-Water's pivoting on special walls such as Articuno, Clefairy, and Type: Null. As Silvally-Water is vulnerable to faster Electric- and Grass-type attacks, Eject Pack Appletun can help cover them while keeping up momentum. Further switch-ins to Grass-types include Rapidash, Tangela, and Altaria with Rhydon, Stunfisk, and Manectric being switch-ins for Electric-types. I really like this part, good job

[STRATEGY COMMENTS]
Other Options
=============

Defog can be used on teams that lack hazard removal as Silvally-Water has nice natural bulk and a good defensive typing. However it is often not recommended due to Silvally-Water not having any form of reliable recovery and get chipped down easily as it cannot run Heavy-Duty Boots. Pairing Silvally-Water with a grounded Poison-type can help reduce the weakness to Toxic Spikes. A Swords Dance set can also be used with Multi-Attack, Flame Charge, and Ice Fang. However this set struggles to break through common physical walls such as Tangela, Qwilfish, and Poliwrath. I'd even rather mention a mixed Work Up set that doesn't have these issues tbh.

Checks and Counters
===================

**Electric-types**: Manectric, Morpeko, and Choice Scarf Rotom all outspeed and can threaten Silvally-Water with their STAB attacks. They all need to be wary to switching in however due to their frail nature.

**Grass-types**: Thwackey's priority Grassy Glide and Power Whip from Gourgeist-S can outspeed and threaten Silvally-Water. Both need to be cautious of switching into Ice Beam as it can OHKO with Stealth Rock damage.

**Special Walls**: Articuno, Clefairy, and Type: Null can all switch into Sivally-water's attack with ease and can pivot out into the aforementioned Grass- and Electric-type checks. They can also Toxic Silvally-Water and stall it out with their recovery moves.

[CREDITS]
- Written by: [[Toto, 485135]]
- Quality checked by: [[Jett, 226429, [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 

UT

Old habits die SCREAMING
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
add remove conjecture
[SET]
name: Special Attacker
move 1: Surf
move 2: Thunderbolt
move 3: Ice Beam / Flamethrower
move 4: U-Turn
item: Water Memory
ability: RKS System
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Thanks to Silvally-Water's solid defensive typing and great BoltBeam coverage, (comma) it can find some viability as is a special attacker in ZU. Thunderbolt is great at targeting opposing Water-types such as Qwilfish, Poliwrath, and Cramorant. Ice beam strikes Grass-types hard such as Tangela, Thwackey, and Gourgeist-S hard. Flamethrower can be used to hit Klinklang harder while still targeting the aforementioned Grass-types, however but it leaves Silvally-Water unable to hit Altaria hard in return. U-turn allows Sivally-Water to pivot out of unfavourable unfavorable matchups such as Articuno, Clefairy, and Type: Null while retaining momentum.

Silvally-Water fits well on bulky offense and balance teams looking for a Water-type that provides bulk whilst while also keeping up pressure and momentum. It also fits within VoltTurn cores, so staples such as Uxie, Rotom, (comma) and Thwackey work as great partners to help chip down the opposing team. Strong physical wallbreakers such as Lycanroc-N, Klinklang, (comma) and Sawk also work well as teammates, taking advantage of Silvally-Water's pivoting on special walls such as Articuno, Clefairy, and Type: Null. As Silvally-Water is vulnerable to faster Electric- and Grass-type attacks, Eject Pack Appletun can help cover them while keeping up momentum. Further switch-ins to Grass-types include Rapidash, Tangela, and Altaria with Rhydon, Stunfisk, and Manectric being switch-ins for Electric-types.

[STRATEGY COMMENTS]
Other Options
=============

Defog can be used on teams that lack entry hazard removal, (comma) as Silvally-Water has nice natural bulk and a good defensive typing. However, (comma) it is often not recommended due to Silvally-Water not having any form of reliable recovery and get chipped down easily as it cannot being unable to run Heavy-Duty Boots. Pairing Silvally-Water with a grounded Poison-type can help reduce the weakness to Toxic Spikes. A mixed Work Up set with Multi-Attack can be used to help break through special walls such as Articuno, Clefairy, and Type: Null, (comma) which Silvally-Water usually pivots on.

Checks and Counters
===================

**Electric-types**: Manectric, Morpeko, and Choice Scarf Rotom all outspeed and can threaten Silvally-Water with their STAB attacks. They all need to be wary to switching in, however, (commas) due to their frail nature.

**Grass-types**: Thwackey's priority Grassy Glide and Power Whip from Gourgeist-S can outspeed and threaten Silvally-Water. Both need to be cautious of switching into Ice Beam, (comma) as it can OHKO with Stealth Rock damage.

**Special Walls**: Articuno, Clefairy, and Type: Null can all switch into Sivally-Water's attacks with ease and can pivot out into the aforementioned Grass- and Electric-type checks. They can also Toxic Silvally-Water and stall it out with their recovery moves stall Silvally-Water out with Toxic and recovery moves.

[CREDITS]
- Written by: [[Toto, 485135]]
- Quality checked by: [[Jett, 226429, [Corthius, 484079]]
- Grammar checked by: [[UT, 523866]]

GP 1/1!



GP Team done
 

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