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In other gens:

Normal

Offensive Effectiveness

No effect against:
Weak against:

Defensive Effectiveness

Immune to:
Weak to:

Pokemon

Moves

 
Power
Accuracy
PP
30
Raises a random stat of the user or an ally by 2.
 
Power
Accuracy
PP
15
The target makes its move right after the user.
 
Power
Accuracy
PP
20
Uses a random move known by a team member.
 
Power
Accuracy
100%
PP
15
A target of the opposite gender gets infatuated.
 
Power
15
Accuracy
85%
PP
20
Hits 2-5 times in one turn.
 
Power
Accuracy
PP
40
User switches, passing stat changes and more.
 
Power
Accuracy
PP
10
User loses 50% max HP. Maximizes Attack.
 
Power
Accuracy
PP
15
User passes its held item to the target.
 
Power
Accuracy
PP
10
Waits 2 turns; deals double the damage taken.
 
Power
15
Accuracy
85%
PP
20
Traps and damages the target for 4-5 turns.
 
Power
Accuracy
PP
5
Prevents the target from switching out.
 
Power
85
Accuracy
100%
PP
15
30% chance to paralyze the target.
 
Power
140
Accuracy
100%
PP
10
No additional effect. Hits adjacent Pokemon.
 
Power
Accuracy
PP
20
Changes user's type by terrain (default Normal).
 
Power
Accuracy
100%
PP
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
 
Power
Accuracy
PP
40
No competitive use.
 
Power
70
Accuracy
100%
PP
20
Ignores the target's stat stage changes.
 
Power
18
Accuracy
85%
PP
15
Hits 2-5 times in one turn.
 
Power
Accuracy
PP
20
Lowers the target's Sp. Atk by 1.
 
Power
10
Accuracy
100%
PP
35
10% chance to lower the target's Speed by 1.
 
Power
Accuracy
PP
30
Changes user's type to match its first move.
 
Power
Accuracy
PP
30
Changes user's type to resist target's last move.
 
Power
Accuracy
PP
20
Uses the last move used in the battle.
 
Power
60
Accuracy
100%
PP
25
If the user has no item, it steals the target's.
 
Power
75
Accuracy
95%
PP
10
50% chance to lower the target's Defense by 1.
 
Power
Accuracy
100%
PP
5
More power the more HP the target has left.
 
Power
50
Accuracy
95%
PP
30
No additional effect.
 
Power
Accuracy
PP
40
Raises the user's Defense by 1.
 
Power
Accuracy
100%
PP
20
For 4 turns, disables the target's last move used.
 
Power
70
Accuracy
100%
PP
10
20% chance to confuse the target.
 
Power
35
Accuracy
90%
PP
10
Hits 2 times in one turn.
 
Power
15
Accuracy
85%
PP
10
Hits 2-5 times in one turn.
 
Power
Accuracy
PP
15
Raises the user's evasiveness by 1.
 
Power
120
Accuracy
100%
PP
15
Has 33% recoil.
 
Power
40
Accuracy
100%
PP
15
Power increases when used on consecutive turns.
 
Power
100
Accuracy
75%
PP
10
No additional effect.
 
Power
Accuracy
100%
PP
5
Target repeats its last move for its next 3 turns.
 
Power
Accuracy
100%
PP
5
Lowers the target's HP to the user's HP.
 
Power
Accuracy
PP
10
User survives attacks this turn with at least 1 HP.
 
Power
Accuracy
100%
PP
15
The target's Ability changes to match the user's.
 
Power
250
Accuracy
100%
PP
5
Hits adjacent Pokemon. The user faints.
 
Power
80
Accuracy
100%
PP
5
Nearly always goes first.
 
Power
70
Accuracy
100%
PP
20
Power doubles if user is burn/poison/paralyzed.
 
Power
40
Accuracy
100%
PP
10
Hits first. First turn out only. 100% flinch chance.
 
Power
40
Accuracy
100%
PP
40
Always leaves the target with at least 1 HP.
 
Power
30
Accuracy
100%
PP
10
Nullifies Detect, Protect, and Quick/Wide Guard.
 
Power
Accuracy
100%
PP
15
More power the less HP the user has left.
 
Power
Accuracy
100%
PP
20
Lowers the target's accuracy by 1.
 
Power
Accuracy
PP
30
Raises the user's critical hit ratio by 2.
 
Power
Accuracy
PP
20
The foes' moves target the user on the turn used.
 
Power
Accuracy
PP
40
Fighting, Normal hit Ghost. Evasiveness ignored.
 
Power
Accuracy
100%
PP
20
Max 102 power at minimum Happiness.
 
Power
15
Accuracy
85%
PP
20
Hits 2-5 times in one turn.
 
Power
18
Accuracy
80%
PP
15
Hits 2-5 times in one turn.
 
Power
150
Accuracy
90%
PP
5
User cannot move next turn.
 
Power
Accuracy
100%
PP
30
Paralyzes the target.
 
Power
Accuracy
100%
PP
40
Lowers the foe(s) Attack by 1.
 
Power
Accuracy
PP
20
Raises user's Attack and Sp. Atk by 1; 2 in Sun.
 
Power
Accuracy
30%
PP
5
OHKOs the target. Fails if user is a lower level.
 
Power
Accuracy
PP
30
No competitive use.
 
Power
Accuracy
PP
30
Raises the user's Defense by 1.
 
Power
120
Accuracy
100%
PP
15
Has 1/4 recoil.
 
Power
70
Accuracy
100%
PP
15
30% chance to make the target flinch.
 
Power
Accuracy
PP
5
Cures the user's party of all status conditions.
 
Power
Accuracy
PP
20
One adjacent ally's move power is 1.5x this turn.
 
Power
60
Accuracy
100%
PP
15
Varies in type based on the user's IVs.
 
Power
40
Accuracy
100%
PP
40
Always leaves the target with at least 1 HP.
 
Power
Accuracy
PP
40
No competitive use.
 
Power
65
Accuracy
100%
PP
25
No additional effect.
 
Power
Accuracy
30%
PP
5
OHKOs the target. Fails if user is a lower level.
 
Power
Accuracy
PP
40
Raises the user's Attack by 1.
 
Power
150
Accuracy
90%
PP
5
User cannot move next turn.
 
Power
80
Accuracy
90%
PP
15
10% chance to make the target flinch.
 
Power
90
Accuracy
100%
PP
10
No additional effect. Hits adjacent foes.
 
Power
100
Accuracy
100%
PP
10
Type varies based on the held Plate.
 
Power
140
Accuracy
100%
PP
5
Fails unless each known move has been used.
 
Power
Accuracy
100%
PP
30
Lowers the foe(s) Defense by 1.
 
Power
Accuracy
PP
5
User's next move will not miss the target.
 
Power
Accuracy
75%
PP
10
Causes the target to fall asleep.
 
Power
Accuracy
PP
30
For 5 turns, shields user's party from critical hits.
 
Power
Accuracy
PP
20
Copies a foe at 1.5x power. User must be faster.
 
Power
Accuracy
PP
5
Prevents the target from switching out.
 
Power
120
Accuracy
75%
PP
5
No additional effect.
 
Power
80
Accuracy
85%
PP
20
No additional effect.
 
Power
Accuracy
PP
10
Picks a random move.
 
Power
Accuracy
PP
10
Heals the user by 50% of its max HP.
 
Power
Accuracy
PP
10
The last move the target used replaces this one.
 
Power
Accuracy
PP
5
User's next move will not miss the target.
 
Power
Accuracy
PP
10
Raises the user's evasiveness by 2.
 
Power
Accuracy
PP
5
Heals the user by a weather-dependent amount.
 
Power
Accuracy
100%
PP
15
Power and type depends on the user's Berry.
 
Power
Accuracy
PP
20
Attack depends on terrain (default Tri Attack).
 
Power
Accuracy
100%
PP
30
Lowers the target's Attack and Sp. Atk by 1.
 
Power
Accuracy
PP
40
Fighting, Normal hit Ghost. Evasiveness ignored.
 
Power
Accuracy
PP
20
Shares HP of user and target equally.
 
Power
40
Accuracy
100%
PP
20
Scatters coins.
 
Power
Accuracy
PP
5
All active Pokemon will faint in 3 turns.
 
Power
Accuracy
PP
20
Lowers the target's Attack by 1.
 
Power
40
Accuracy
100%
PP
35
No additional effect.
 
Power
Accuracy
90%
PP
15
40, 80, 120 power, or heals target 1/4 max HP.
 
Power
Accuracy
PP
10
Prevents moves from affecting the user this turn.
 
Power
Accuracy
PP
10
Copies the target's current stat stages.
 
Power
40
Accuracy
100%
PP
30
Usually goes first.
 
Power
20
Accuracy
100%
PP
20
Raises the user's Attack by 1 if hit during use.
 
Power
20
Accuracy
100%
PP
40
Frees user from hazards, binding, Leech Seed.
 
Power
80
Accuracy
100%
PP
10
Charges, then hits foe(s) turn 2. High crit ratio.
 
Power
Accuracy
PP
10
Heals the user by 50% of its max HP.
 
Power
Accuracy
PP
10
Restores the item the user last used.
 
Power
Accuracy
PP
15
User becomes the same type as the target.
 
Power
Accuracy
PP
20
User cures its burn, poison, or paralysis.
 
Power
75
Accuracy
100%
PP
10
10% chance to sleep foe(s). Meloetta transforms.
 
Power
70
Accuracy
100%
PP
5
Power doubles if an ally fainted last turn.
 
Power
Accuracy
100%
PP
20
Max 102 power at maximum Happiness.
 
Power
Accuracy
PP
20
Forces the target to switch to a random ally.
 
Power
90
Accuracy
85%
PP
20
20% chance to confuse the target.
 
Power
60
Accuracy
100%
PP
15
Power doubles if others used Round this turn.
 
Power
Accuracy
PP
25
For 5 turns, protects user's party from status.
 
Power
Accuracy
100%
PP
10
Lowers the target's Speed by 2.
 
Power
40
Accuracy
100%
PP
35
No additional effect.
 
Power
Accuracy
85%
PP
40
Lowers the target's Defense by 2.
 
Power
70
Accuracy
100%
PP
20
Effect varies with terrain. (30% paralysis chance)
 
Power
200
Accuracy
100%
PP
5
Hits adjacent Pokemon. The user faints.
 
Power
Accuracy
PP
30
Raises the user's Attack by 1.
 
Power
Accuracy
PP
15
Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.
 
Power
Accuracy
100%
PP
15
The target's Ability becomes Simple.
 
Power
Accuracy
55%
PP
15
Causes the target to fall asleep.
 
Power
Accuracy
PP
1
Permanently copies the last move target used.
 
Power
130
Accuracy
100%
PP
10
Raises user's Defense by 1 on turn 1. Hits turn 2.
 
Power
Accuracy
PP
10
Heals the user by 50% of its max HP.
 
Power
80
Accuracy
75%
PP
20
No additional effect.
 
Power
70
Accuracy
100%
PP
20
High critical hit ratio.
 
Power
Accuracy
PP
10
User must be asleep. Uses another known move.
 
Power
70
Accuracy
100%
PP
10
Power doubles if target is paralyzed, and cures it.
 
Power
Accuracy
100%
PP
20
Lowers the target's accuracy by 1.
 
Power
50
Accuracy
100%
PP
15
User must be asleep. 30% chance to flinch target.
 
Power
Accuracy
PP
10
Heals the user by 50% of its max HP.
 
Power
Accuracy
90%
PP
20
Always does 20 HP of damage.
 
Power
20
Accuracy
100%
PP
15
Hits 2-5 times in one turn.
 
Power
Accuracy
100%
PP
10
More power with more uses of Stockpile.
 
Power
Accuracy
PP
40
No competitive use.
 
Power
Accuracy
PP
20
Raises user's Defense, Sp. Def by 1. Max 3 uses.
 
Power
65
Accuracy
100%
PP
20
30% chance to make the target flinch.
 
Power
80
Accuracy
100%
PP
15
No additional effect.
 
Power
50
Accuracy
PP
1
User loses 1/4 of its max HP.
 
Power
Accuracy
PP
10
User takes 1/4 its max HP to put in a substitute.
 
Power
Accuracy
90%
PP
10
Does damage equal to 1/2 target's current HP.
 
Power
Accuracy
55%
PP
20
Causes the target to become confused.
 
Power
Accuracy
90%
PP
15
Raises the target's Attack by 2 and confuses it.
 
Power
Accuracy
PP
10
Heals the user based on uses of Stockpile.
 
Power
Accuracy
100%
PP
20
Lowers the foe(s) evasiveness by 2.
 
Power
60
Accuracy
PP
20
This move does not check accuracy. Hits foes.
 
Power
Accuracy
PP
20
Raises the user's Attack by 2.
 
Power
50
Accuracy
100%
PP
35
No additional effect.
 
Power
25
Accuracy
85%
PP
10
Hits 2-5 times in one turn.
 
Power
Accuracy
100%
PP
30
Lowers the foe(s) Defense by 1.
 
Power
90
Accuracy
85%
PP
20
Has 1/4 recoil.
 
Power
120
Accuracy
100%
PP
5
Type varies based on the held Drive.
 
Power
Accuracy
100%
PP
20
Confuses adjacent Pokemon.
 
Power
120
Accuracy
100%
PP
10
Lasts 2-3 turns. Confuses the user afterwards.
 
Power
Accuracy
100%
PP
20
Lowers the target's Attack and Defense by 1.
 
Power
Accuracy
PP
10
Copies target's stats, moves, types, and Ability.
 
Power
80
Accuracy
100%
PP
10
20% chance to paralyze or burn or freeze target.
 
Power
Accuracy
PP
5
More power the fewer PP this move has left.
 
Power
90
Accuracy
100%
PP
10
Lasts 3 turns. Active Pokemon cannot fall asleep.
 
Power
55
Accuracy
100%
PP
30
No additional effect.
 
Power
50
Accuracy
100%
PP
10
Power doubles and type varies in each weather.
 
Power
Accuracy
PP
20
Forces the target to switch to a random ally.
 
Power
Accuracy
PP
10
Next turn, 50% of the user's max HP is restored.
 
Power
Accuracy
PP
30
Raises the user's Attack and Sp. Atk by 1.
 
Power
15
Accuracy
90%
PP
20
Traps and damages the target for 4-5 turns.
 
Power
Accuracy
100%
PP
5
More power the more HP the target has left.
 
Power
Accuracy
PP
10
Puts the target to sleep after 1 turn.
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