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Lotad

In-battle formes

HP:40
Attack:30
Defense:30
Sp. Atk:40
Sp. Def:50
Speed:30
Min (-ve nature, 0 IVs)7
Default9
Max Neutral12
Max Positive13
Max Neutral (+1)18
Max Positive (+1)19
Max Neutral (+2)24
Max Positive (+2)26
Little Cup
Life Orb (Modest)12
Life Orb (Timid)13

Evolutions

Strategies

  • en
Formats:
  • LC
Written by Enki

Overview

Lotad has a unique typing with a nice STAB combination; however, it has low stats. It depends on rain to work well, as Swift Swim gives Lotad a small niche on rain teams by doubling its Speed. It has a nice movepool which includes powerful STAB moves. However, Lotad is weak to common types in Flying and Bug.

Life Orb

Move 1
  • Surf
    Hits adjacent Pokemon. Double damage on Dive.
    TypeWater
    CategorySpecial
    Power90 BP
    Accuracy100%
Move 2
Move 3
  • Giga Drain
    User recovers 50% of the damage dealt.
    TypeGrass
    CategorySpecial
    Power75 BP
    Accuracy100%
  • Energy Ball
    10% chance to lower the target's Sp. Def by 1.
    TypeGrass
    CategorySpecial
    Power90 BP
    Accuracy100%
Move 4
  • Ice Beam
    10% chance to freeze the target.
    TypeIce
    CategorySpecial
    Power90 BP
    Accuracy100%

Moves

This is the only viable set that Lotad can run. Rain Dance doubles Lotad's Speed. Surf and Giga Drain are the main STAB moves. Energy Ball could be used over Giga Drain for its higher damage output, but Giga Drain's recovery is usually more useful than a chance to OHKO Chinchou after Stealth Rock. Ice Beam is for coverage, hitting Flying-types hard. Scald can be used over Surf for its utility, but Lotad's mediocre Special Attack usually makes it not worth it.

Set Details

A Modest nature allows Lotad to hit 24 Speed under rain, while a Timid nature lets it hit 26 Speed, which allows it to outspeed Timid Choice Scarf Chinchou, Jolly Choice Scarf Drilbur, and Jolly Choice Scarf Mienfoo. With a Modest nature, Lotad Speed ties with Jolly Choice Scarf Bunnelby, Jolly Choice Scarf Cranidos, Modest Choice Scarf Chinchou, Adamant Choice Scarf Drilbur, and Adamant Choice Scarf Mienfoo. It is also important to note that reducing Lotad's HP IVs to 19 allows it to take less damage from Life Orb recoil; the EVs maximize Lotad's both Special Attack and Speed, while slightly boosting its defenses.

Usage Tips

Switch Lotad in after a foe has been KOed or through a slow Volt Switch or U-turn. Set up rain and sweep while predicting correctly. Preserving Lotad until late-game until its main counters, such as Ferroseed, Mantyke, and Munchlax, are KOed is advisable.

Team Options

Lotad is rain-dependent, so it's nice to have other Rain Dance users that can support it. Entry hazards are also beneficial, allowing Lotad to secure some important KOs. Ferroseed can be a good teammate for this reason, while Chinchou can be useful to deal with Mantyke and provide rain support, and Scraggy is a powerful teammate that can deal with Munchlax, supporting Lotad's sweep.

Other Options

Although Lotad is able to utilize a SubSeed set, it is outclassed in that role by other Grass-types such as Cottonee.

Checks and Counters

Special Tanks and Walls: Pokemon with decent special bulk are obviously Lotad's main counters; for example, Croagunk can take any hit from Lotad thanks to its typing and ability.

Strong Priority Abusers: Fletchling can revenge kill Lotad with ease thanks to its access to Gale Wings Acrobatics.

Weather Inducers: Weather setters such as Vulpix and Snover can easily revenge kill Lotad by removing the rain that Lotad relies on.

Choice Scarf Users: Faster Choice Scarf users can easily KO Lotad due to its frailty.

Credits

Moves

 
Power
20
Accuracy
100%
PP
25
User recovers 50% of the damage dealt.
 
Power
30
Accuracy
100%
PP
15
30% chance to make the target flinch.
 
Power
Accuracy
100%
PP
15
A target of the opposite gender gets infatuated.
 
Power
110
Accuracy
70%
PP
5
10% chance to freeze foe(s). Can't miss in Hail.
 
Power
85
Accuracy
100%
PP
15
30% chance to paralyze the target.
 
Power
40
Accuracy
100%
PP
30
10% chance to lower the foe(s) Speed by 1.
 
Power
65
Accuracy
100%
PP
20
10% chance to lower the target's Speed by 1.
 
Power
25
Accuracy
100%
PP
30
Hits 2-5 times in one turn.
 
Power
Accuracy
100%
PP
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
 
Power
Accuracy
PP
20
Lowers the target's Sp. Atk by 1.
 
Power
Accuracy
100%
PP
20
If hit by physical attack, returns double damage.
 
Power
120
Accuracy
100%
PP
15
Has 33% recoil.
 
Power
Accuracy
PP
15
Raises the user's evasiveness by 1.
 
Power
40
Accuracy
100%
PP
15
Power increases when used on consecutive turns.
 
Power
Accuracy
PP
10
User survives attacks this turn with at least 1 HP.
 
Power
90
Accuracy
100%
PP
10
10% chance to lower the target's Sp. Def by 1.
 
Power
70
Accuracy
100%
PP
20
Power doubles if user is burn/poison/paralyzed.
 
Power
Accuracy
100%
PP
15
More power the less HP the user has left.
 
Power
Accuracy
100%
PP
20
Lowers the target's accuracy by 1.
 
Power
Accuracy
100%
PP
20
Max 102 power at minimum Happiness.
 
Power
75
Accuracy
100%
PP
10
User recovers 50% of the damage dealt.
 
Power
Accuracy
100%
PP
20
More power the heavier the target.
 
Power
Accuracy
100%
PP
40
Lowers the foe(s) Attack by 1.
 
Power
Accuracy
PP
10
For 5 turns, hail crashes down.
 
Power
70
Accuracy
100%
PP
15
30% chance to make the target flinch.
 
Power
60
Accuracy
100%
PP
15
Varies in type based on the user's IVs.
 
Power
90
Accuracy
100%
PP
10
10% chance to freeze the target.
 
Power
55
Accuracy
95%
PP
15
100% chance to lower the foe(s) Speed by 1.
 
Power
Accuracy
90%
PP
10
1/8 of target's HP is restored to user every turn.
 
Power
40
Accuracy
100%
PP
15
User recovers 50% of the damage dealt.
 
Power
Accuracy
PP
10
The last move the target used replaces this one.
 
Power
Accuracy
PP
30
For 5 turns, protects user's party from stat drops.
 
Power
Accuracy
100%
PP
15
Power and type depends on the user's Berry.
 
Power
Accuracy
PP
20
Attack depends on terrain (default Tri Attack).
 
Power
Accuracy
PP
10
Prevents moves from affecting the user this turn.
 
Power
Accuracy
PP
5
For 5 turns, heavy rain powers Water moves.
 
Power
55
Accuracy
95%
PP
25
High critical hit ratio. Hits adjacent foes.
 
Power
Accuracy
PP
10
User sleeps 2 turns and restores HP and status.
 
Power
Accuracy
100%
PP
20
Max 102 power at maximum Happiness.
 
Power
60
Accuracy
100%
PP
15
Power doubles if others used Round this turn.
 
Power
80
Accuracy
100%
PP
15
30% chance to burn the target. Thaws target.
 
Power
70
Accuracy
100%
PP
20
Effect varies with terrain. (30% paralysis chance)
 
Power
80
Accuracy
100%
PP
15
No additional effect.
 
Power
Accuracy
PP
10
User must be asleep. Uses another known move.
 
Power
50
Accuracy
100%
PP
15
User must be asleep. 30% chance to flinch target.
 
Power
120
Accuracy
100%
PP
10
Charges turn 1. Hits turn 2. No charge in sunlight.
 
Power
Accuracy
PP
10
User takes 1/4 its max HP to put in a substitute.
 
Power
Accuracy
PP
5
For 5 turns, intense sunlight powers Fire moves.
 
Power
90
Accuracy
100%
PP
15
Hits adjacent Pokemon. Double damage on Dive.
 
Power
Accuracy
90%
PP
15
Raises the target's Attack by 2 and confuses it.
 
Power
Accuracy
100%
PP
20
Lowers the foe(s) evasiveness by 2.
 
Power
Accuracy
PP
20
Raises the user's Attack by 2.
 
Power
Accuracy
PP
5
Heals the user by a weather-dependent amount.
 
Power
Accuracy
100%
PP
20
Confuses adjacent Pokemon.
 
Power
60
Accuracy
100%
PP
25
If the user has no item, it steals the target's.
 
Power
Accuracy
100%
PP
20
Lowers the target's Attack and Defense by 1.
 
Power
Accuracy
90%
PP
10
Badly poisons the target. Poison types can't miss.
 
Power
90
Accuracy
100%
PP
10
Lasts 3 turns. Active Pokemon cannot fall asleep.
 
Power
40
Accuracy
100%
PP
25
No additional effect.
 
Power
60
Accuracy
100%
PP
20
20% chance to confuse the target.
 
Power
35
Accuracy
85%
PP
15
Traps and damages the target for 4-5 turns.
 
Power
80
Accuracy
90%
PP
15
20% chance to make the target flinch.
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