This move does not check accuracy.
30% chance to paralyze the target.
Destroys screens, unless the target is immune.
100% chance lower adjacent Pkmn Speed by 1.
50% chance to lower the target's Defense by 1.
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Digs underground turn 1, strikes turn 2.
10% chance to lower the target's Sp. Def by 1.
Hits adjacent Pokemon. Double damage on Dig.
User survives attacks this turn with at least 1 HP.
Power doubles if user is burn/poison/paralyzed.
OHKOs the target. Fails if user is a lower level.
Flings the user's item at the target. Power varies.
10% chance to lower the target's Sp. Def by 1.
Hits 2-5 times in one turn.
User cannot move next turn.
One adjacent ally's move power is 1.5x this turn.
Raises the user's Attack and accuracy by 1.
OHKOs the target. Fails if user is a lower level.
User cannot move next turn.
Raises the user's Defense by 2.
30% chance to make the target flinch.
10% chance to raise the user's Attack by 1.
Lowers the target's Sp. Def by 2.
100% chance to lower the target's Speed by 1.
100% chance to lower the target's accuracy by 1.
30% chance to poison the target.
Prevents moves from affecting the user this turn.
Free user from hazards/bind/Leech Seed; +1 Spe.
User sleeps 2 turns and restores HP and status.
Hits 2-5 times in one turn.
30% chance to make the foe(s) flinch.
100% chance to lower the target's Speed by 1.
For 5 turns, a sandstorm rages. Rock: 1.5x SpD.
Traps and damages the target for 4-5 turns.
Lowers the target's Speed by 2.
30% chance to burn the target. Thaws target.
User must be asleep. Uses another known move.
This move does not check accuracy.
Hurts foes on switch-in. Factors Rock weakness.
Power doubles if the user's last move failed.
User takes 1/4 its max HP to put in a substitute.
For 5 turns, intense sunlight powers Fire moves.
Raises the user's Attack by 2.
If Terastallized: Phys. if Atk > SpA, type = Tera.
For 2 turns, the target cannot use sound moves.