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In other gens:
  • SV

Terapagos

In-battle formes

Base

HP:90
Attack:65
Defense:85
Sp. Atk:65
Sp. Def:85
Speed:60
Min (-ve nature, 0 IVs)112
Default156
Max Neutral219
Max Positive240
Max Neutral (+1)328
Max Positive (+1)360
Max Neutral (+2)438
Max Positive (+2)480
National Dex Monotype
Calm Mind (Modest)219
Calm Mind (Timid)240
Offensive Entry Hazard Remover219

Terastal

HP:95
Attack:95
Defense:110
Sp. Atk:105
Sp. Def:110
Speed:85
Min (-ve nature, 0 IVs)157
Default206
Max Neutral269
Max Positive295
Max Neutral (+1)403
Max Positive (+1)442
Max Neutral (+2)538
Max Positive (+2)590
National Dex Monotype
Calm Mind (Modest)269
Calm Mind (Timid)295
Offensive Entry Hazard Remover269

Stellar

HP:160
Attack:105
Defense:110
Sp. Atk:130
Sp. Def:110
Speed:85
Min (-ve nature, 0 IVs)157
Default206
Max Neutral269
Max Positive295
Max Neutral (+1)403
Max Positive (+1)442
Max Neutral (+2)538
Max Positive (+2)590
National Dex Monotype
Calm Mind (Modest)269
Calm Mind (Timid)295
Offensive Entry Hazard Remover269

Strategies

  • en

Calm Mind

Move 1
Move 2
  • Tera Starstorm
    Terapagos-Stellar: Stellar type, hits both foes.
    TypeNormal
    CategorySpecial
    Power120 BP
    Accuracy100%
Move 3
  • Rapid Spin
    Free user from hazards/bind/Leech Seed; +1 Spe.
    TypeNormal
    CategoryPhysical
    Power50 BP
    Accuracy100%
Move 4
  • Flamethrower
    10% chance to burn the target.
    TypeFire
    CategorySpecial
    Power90 BP
    Accuracy100%
  • Earth Power
    10% chance to lower the target's Sp. Def by 1.
    TypeGround
    CategorySpecial
    Power90 BP
    Accuracy100%

This is the sample set before we work on new analyses. This will be updated as the metagame continues to develop. Stay tuned!

Offensive Entry Hazard Remover

Move 1
  • Rapid Spin
    Free user from hazards/bind/Leech Seed; +1 Spe.
    TypeNormal
    CategoryPhysical
    Power50 BP
    Accuracy100%
Move 2
  • Tera Starstorm
    Terapagos-Stellar: Stellar type, hits both foes.
    TypeNormal
    CategorySpecial
    Power120 BP
    Accuracy100%
Move 3
  • Flamethrower
    10% chance to burn the target.
    TypeFire
    CategorySpecial
    Power90 BP
    Accuracy100%
Move 4
  • Ice Beam
    10% chance to freeze the target.
    TypeIce
    CategorySpecial
    Power90 BP
    Accuracy100%

This is a sample set before we work on new analyses. This will be updated as the metagame continues to develop. Stay tuned!

Credits

Moves

 
Power
60
Accuracy
100%
PP
5
10% chance to raise all stats by 1 (not acc/eva).
 
Power
80
Accuracy
PP
20
This move does not check accuracy.
 
Power
80
Accuracy
100%
PP
10
Uses user's Def stat as Atk in damage calculation.
 
Power
85
Accuracy
100%
PP
15
30% chance to paralyze the target.
 
Power
90
Accuracy
100%
PP
10
10% chance to lower the target's Sp. Def by 1.
 
Power
Accuracy
PP
20
Raises the user's Sp. Atk and Sp. Def by 1.
 
Power
80
Accuracy
100%
PP
15
20% chance to lower the target's Defense by 1.
 
Power
80
Accuracy
100%
PP
15
20% chance to make the target flinch.
 
Power
80
Accuracy
100%
PP
10
No additional effect. Hits adjacent foes.
 
Power
120
Accuracy
100%
PP
15
Has 33% recoil.
 
Power
85
Accuracy
100%
PP
10
No additional effect.
 
Power
90
Accuracy
100%
PP
10
10% chance to lower the target's Sp. Def by 1.
 
Power
100
Accuracy
100%
PP
10
Hits adjacent Pokemon. Double damage on Dig.
 
Power
Accuracy
PP
10
User survives attacks this turn with at least 1 HP.
 
Power
90
Accuracy
100%
PP
10
10% chance to lower the target's Sp. Def by 1.
 
Power
70
Accuracy
100%
PP
20
Power doubles if user is burn/poison/paralyzed.
 
Power
90
Accuracy
100%
PP
15
10% chance to burn the target.
 
Power
120
Accuracy
100%
PP
15
Has 33% recoil. 10% chance to burn. Thaws user.
 
Power
80
Accuracy
100%
PP
10
10% chance to lower the target's Sp. Def by 1.
 
Power
150
Accuracy
90%
PP
5
User cannot move next turn.
 
Power
Accuracy
PP
5
5 turns: no Ground immunities, 1.67x accuracy.
 
Power
Accuracy
100%
PP
5
More power the slower the user than the target.
 
Power
70
Accuracy
100%
PP
15
30% chance to make the target flinch.
 
Power
Accuracy
100%
PP
10
More power the heavier the user than the target.
 
Power
Accuracy
100%
PP
10
More power the heavier the user than the target.
 
Power
150
Accuracy
90%
PP
5
User cannot move next turn.
 
Power
90
Accuracy
100%
PP
10
10% chance to freeze the target.
 
Power
80
Accuracy
100%
PP
15
Ends the effects of terrain.
 
Power
80
Accuracy
100%
PP
15
30% chance to make the target flinch.
 
Power
120
Accuracy
90%
PP
10
Raises user's Sp. Atk by 1 on turn 1. Hits turn 2.
 
Power
80
Accuracy
100%
PP
20
No additional effect.
 
Power
Accuracy
PP
10
Prevents moves from affecting the user this turn.
 
Power
Accuracy
PP
5
For 5 turns, heavy rain powers Water moves.
 
Power
50
Accuracy
100%
PP
40
Free user from hazards/bind/Leech Seed; +1 Spe.
 
Power
Accuracy
PP
5
User sleeps 2 turns and restores HP and status.
 
Power
Accuracy
PP
20
Forces the target to switch to a random ally.
 
Power
Accuracy
PP
20
Raises the user's Speed by 2.
 
Power
75
Accuracy
90%
PP
10
30% chance to make the foe(s) flinch.
 
Power
70
Accuracy
100%
PP
10
30% chance to burn the target. Thaws target.
 
Power
Accuracy
PP
10
User must be asleep. Uses another known move.
 
Power
120
Accuracy
100%
PP
10
Charges turn 1. Hits turn 2. No charge in sunlight.
 
Power
Accuracy
PP
20
Hurts foes on switch-in. Factors Rock weakness.
 
Power
100
Accuracy
80%
PP
5
High critical hit ratio.
 
Power
20
Accuracy
100%
PP
10
+ 20 power for each of the user's stat boosts.
 
Power
Accuracy
PP
10
User takes 1/4 its max HP to put in a substitute.
 
Power
Accuracy
PP
5
For 5 turns, intense sunlight powers Fire moves.
 
Power
100
Accuracy
95%
PP
15
User is hurt by 50% of its max HP if it misses.
 
Power
90
Accuracy
100%
PP
15
Hits adjacent Pokemon. Double damage on Dive.
 
Power
90
Accuracy
85%
PP
20
Has 1/4 recoil.
 
Power
120
Accuracy
100%
PP
5
Terapagos-Stellar: Stellar type, hits both foes.
 
Power
110
Accuracy
70%
PP
10
30% chance to paralyze. Can't miss in rain.
 
Power
90
Accuracy
100%
PP
15
10% chance to paralyze the target.
 
Power
Accuracy
90%
PP
10
Badly poisons the target. Poison types can't miss.
 
Power
80
Accuracy
100%
PP
10
20% chance to paralyze or burn or freeze target.
 
Power
60
Accuracy
100%
PP
20
20% chance to confuse the target.
 
Power
50
Accuracy
100%
PP
10
Power doubles and type varies in each weather.
 
Power
90
Accuracy
100%
PP
15
Has 1/4 recoil.
 
Power
Accuracy
PP
40
Raises the user's Defense by 1.
 
Power
80
Accuracy
90%
PP
15
20% chance to make the target flinch.
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