What I run (not on a computer right now so I actually forget, lol) is U-Turn/Parting Shot and Milk Drink. The next two moves really depend on what kind of set you're looking to run. Some options include Aromatherapy, Defog, Stealth Rock, Metal Burst, Nuzzle, Knock Off, Whirlwind, King's Shield, Infestation Moonblast, and to some extent Taunt and Encore (slow speed makes those two better for Prankster). I'm a fan of messing with Imposter, so I personally like Knock Off. Stealth Rock is, in my opinion, best suited for non-Magic Bouncers, simply due to Imposter, so that's also a strong possibility. For a Magic Bouncer, something like Defog and Whirlwind could be a stronger option, as it can act as overall hazard control and phaser. But if you're lacking Aromatherapy and you feel like your team needs it, that can be fit on as well. I think that self-switch and recovery is a must, but from there, it really depends on the rest of the team's needs.
http://www.smogon.com/forums/threads/balanced-hackmons-mega-audino-qc-0-3.3563722/ there was an analysis planned, but it didn't go on. This analysis wasn't QCed, which means it might be of a lower quality compared to uploaded analyses, but I don't think there's something really wrong.
Thank you both for your help, I cant wait to use this mon in the future!