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this is similar to a previously shot down discussion to tier terapagos' formes seperately and as ZRP mentioned earlier, while the specifics are very different, i supported that then and i support this much easier to implement and justify change as well.
it's very tiring that discussions to...
these are great! to add to this i think whimsicott could be a cool bring too, it's got a great type and movepool into this raid and really only fears acrobatics. its general frailty does make it a risky pick but it has one of the best defensive options for raids like this imo in cotton guard, so...
i'd wager it has 4 coverage moves and dragon dance as an extra move - if it doesn't have thunder punch i think sap sipper azu just sits on this thing effortlessly!
would be fun if it had an item to go with unburden but i doubt it :worrywhirl:
it does work! however the damage dealt is a pittance (it might scale to the pokemon's HP prior to the HP multiplier), doesn't go through shields like all status moves and i'd assume removing negative effects also removes leech seed. personally not sure if it's worth it since the animation for...
this definitely seems like one of the toughest to solo, especially if it has calm mind. primarina's coverage is just SO good
raid regulars like goodra-h and sap sipper azu should do pretty good, but i can also see empoleon being universally great here! resistance to moonblast and water STAB is...
agreed, but i still think it should be suspected regardless - TBs were banned in an entirely different era of policymaking and suspecting them properly even if it'd certainly result in a universal "no" from the playerbase would mean we'd have an actual vote to point at, rather than it being...
What type of bug are you reporting? Mechanics
What is the bug?
there are two bugs that are both present in ruby and sapphire that are not implemented on sim:
one of these bugs is an interaction between Shed Skin and Nightmare, where, after shed skin clears sleep, nightmare still remains...
very fun games, thank you for sharing them here and for giving the tier a shot!! mawile went crazy in that last game, i underestimated the value of having a decent steel type in this meta :O
i've done a lot of theorymonning on fancy cup and i think rotom might be top 1. it's by far the...
Light Cup
This format is weight-based like Fancy Cup and limits Pokémon to their earliest evolutionary stage, but does not place any specific restrictions on height and has a much higher limit on weight. Additionally, there are no restrictions placed on the sum of the team's level.
The...
Fancy Cup
A format for cute Pokémon, Fancy Cup is characterized by its unique "level sum" limit similar to early Nintendo Cup formats and its restrictions on height and weight.
Approved by 16bit
Introduction
Generation IV introduced a plethora of new, official battle rules that could be chosen for matches at the Pokémon Communication Club inside any Pokémon Center. These included the Standard Cup and Doubles Cup rulesets, which would both later be reworked into the...
Quite a few formats have been lost to time as Showdown aims to simulate the game as it is currently played / as it was played by the end of a generation, and I think that's a shame! These "early formats" are often substantially different than the ones we have at the end of a generation - where...
oh wow, i'd totally forgotten about this - thanks for the poke! the issues i faced really came from lack of available research online (and lack of time to research it myself) as well as the gen 9 games taking away most of my time. i would like to complete this still, but i'm unsure how much time...
this is correct and i'd neglected to mention this in my first post so i appreciate the correction here!
i think the difference between this and freeze though in my opinion is that freeze is a secondary effect of an attacking move while sleep is the primary effect of a status move - one is out...