Leng made a great post about I’ve been a huge fan of Sub-Tect Kyu for a long time due to how effortlessly it punishes GargGliscor Balances. While I disagree that Kyurem is broken, I am interested in seeing how Kyurem’s meta will develop moving forward.
Fellow teambuilder
FFK peaked with Tera Electric Blast DD Kyu on the ladder. Cool set.
Traditional slow Balances are in a rough spot not cause of Kyurem, but because of how hostile the rest of the meta is towards them. Most offenses are designed to exploit a specific threat and go crazy afterwards. Spike Stacking cores are very limited for Balance, most of them have to run Tusk (which limits the amount of Spikers/Rockers you can easily fit), run some other niche hazard removal (G-Weez), or go Boots Spam meaning they need a good Knock absorber. (Gliscor loses to common Knockers, Skarm/Clef are mediocre and easy to pressure, Tinka is good but is more of a short term response to Knock)
Unfortunately the payoff isn’t there like it was in early 2024. Offense teams overwhelm them too quickly for Spike Stacking to initiate its slow gameplan of getting hazards/knocking boots. Cinderace shot up in popularity and can dance around these teams with partners like Wogre or Kyurem while removing hazards.
The uptick of Encore also just fucks with a lot of Balances, particularly DD Tera Fire Encore Nite which messes up traditional answers like Curse Dozo, Skarm, Molt, and Iron Press Zama. Ghold was no. 1 in usage from this year’s WCOP, and will continue to rise as long as teams still need the compression of a breaker, zama check, steel type, and spinblocker. There’s also no shortage of strong breakers like Waterpon, Darkrai, NP Deo-S, SD Gliscor, Raging Bolt, and the aformentioned Kyurem. Its not to say Balance is just unviable, the faster paced Balances seem to be doing fine, but slower ones are just too exploitable in an aggressive meta, but I’ve been noticing a pattern with the tier.
There was a period during late SPL where Balance was doing amazingly, but from what I got from playing ladder and observing meta trends, is that the playerbase responds more hostilely when the meta leans in a slower, defensive direction, and as such, will find the best option to tearing apart the most common Balance teams, then in response, ppl stop running these balance and play more aggressive builds, then players will start counterteaming the offenses, then players go back to countering the anti-offense with Balance, and the cycle continues. Balance is not gonna be in the shadow forever, it’s just matter of the trends favoring offense atm and innovations on Balance slowly creeping their way into the meta. As older options like Skarmory and Clefable fade out for more consistent options.
Diverting the topic back to OLT, I want to talk about the Top 5 mons I expect to see more of in OLT.
TOP 5 OLT MONS TO LOOK OUT FOR
Number 5: Offensive Tera Blast Lando
Landorus-Therian @ Leftovers/Rocky Helmet/Earth Plate/Choice Scarf/Focus Sash
Ability: Intimidate
Tera Type: Ice
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Smack Down/Stone Edge/Rock Tomb
- Tera Blast
- Stealth Rock/Grass Knot/Taunt/U-Turn/Substitute
Due to how often Gliscor and opposing Landorus come in on it, as well as Moltres, offensive variants of Landorus have been played with on high ladder recently. The ease it has in luring these threats, and more like the rising Sinistcha, makes it an effective wallbreaker at the cost of burning Tera. It has several options to play with via the 4th moveslot and the itemslot. Rocks, G-Knot for Dozo, Taunt to shutdown rock attempts from Lando or Roost attempts for Corv/Skarm, U-Turn to preserve momentum, and Substitute which was a staple option on offensive Lando back in Home/DLC1. Tera Ice also has the benefit of reversing its infamous Ice weakness and threatening the Dragons with immediate dmg. Gliscor, Lando, Moltres, and Sinstcha all serve as stalwarts for physical offensive, but being able to take those out allows mons like Kingambit, Gouging Fire, Zama, and Dragonite to start reigning havoc while also compressing rocks is huge. Good as a lead too with Sash. With the popularity of Lando offense and midground Moltres builds, I expect this set to pop up more.
Number 4: SD Gliscor
Gliscor @ Toxic Orb
Ability: Poison Heal
Tera Type: Normal
EVs: 244 HP / 36 Def / 228 SpD
Careful Nature
- Swords Dance
- Earthquake/Knock Off
- Facade
- Protect
The day more players realize this thing trades hard with offense via Tera and great natural bulk is the day people find out Gliscor is broken. Not only is it a wincon not bothered by Moltres, but the decreased usage of Skarm/Corv/Dozo has made the EQ + Facade set much better. Sure Balloon Ghold blanks it, but Ghold isn’t gonna blindly switch into Gliscor without knowledge of if its Knock Off or not. Plus consider that Balloon Ghold will be tasked with switching into Zama or Kyurem which makes preserving Balloon difficult in practice. One of the best partners for Gliscor is Moltres who punishes Tusk for clicking Spinner and Zama, meaning Gliscor is free to click Tera Normal without getting hard punished by Zama. Tera Normal is also just a great defensive typing for Gliscor since all the fighters get punished by Moltres and the mons that carry Fighting coverage don’t OHKO a healthy Gliscor, which isn’t diffuclt for Gliscor to remain in that state with Poison Heal + Protect. Gliscor’s longevity + resistance to chip, status, and hazards, makes it more oppressive to slower Balances than Kyurem, Waterpon, or Darkrai, imo. The reward for Terastilizing Gliscor is much higher than the risk, and the sooner players start going for the win with Gliscor, the sooner Gliscor can be on the radar.
Number 3: More Cinderace
Cinderace @ Heavy-Duty Boots
Ability: Libero/Blaze
Tera Type: Fire
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Pyro Ball
- U-turn
- Sucker Punch/Gunk Shot/Low Kick/Will-O-Wisp
- Court Change
Cinderace Offenses are already trending up in an offensive meta, but I believe it will only rise further in OLT. Cinderace remains relevant no matter the matchup. Most Fire resists in SV OU are either frail or limited to more defensive teams, so most teams use Lando/Tusk as their Cinderace response, but they still take big damage from Pyro, especially with Terastilization. It’s also a fantastic pivot in the meta. If you asked what the best checks to it were, you’d get Mola, Gliscor, Garg, Moltres, Dozo, and Lando, but you’d soon find that all of these can be U-Turn’d on into Waterpon or Sub-Tect Kyurem who immediately threatens all of these. Enabling strong breakers with its pivoting and providing anti-offense utility with Wisp, Court Change, or Sucker is exactly what Cinderace excels at. I expect Cinderace to drop Libero more in favor of Blaze to avoid getting punished by Moltres. I wouldn’t be surprised if during the later half of OLT, Cinderace gets ranked into A+ for being an offensive cornerstone that can bully any matchup.
Number 2: DD Gouging Fire
Gouging Fire @ Booster Energy
Ability: Protosynthesis
Tera Type: Ground/Dragon/Fairy/Ghost
EVs: 104 HP / 252 Atk / 152 Spe
Adamant Nature
- Dragon Dance
- Heat Crash/Flare Blitz
- Earthquake/Dragon Tail/Tera Blast/Dragon Claw/Outrage
- Morning Sun/Dragon Tail/Tera Blast/Burning Bulwark/Stone Edge
(EV spread outspeeds Darkrai at +1)
After the suspect test for G-Fire resulted in DNB, people just stopped talking about it, but can envision that Gouging Fire is gonna start blowing shit up in OLT, just not in the “omg ban it” kind of way. Someone in high ladder was running this mon + NP Deo on an alt and it’s been consistent. Ran into this guy on ladder multiple times and they’re cracked with it. Gouging Fire is one of my favorite mons to use on the ladder. Firstly it has a sick asf design, and having 105/121/93 bulk makes it comparable to Garganacl. This absolute beefcake uses this bulk to get ez Dragon Dance opportunities or rkill Darkrai, Bolt, Gambit, Moth, Val, Waterpon, etc on offensive teams. Being a DD sweeper that’s immune to Burns from Molt/Pult/Cinder is huge and that defensive typing lets it exploit the popular Gholdengo, Cinderace, Iron Crown, Rillaboom, and non-Roar Molt. I wouldn’t even bother with the DD Swipe set because of how long it takes to get going, Booster Attack is the only good G-Fire set. Proto + a DD boost creates big numbers on your screen. The DD set has a ton of options to play with, my favorite being DD Morning Sun with Tera Ground EQ which blows up Molt/Mola cores and can setup boosts on Tusk or Lando. Dragon Tail is a nasty option to punish Roar Zama, Whirlwind Ting, Roar Molt, and Tickle Mola. Tera Fairy Blast crushes Zama/Tusk/Dnite, the only things standing up to Fire + Fairy are Moltres who needs Roar to beat it, Heatran and Volcanion who are niche, and Dondozo who’s mid as hell. Tera Dragon Outrage nukes a bunch of shit and 2HKOs Dozo. Burning Bulwark is more niche, but it punishes Gambit, Libero Cinder, and E-Speed Dnite. Stone Edge is cheeky for Moltres. Once Lando is weakened which can be accomplished with G-Fire’s teammates (Roaring Moon, Kingambit, Zama), then it goes crazy or the inverse since G-Fire can heavily dent most of the common physically defensive responses in the tier. In OLT I expect more G-Fire offenses designed around pressuring Lando/Zama/Tusk and enable a cleanup. This mon is cracked and an opportunity for the rest of the playerbase to remember is arising.
Honorable Mention
Dragonite @ Heavy-Duty Boots
Ability: Multiscale
Tera Type: Fire/Ground
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Dance
- Ice Spinner
- Earthquake
- Thunder Wave
I’ve had games where Dragonite fails to rkill something because they Tera Ghost on E-Speed. So relying on Dnite to rkill everything isn’t ideal when most teams have a Tera Ghoster. I thought of an interesting solution, let me propose to you,
T-Wave Dragonite. T-Wave cripples incoming switch ins like Moltres, Mola, Kyurem, Dragapult, Zama, Iron Valiant, Dozo, and Corv for its other teammates to take advantage of. For everything Dnite can’t T-Wave, it smacks them with QuakeSpinner coverage. This also serves as a midground to Tera Ghosters like Valiant. T-Wave is a big deal for Dragonite since it can now provide early game utility and play the part of speed control. The benefits of paralysis are incredible in this meta and no I don’t mean para spam teams like Skymin alluded to early, just para in general. This is made clearer with the number 1 mon that imo will pop off this OLT.
Number 1: Zapdos
Zapdos @ Heavy-Duty Boots
Ability: Static
Tera Type: Steel/Grass
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Hurricane
- Volt Switch
- Thunder Wave/Discharge/Weather Ball
- Roost
Zapdos is already respected by the playerbase. Receiving decent usage in high ladder/tournaments and an honest B+ ranking, but if I’m being honest, Zapdos feels like one of those mons that will break out into OU status again. Offense hates fighting Zapdos because it spreads para so easily by being itself. Zapdos is one of the best Zama checks rn while not being passive at all as nothing is running Tera Electric because they’re too busy with the fire chicken. If its not clicking para, its spamming Volt Switch like a mfer. Unless it runs into a Ting/Gliscor, it gets to click this annoying ass move for free because Tusk wants nothing to do with Zapdos and Lando can’t touch it without a rock move. If anything illustrates how good para is within SV OU, its Zapdos.
“But what about Raging Bolt??”
If Raging Bolt is the only thing on offense thats stopping Zapdos from simply clicking T-Wave, then that says everything about its matchup vs offense. Not to mention Zapdos can just Volt Switch out. With Gking it can serve as an effective lure for Gliscor who’s often the only thing stopping Zapdos from spamming Volt Switch.
https://replay.pokemonshowdown.com/gen9ou-2155704547
Zapdos gets two Static procs on Lando/Zama and Volt Switches into Garg, putting it in range of Specs Ghold Tbolt (underrated Ghold set btw).
There was also a Kyu/Zapdos/Cinder/Val team highlighted earlier this month that garnered tons of success but I couldn’t find it on the RMT forums.
Zapdos is very easy to splash, providing teams with a deterrent for phsyical attackers, a Ground immune, a pivot, and consistent Zama check. It gives mons like Gholdengo the freedom to run more aggressive sets like Choice Scarf or Choice Specs which shreds through every single mon with Tera Steel MiR besides Bliss and Tera Water Garg. The landscape of SV OU is perfect for Zapdos. With very few things wanting to switch into Zapdos and its prominent matchup against aggressive team styles, I expect Zapdos to start rising up high in response to the trends of SV OU in OLT.
Brace yourself for the Big Bird.
art credit