After a long and arduous year full of competitive tournaments, two major bans of a bog legendary and a move, we found ourselves at the end of the year with one final tournament to close it all out. This one is for all the marbles. Congratulations to every single one of you for making it this far, and good luck in this final step, the pinnacle of our seventh annual circuit, the Ubers Championship VI. By the end of these playoffs, which of the following players will be crowned the 2024 Ubers Champion and earn themselves the highly coveted Ubers Circuit Ribbon? For a second year in a row, we will crown a new champion as none of the previous ribbon winners has qualified for this year's circuit playoffs. But enough chit-chat, let the games commence!
Tournament-Specific Rules
- Ubers Championship VI will be a Single Elimination Best out of 3 SV Ubers tournament.
- Matches are to be played on Pokemon Showdown!, preferably on the smogtours server.
- General tournament rules and clauses apply.
- Smogon-Wide Clauses still apply.
- You may switch teams in between battles of the same set.
- All matches must have replays saved and posted within the thread. All matches must be played publicly.
- Any tier changes that occur after this post will not affect this tournament.
- Species Clause: A player cannot have two Pokemon with the same PokeDex number on his team.
- Evasion Clause: The moves Double Team and Minimize are banned. (No other evasion boosting things are banned).
- OHKO Clause: The moves Horn Drill, Guillotine, Sheer Cold, and Fissure are banned.
- Endless Battle Clause: Anything capable of intentionally creating an endless battle is banned.
- Sleep Clause: Limit one foe put to sleep.
Identity
About playing on alts: It is entirely allowed to play on an alt other than your own main forum name, though if your opponent wishes to confirm your identity, you must log on to your main alt to show them you are who you claim to be. This is to prevent people from pretending to be who they're not.
About playing on different servers: The matches must be played on either the Smogtours server or the Main PS! server if both parties agree to that. Other servers are not sanctioned by the host(s) and playing in them might result in your game not counting. Protect yourself from that by playing on Smogtours.
Scouting
On scouting opponents: Going through your opponents replays of tournament and ladder games is entirely allowed, as long as a game is public there is nothing preventing you from watching it. An exception to this is abusing powers granted to you by being staff on Smogon or PS! to gain access to information a normal user wouldn't have access to, which is strictly forbidden.
On leaking teams: Divulging private information about someone's planned team to their opponent is never allowed, and will be heavily sanctioned. Requesting that such information be divulged is also grounds for punishment. Keep your scouting to publicly available information and you'll be fine.
Timer Clause / Disconnections
Timer Clause: As for taking long between moves, if your opponent asks you to hurry up, please oblige. If you are doing a damage calc for a key turn that is one thing, but prolonging every move is suspicious and annoying. Don't do it. Furthermore, Battle Timeout is a rule for a reason. If you run out of time, you lose, simple as that. It does not matter what your opponent says. Do not battle if you think you will have to leave mid battle, and instead reschedule for a better time.
Disconnections: Finally, in the case of a disconnect, the decision is in the hands of the player who did not disconnect. The options are: redo the battle move for move, redo the battle with the same teams but different moves, or redo the battle with completely different teams. If the battle was without a doubt over, they may also take the win. Any suspicion that a disconnect was committed on purpose to redo a match may be appealed to me, and if I feel this happened there will be severe consequences, don't do it.
Scheduling
Use VMs to schedule with your opponent to make it easier for me to track activity calls when needed, and use this guide to ensure you don't lose via activity or coinflip. If you use other methods to contact your opponent outside of VMs, then post in this thread confirming you're in contact with your opponent; otherwise, it's not necessary. Extensions for those with time conflicts will only be given when proof is provided of scheduling with their opponent in the beginning of the round, so do not schedule last minute expecting to be compensated in case of timezone conflicts or be given an activity win over your opponent.
I know that was a lot to read, but it is all necessary for me to have posted here so everyone can see it in the case of a dispute. I don't want any confusion or any problems.
About playing on alts: It is entirely allowed to play on an alt other than your own main forum name, though if your opponent wishes to confirm your identity, you must log on to your main alt to show them you are who you claim to be. This is to prevent people from pretending to be who they're not.
About playing on different servers: The matches must be played on either the Smogtours server or the Main PS! server if both parties agree to that. Other servers are not sanctioned by the host(s) and playing in them might result in your game not counting. Protect yourself from that by playing on Smogtours.
Scouting
On scouting opponents: Going through your opponents replays of tournament and ladder games is entirely allowed, as long as a game is public there is nothing preventing you from watching it. An exception to this is abusing powers granted to you by being staff on Smogon or PS! to gain access to information a normal user wouldn't have access to, which is strictly forbidden.
On leaking teams: Divulging private information about someone's planned team to their opponent is never allowed, and will be heavily sanctioned. Requesting that such information be divulged is also grounds for punishment. Keep your scouting to publicly available information and you'll be fine.
Timer Clause / Disconnections
Timer Clause: As for taking long between moves, if your opponent asks you to hurry up, please oblige. If you are doing a damage calc for a key turn that is one thing, but prolonging every move is suspicious and annoying. Don't do it. Furthermore, Battle Timeout is a rule for a reason. If you run out of time, you lose, simple as that. It does not matter what your opponent says. Do not battle if you think you will have to leave mid battle, and instead reschedule for a better time.
Disconnections: Finally, in the case of a disconnect, the decision is in the hands of the player who did not disconnect. The options are: redo the battle move for move, redo the battle with the same teams but different moves, or redo the battle with completely different teams. If the battle was without a doubt over, they may also take the win. Any suspicion that a disconnect was committed on purpose to redo a match may be appealed to me, and if I feel this happened there will be severe consequences, don't do it.
Scheduling
Use VMs to schedule with your opponent to make it easier for me to track activity calls when needed, and use this guide to ensure you don't lose via activity or coinflip. If you use other methods to contact your opponent outside of VMs, then post in this thread confirming you're in contact with your opponent; otherwise, it's not necessary. Extensions for those with time conflicts will only be given when proof is provided of scheduling with their opponent in the beginning of the round, so do not schedule last minute expecting to be compensated in case of timezone conflicts or be given an activity win over your opponent.
I know that was a lot to read, but it is all necessary for me to have posted here so everyone can see it in the case of a dispute. I don't want any confusion or any problems.
Seed | Player | Points |
---|---|---|
1 | Fc | 1023 |
2 | Icemaster | 750 |
3 | Skyiew | 690 |
4 | Kate | 643 |
5 | entrocefalo | 618 |
6 | yovan33321 | 615 |
7 | The Strap | 613 |
8 | RichardMillePlain | 587 |
9 | ox04 | 569 |
10 | false* | 500 |
11 | baconeatinassassin* | 500 |
12 | Raph369 | 498 |
13 | LpZ | 487 |
14 | Suzuya | 463 |
15 | TPP | 456 |
16 | emoxu9 | 438 |
Round of 16:
#1 Fc vs #16 emoxu9
Game 1 | Game 2 | Game 3
#2 Icemaster vs. #15 TPP
Game 1 | Game 2 | Game 3
#3 Skyiew vs. #14 Suzuya
Game 1 | Game 2 | Game 3
#4 Kate vs. #13 LpZ
Game 1 | Game 2
#5 entrocefalo vs. #12 Raph369
#6 yovan33321 vs. #11 baconeatinassassin
Game 1 | Game 2
#7 The Strap vs. #10 false
#8 RichardMillePlain vs. #9 ox04
Game 1 | Game 2 | Game 3
#1 Fc vs #16 emoxu9
Game 1 | Game 2 | Game 3
#2 Icemaster vs. #15 TPP
Game 1 | Game 2 | Game 3
#3 Skyiew vs. #14 Suzuya
Game 1 | Game 2 | Game 3
#4 Kate vs. #13 LpZ
Game 1 | Game 2
#5 entrocefalo vs. #12 Raph369
#6 yovan33321 vs. #11 baconeatinassassin
Game 1 | Game 2
#7 The Strap vs. #10 false
#8 RichardMillePlain vs. #9 ox04
Game 1 | Game 2 | Game 3
ALL of these player cards were done by the super talented Clementine