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  1. HeliosAflame

    Facility Guild Alliance - Doduodrio

    :sv/sharpedo: west sharpedo hits :slaking: 32 damage. :slaking: faints! Doduodrio has been defeated! Doduodrio -8jc, no rewards I think HeliosAflame 7rc, 14 jc
  2. HeliosAflame

    Facility Guild Alliance - Doduodrio

    :sv/veluza: pain split Map -- A B C D E F G 6 -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> 5 -- -- < _ > -- -- < _ > -- -- < _ > -- -- < _ > :veluza: -- < _ > :aegislash: -- < _ > :absol: -- < _ > 4 --...
  3. HeliosAflame

    Facility Guild Alliance: HeliosAflame

    :sv/ferrothon: swords dance
  4. HeliosAflame

    Facility Guild Alliance: HeliosAflame

    no idea if this is likely to come up but mandibuzz should not be holding an oran berry any more. :sv/mandibuzz:B5 -> B6 :sv/ursaluna-bloodmoon: A4 -> A5 turn in berry :sv/ferrothorn: attack dreadnaw seed bomb At the start of my turn, if my opponent is to use a physical returning move, use...
  5. HeliosAflame

    Facility Guild Alliance - Doduodrio

    Map -- A B C D E F G 6 -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> 5 -- -- < _ > -- -- < _ > -- -- < _ > -- -- < _ > :veluza: -- < _ > -- -- < _ > -- -- < _ > 4 -- -- < _ > -- -- < _ > :damp-rock:Jagged...
  6. HeliosAflame

    Facility Guild Alliance - Doduodrio

    :sv/sharpedo: west :sv/veluza: F4 -> E5 :sv/overqwil: attack slacking poison jab At the start of my turn, if my opponent is to use a physical returning attack, use sludge bomb. At the start of my turn, if my opponent is to use a protective move, use swords dance.
  7. HeliosAflame

    Facility Guild Alliance - Doduodrio

    Map -- A B C D E F G 6 -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> 5 -- -- < _ > -- -- < _ > -- -- < _ > -- -- < _ > -- -- < _ > -- -- < _ > -- -- < _ > 4 -- -- < _ > -- -- < _ > :damp-rock:Jagged Rock...
  8. HeliosAflame

    Facility Guild Alliance - Doduodrio

    :sv/veluza: crunch
  9. HeliosAflame

    Facility Guild Alliance - Doduodrio

    Map -- A B C D E F G 6 -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> 5 -- -- < _ > -- -- < _ > -- -- < _ > -- -- < _ > -- -- < _ > -- -- < _ > -- -- < _ > 4 -- -- < _ > -- -- < _ > :damp-rock:Jagged Rock...
  10. HeliosAflame

    Facility Guild Alliance: HeliosAflame

    :sv/ursaluna-bloodmoon: attack morpeko (quick) earthpower At the start of my turn, if my opponent has a protective status, use calm mind. :sv/ferrothorn: attack dreadnaw seed bomb At the start of my turn, if my opponent is to use a physical returning move, use energy ball At the start of my...
  11. HeliosAflame

    Competitive BATTLE-BY-POST LEAGUE CIRCUIT 25 - November 2025

    It's time to duel! Player Queue: :pmd/sneasler: Mamo :pmd/slowbro-galar: Helios Ref Queue: :pmd/skitty: Mamo :pmd/slowbro-galar: Helios
  12. HeliosAflame

    Prize Claiming Thread (Gen 9)

    DescriptionTCRCJCACCTokensOther Starting57364495x:x attack3: level :mienshao: 3 -> 4 -1:x attack3: league sign up -6 final57358494x:x attack3: :sv/mienshao: Slinky (Mienshao) Level 4 — EXP: 0 / 10 Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 ) Typing: Fighting...
  13. HeliosAflame

    Facility Guild Alliance: HeliosAflame

    I think I am meant to have 6hp more on mandbuzz. I believe phase 4 still had an end of round even if you did not act. Also sandstorm should be on 3r if you skipped phase 4. :sv/ursaluna-bloodmoon: attack morpeko (quick) earthpower At the start of my turn, if my opponent has a protective status...
  14. HeliosAflame

    Facility Guild Alliance - Doduodrio

    :sv/sharpedo: south :sv/veluza: F3 -> F4 :sv/overqwil: A3 -> A1 attack slacking pain split At the start of my turn if my opponent has a protective status, use swords dance. At the start of my turn, if my opponent has a decoy, use sludge bomb.
  15. HeliosAflame

    Facility Guild Alliance - Doduodrio

    Map -- A B C D E F G 6 -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> 5 -- -- < _ > -- -- < _ > -- -- < _ > -- -- < _ > -- -- < _ > -- -- < _ > -- -- < _ > 4 -- -- < _ > -- -- < _ > :damp-rock:Jagged Rock...
  16. HeliosAflame

    Facility Guild Alliance - Doduodrio

    :sv/veluza: crunch
  17. HeliosAflame

    Facility Guild Alliance: HeliosAflame

    :sv/ursaluna-bloodmoon: B4 -> A4 attack morpeko earthpower At the start of my turn, if my opponent has a protective status, use calm mind :sv/mandibuzz: B3 -> B5 attack morpeko uproar At the start of my turn, if able, use sandstorm. :sv/ferrothorn: D4 -> E4
  18. HeliosAflame

    Facility Guild Alliance - Doduodrio

    sv:/overqwil: crunchMap -- A B C D E F G 6 -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> -- -- <Shoreline> 5 -- -- < _ > -- -- < _ > -- -- < _ > -- -- < _ > -- -- < _ > -- -- < _ > -- -- < _ > 4 -- -- < _ > -- -- < _ >...
  19. HeliosAflame

    Facility Guild Alliance: HeliosAflame

    :sv/ursaluna-bloodmoon: B3 ->B4 attack morpeko earthpower At the start of my turn, if my opponent has a protective status, use calm mind :sv/ferrothorn: D3 -> D4 :sv/mandibuzz: A2 -> B3 pick up oran berry
  20. HeliosAflame

    Facility Guild Alliance: HeliosAflame

    :sv/mandibuzz: C2 -> A2 turn in oran berry :sv/ursaluna-bloodmoon: B1 -> B3 pick up lum berry
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