User recovers 50% of the damage dealt.
Power doubles if the user has no held item.
Raises the user's Speed by 2.
100% confuse target that had a stat rise this turn.
Raises an ally's Sp. Def by 1.
User switches, passing stat changes and more.
User steals and eats the target's Berry.
10% chance to lower the target's Sp. Def by 1.
Raises the user's Sp. Atk and Sp. Def by 1.
Lowers the target's Attack by 2.
If the user has no item, it steals the target's.
No additional effect. Hits adjacent foes.
User recovers 75% of the damage dealt.
Hits 2 times in one turn.
User survives attacks this turn with at least 1 HP.
10% chance to lower the target's Sp. Def by 1.
Power doubles if user is burn/poison/paralyzed.
Lowers the target's Sp. Def by 2.
User cannot move next turn.
More power the heavier the target.
One adjacent ally's move power is 1.5x this turn.
User cannot move next turn.
No foe can use any move known by the user.
User recovers 50% of the damage dealt.
For 5 turns, special damage to allies is halved.
100% chance to lower the target's Attack by 1.
This move does not check accuracy.
30% chance to lower the target's Sp. Atk by 1.
10% chance to lower the target's Attack by 1.
If the target is an ally, heals 50% of its max HP.
100% chance to lower the target's Speed by 1.
Prevents moves from affecting the user this turn.
10% chance to lower the target's Sp. Def by 1.
For 2 turns, the target is prevented from healing.
Copies the target's current stat stages.
Raises the user's Sp. Atk, Sp. Def, Speed by 1.
For 5 turns, physical damage to allies is halved.
User sleeps 2 turns and restores HP and status.
The user and the target trade Abilities.
100% chance to lower target's Sp. Atk by 1.
User must be asleep. Uses another known move.
Charges turn 1. Hits turn 2. No charge in sunlight.
Lowers Speed of grounded foes by 1 on switch-in.
+ 20 power for each of the user's stat boosts.
100% chance to lower the foe(s) Sp. Atk by 1.
User takes 1/4 its max HP to put in a substitute.
For 5 turns, intense sunlight powers Fire moves.
Lowers the foe(s) evasiveness by 2.
This move does not check accuracy. Hits foes.
User switches its held item with the target's.
For 4 turns, allies' Speed is doubled.
If Terastallized: Phys. if Atk > SpA, type = Tera.
If the user has no item, it steals the target's.
100% chance to raise the user's Speed by 1.
User switches its held item with the target's.
User switches out after damaging the target.