Concept: "Ultimate Heatran Counter"
Description: A pokemon specifically designed to be the perfect counter to Heatran (and all its common movesets).
I see Heatran as a major centralising influence in this metagame. If we can create a pokemon whose mere presence reduces Heatran usage, other Fire types including our beloved Pyroak will be needed to fill the gap.
There are several ways we could do this and it doesn't have to rely on one specific method. Suggestions below:
A new Ground Type priority move with STAB or a high enough stat to OHKO.
Magnet Pull or another trapping Ability.
A typing that resists Fire and Ground moves.
you pretty much made the enitire pokemon right there, disobeying the bulk of doug's rules on concept submisison. did you bother reading the op/other submissions?Concept: The Great Tank of China
Description: A tank designed to take hits, and dish a lot of them out as well
This Pokemon is the one me and tennisace are basically dying for. AKA Electric/Dragon tank, attacking and walling (most likely specially biased). It would be like Rhyperior in a sense, except it would be aimed for at the special side of the spectrum. The movepool would be able to hit hard, and could probably assist the team with moves such as Spikes / Stealth Rock, as well as status moves such as T-Wave which is a given. It would also look very kickass!
a similar concept has been submitted... read the thread.Concept: Comeback King
Description:A pokemon thats capable of bring a close match thats starting running away from you back in your corner without being a unstopable force.
you pretty much made the enitire pokemon right there, disobeying the bulk of doug's rules on concept submisison. did you bother reading the op/other submissions?
hopefully something akin to the "top 5 check"+"great wall"+"decent offense" concepts get chosen, i'm not gonna mae my own concept since what i'm looking for has already been defined "well enough" so i don't want to dilute votes
a similar concept has been submitted... read the thread.
As with the example above, Sikh's official submission (Just the name and description) is perfectly legal.Here's a sample of a legal Concept post. This is not an actual submission. I'm just using it to illustrate the Name, Description, and explanation. :
Quote:
Concept: "Kingdra of the Sun"
Description: A good pokemon with a varied movepool under normal conditions. But, it becomes a dangerous sweeping force in sunny weather.
I think Sunny Day is underutilized in the current metagame and I would like us to make a new pokemon that could make Sunny Day teams playable in OU, much like Kingdra almost single-handedly makes Rain teams viable in OU. Typing could be just about anything, although Fire and/or Grass are the most obvious. Water typing might be interesting to help it stop Heatran from becoming even more of a beast once the Sun goes up, and ruining the fun for this pokemon. Chlorophyll would be an easy way to make a good sweeper, but Solar Power doesn't get the love it should, and might be an interesting option. There are lots of nice abilities that could help this thing do its job. I think fiery art designs are always cool and I can imagine this pokemon having lots of colorful fire effects, if we make it part Fire.
Note that all the "illegal stuff" is in the explanation. The official submission is very carefully worded to not specifically dictate anything in later polls.
Sikh's explanation was type-specific, but it (and all other explanations in general) are really just the concept submitter's interpretation of how we should apply the concept. The wording of the description, which does count towards the submission, is perfectly flexible.oof! i guess i don't like the idea of a concept having an inherent typing/movepool/special/stat/function bias even if it's just an explanation. the kingdra of ou concept expands on the a priori aspect of such a pokemon (it is similar to kingdra) and has really no restrictions on the rest of the project. not that the users explanation has any bearing on the project "officially" but it's still "getting us into that mindset". im probably exaggerating though.
Name: The Great Wall
Description:
A pokemon who can switch repeatedly into attacks and keep many of the common threats in check.
---
With the release of Platinum in shoddy, and all these new highly offensive threats on the loose, the metagame seems pretty unbalanced. I think a pokemon who can switch repeatedly into physical attacks, and keep many of the common threats in check, would help bring this metagame back slightly into balance.
Concept: "Spin Spin Spin"
Description: A Rapid Spinner able to deal with the majority of rapid spin blockers via moveset, or ability. Ideally this Pokemon will have stats needed to take on most spin blockers one on one.
I know this concept is not new, but I am unsure as to whether or not it has to be brought up again in order to be used for the next CAP.
Concept: "Unpredictable"
Description: A Pokemon that can do a lot of different roles to fit into any team.
So this Pokemon could be a wall that hits hard or a supporter. Can go Physical, Special or both. This Pokemon is just hard to counter till you know what it does.
Name: Decentralizer
Description:A Pokemon can check a majority of the current top 5 Pokemon.
This is basically what Gormenghast wanted to do with Camerupt, but broader. I feel that specifically mentioning Scizor, Zapdos, and Heatran makes the concept too restrictive, but ideally this would be able to take at least two of these Pokemon on (Blissey does fthis for certain varients of Zapdos and Heatran). Unfortunately, there are very few type combos that do this, which is why I don't want to mention any specific Pokemon in the description.
Name: Five Finger Discount
Descripition: This Pokemon can support its team with various assist tactics, and works well with different items.
Just to get this out of the way, yes I'm new and am inexperienced with such things. That being said...
Name: Trick Room Leader
Description: A slightly above average Pokemon that shines when Trick Room is thrown down.
Trick Room is cool and has a lot going for it, but it feels too gimmicky to work. Basically, this CAP can change that by becoming a solid addition to the team, possibly altering Trick Room itself.
Name: The Great Wall
Description:
A pokemon who can switch repeatedly into attacks and keep many of the common threats in check.
---
With the release of Platinum in shoddy, and all these new highly offensive threats on the loose, the metagame seems pretty unbalanced. I think a pokemon who can switch repeatedly into physical attacks, and keep many of the common threats in check, would help bring this metagame back slightly into balance.
Concept: Trick or Treat
Description: This pokemon doesn't necessarily rely on moves with the word trick in the name, but basically moves that switch things around. Moves like guard swap, skill swap, psycho shift, trick room, power trick, trick, etc.
Okay, trick room is extremely underrated, so it would be good to support a trick room team. It could be used either to support the team or attempt to sweep by itself with power trick. Or maybe it could be the first ever pokemon to abuse the move skill swap?
Name: Destructor
Description: A pokemon that can destroy most walls, and can set up other pokemon for a sweep.
Concept: The Great Tank of China
Description: A tank designed to take hits, and dish a lot of them out as well
This Pokemon is the one me and tennisace are basically dying for. AKA Electric/Dragon tank, attacking and walling (most likely specially biased). It would be like Rhyperior in a sense, except it would be aimed for at the special side of the spectrum. The movepool would be able to hit hard, and could probably assist the team with moves such as Spikes / Stealth Rock, as well as status moves such as T-Wave which is a given. It would also look very kickass! :naughty:
Concept: Comeback King
Description:A pokemon thats capable of bring a close match thats starting running away from you back in your corner without being a unstopable force.
Lets say your down 1 to three you know two of your opp pokes and there at around 50% each this poke with a little luck should be able to give you the match.It should also be able to counter it self to keep matches from coming down to who brought theres out first/last.The challenge would be to make it powerful in those situations without makeing it a true late game sweeper
Only problem I have is waht is meant by "Exclusive".
Personally, I haven't seen a decline in choice items, so I honestly don't see the need for this.
Also, i think that forcing a pokemon to have Choice Items as its most viable options means that we would have to build it weak to begin with.
Many pokemon can use choice viably, but few have it is their only viable option.
Only problem I have is waht is meant by "Exclusive" (for Mag's proposal). Personally, I haven't seen a decline in choice items, so I honestly don't see the need for this. Also, i think that forcing a pokemon to have Choice Items as its most viable options means that we would have to build it weak to begin with. Many pokemon can use choice viably, but few have it is their only viable option. Maybe dugtrio, but it has its own choice problems
Devil's Advocate post coming up!
That's Fidgit in a nutshell, except Fidgit can do that and about 50 other things.
Encore Rev's attempts to stat up/Rotom's attempts to do whatever. Then you force them to switch and you spin.
I'm not really sure you can just write off their attacking power though, if you encore an attack, you're getting hurt -- then what?
You're either going to have to predict a switch while getting beat up, or outright shut them down.
Or you could take the hit and wish off the damage, since you resist Hammer Arm, take shit from Shadow Sneak / Shadow Ball, and are immune to Thunderbolt.