High Jump Kick
Type | Fighting |
---|---|
Category | Physical |
Power | 130 BP |
Accuracy | 90% |
Priority | 0 |
PP | 10 |
If this attack is not successful, the user loses half of its maximum HP, rounded down, as crash damage. Pokemon with the Magic Guard Ability are unaffected by crash damage.
Targets: Any adjacent.
Move flags:
- Makes contact.
- Prevented from being executed or selected during Gravity's effect.
- Can be selected by Metronome.
- Can be copied by Mirror Move.
- Blocked by protection moves.
(Inadequate description? Let us know in this thread.)
Pokemon
HP
80Atk
120Def
70SpA
110SpD
70Spe
80HP
80Atk
160Def
80SpA
130SpD
80Spe
100HP
78Atk
92Def
75SpA
74SpD
63Spe
118HP
50Atk
105Def
79SpA
35SpD
110Spe
76HP
50Atk
120Def
53SpA
35SpD
110Spe
87HP
50Atk
95Def
95SpA
35SpD
110Spe
70HP
65Atk
76Def
84SpA
54SpD
96Spe
105HP
65Atk
136Def
94SpA
54SpD
96Spe
135HP
70Atk
110Def
70SpA
115SpD
70Spe
90HP
70Atk
145Def
88SpA
140SpD
70Spe
112HP
60Atk
60Def
75SpA
60SpD
75Spe
80HP
60Atk
100Def
85SpA
80SpD
85Spe
100HP
30Atk
40Def
55SpA
40SpD
55Spe
60HP
45Atk
85Def
50SpA
55SpD
50Spe
65HP
65Atk
125Def
60SpA
95SpD
60Spe
105HP
40Atk
70Def
40SpA
35SpD
40Spe
60HP
65Atk
90Def
115SpA
45SpD
115Spe
58HP
50Atk
75Def
70SpA
35SpD
70Spe
48