ORAS OU 1st real ou team Hydreigon core

So this is probably one of the first teams i have made by myself and that I'm proud of, but of course i'm still learning so some help would be appreciated!!!

Hydreigon (M) @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Earth Power
- Draco Meteor
- Fire Blast

I picked Hydreigon to form this team around. Hydriegon has some solid speed and SpA which I wanted to utilize with specs. I was debating scarf but i decided to put scarf on Excadrill and didn't want 2 scarfers on my team. My next plan was to find a wall that can resist most of Hydreigon's weaknesses.

Heatran (F) @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Roar
- Toxic
- Lava Plume

Heatran here is my physical wall. I know that SpD Heatran might be better than a physically defensive wall but i felt that for this case physically defensive wall might be better. The Ev's and moves are pretty standard nothing too special. Heatran also resists everything Hydreigon is weak to except fighting and Hydreigon's levitate mean immunity to ground for Heatran and resists water. I had a pretty big fighting weakness so I wanted to get a ghost type that can also serve as a nice special wall.

Jellicent (M) @ Leftovers
Ability: Water Absorb
Shiny: Yes
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
IVs: 0 Atk
- Will-O-Wisp
- Recover
- Scald
- Taunt

Jellicent was my next pokemon that i chose and he is going to be my SpD wall. I didn't want to use Hydreigon to switch in water attacks that would hit Heatran so Jellicent works for immunity to fighting types and Heatrans water weakness. Hydreigon really resists a lot of Jellicent's weaknesses as well which was another reason I wanted him on my team. The Ev's and moves are standard nothing special here either. My team was looking pretty solid so far, but lacked a physical attacker and still wanted another fighting immunity or resistance.

Slurpuff (M) @ Sitrus Berry
Ability: Unburden
EVs: 28 HP / 252 Atk / 228 Spe
Jolly Nature
- Belly Drum
- Play Rough
- Return
- Drain Punch

Slurpuff was my next choice for a physical sweeper. I noticed that i stilled had a scary fighting weakness even with Jellicent so i wanted some fairy type, and felt Slurpuff fit that slot perfectly. Ev's are set to outspeed Timid Gengar's and such. The moves are standard nothing to crazy. Something that scared me though was bulky water types.

Roserade (F) @ Life Orb
Ability: Technician
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Giga Drain
- Sludge Bomb
- Hidden Power [Fire]
- Extrasensory

Roserade I felt was a great Pokemon to fill a slot as she has great speed and SpA. Roserade is here to take care of W-Rotom's and Quagsire's that can potentially wall my team. I didn't go any spikes on Roserade mostly because I wanted Roserade to do a lot of damage moves wise not with toxic or damage on switch. All I needed now was a rapid spinner.

Excadrill (M) @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Rapid Spin
- Rock Slide
- Iron Head

Excadrill fills my last slot not only for rapid spin, but also for physical sweeper. I didn't want a defoger because then it would remove my stealth rocks, and i wanted another physical sweeper since most of my team already is SpA.
I'm open to any changes and suggestions
 
I would suggest special def heatran. If your using it to tank hydregions weaknesses(fairy, dragon ect.) they are all mostly special.
Also spikes on roserade is helpful as It wears things down for excadrill and slurpuff to finish them off. You dont really have much of a need for extrasensory as it doesnt hit anything you dont already hit with stab options(I think).
 
I know that Slurpuff is really good after set up, used it myself for some while too, but I guess you could better change it to Azumarill with a similar set.

Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 252 HP / 128 Atk / 128 SpD
Adamant Nature
- Belly Drum
- Play Rough
- Aqua Jet
- Waterfall / Sing / Aqua Ring (?)
The Aqua Ring is a bit gimmicky but it lacks recovering moves so I guess its a start.
Sing can be handy to set up but if you dint like 55% accuracy then dont try it. Waterfall just because for more damage.
You could also make it max spe rather than max ho but it becomes very frail if you do that.
Azumarill has huge power which makes it even more scary and also has a water type to boot and acces to priority.

Hope I helped.

PS if you still want to use slurpuff thats ok ;)
 
I know that Slurpuff is really good after set up, used it myself for some while too, but I guess you could better change it to Azumarill with a similar set.

Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 252 HP / 128 Atk / 128 SpD
Adamant Nature
- Belly Drum
- Play Rough
- Aqua Jet
- Waterfall / Sing / Aqua Ring (?)
The Aqua Ring is a bit gimmicky but it lacks recovering moves so I guess its a start.
Sing can be handy to set up but if you dint like 55% accuracy then dont try it. Waterfall just because for more damage.
You could also make it max spe rather than max ho but it becomes very frail if you do that.
Azumarill has huge power which makes it even more scary and also has a water type to boot and acces to priority.

Hope I helped.

PS if you still want to use slurpuff thats ok ;)
If your using belly azu, then its better to get the set from smogon
 
I know that Slurpuff is really good after set up, used it myself for some while too, but I guess you could better change it to Azumarill with a similar set.

Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 252 HP / 128 Atk / 128 SpD
Adamant Nature
- Belly Drum
- Play Rough
- Aqua Jet
- Waterfall / Sing / Aqua Ring (?)
The Aqua Ring is a bit gimmicky but it lacks recovering moves so I guess its a start.
Sing can be handy to set up but if you dint like 55% accuracy then dont try it. Waterfall just because for more damage.
You could also make it max spe rather than max ho but it becomes very frail if you do that.
Azumarill has huge power which makes it even more scary and also has a water type to boot and acces to priority.

Hope I helped.

PS if you still want to use slurpuff thats ok ;)
I really wanted to use azumarill, but I didnt want another grass and electric weakness so i used slurrpuff instead
 
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