In-battle formes
Base
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HP: | 70 | |||||||||||||||||||||||||
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Attack: | 130 | |||||||||||||||||||||||||
Defense: | 100 | |||||||||||||||||||||||||
Sp. Atk: | 55 | |||||||||||||||||||||||||
Sp. Def: | 80 | |||||||||||||||||||||||||
Speed: | 65 |
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Overview
Scizor's potent defensive typing, amazing utility in Knock Off and U-turn, reliable recovery in Roost, and useful ability in Technician for Bullet Punch make it one of UU's scariest cleaners and best pivots. Scizor's dominance stems from its set versatility and ability to fit on nearly every playstyle, ranging from hyper offense to balance. Scizor's 3 Attacks + Roost set provides near-unmatched utility as a pivot that can nearly always make progress by crippling switch-ins like Salamence and Celesteela with Knock Off and enabling threats like Azelf with U-turn, all while having Roost to check threats like Tangrowth and Zarude throughout a game. Meanwhile, Scizor's bulky Swords Dance set is notorious for being a strong late-game cleaner that can take advantage of common Pokemon like Zarude, Chansey, and Hippowdon to boost its Attack while also being a great revenge killer against Zygarde-10% and Nihilego, as well as having the longevity to outlast checks like Celesteela and sweep when the time is right. Scizor's offensive Swords Dance set focuses on going all out and steamrolling past defensive Pokemon like Tangrowth and Chansey while easily sweeping past Hydreigon and Mamoswine with its boosted attacks. All of these factors make Scizor quite tough to handle in the builder, possibly exploiting Skarmory and Cobalion with U-turn as well as potentially outlasting hard checks like Salamence, opening up its team. However, Scizor is not without its flaws. Its poor Speed and average Special Defense leave it susceptible to strong special attackers like Keldeo and Thundurus-T. Cleaning with Bullet Punch isn't always easy due to the prevalence of faster Steel-resistant Pokemon like Cobalion, Rotom-W, and the aforementioned Keldeo and Thundurus-T. This relegates Scizor to item displacement and pivoting for the early- to mid-game, as it is unable to immediately make progress on its own. Scizor also has a horrific weakness to Fire-type attacks, leaving it limited by common coverage moves from threats such as Galarian Slowbro, Celesteela, Azelf, and Salamence. Common defensive Pokemon like Skarmory and Amoonguss can be used to scout nearly all of Scizor's attacks, making it easier to distinguish what set it is running. Scizor struggles to fit all the moves it would like, wanting Swords Dance to sweep late-game, Knock Off to cripple switch-ins like Salamence, and U-turn to pivot away from unfavorable matchups.
3 Attacks + Roost
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U-turn allows Scizor to consistently grab momentum, forcing out Tangrowth and Slowking while punishing switch-ins like Skarmory and Cobalion by pivoting out to a teammate like Rotom-W. Knock Off cripples switch-ins like Celesteela, Moltres, and Salamence. It also allows Scizor to threaten Chansey and removes Rocky Helmet from Cobalion and Skarmory that would wear Scizor down, though it has to worry about giving free Justified boosts to Cobalion. Dual Wingbeat is an option over U-turn that lets Scizor lure in and nail Amoonguss and Keldeo. Roost gives Scizor the longevity to handle Zarude, Hippowdon, and Nihilego. Heavy-Duty Boots is the preferred option for Scizor to pivot with ease and not worry about residual damage from Stealth Rock and Spikes. Rocky Helmet is an alternative that punishes pivots like Zarude and Crobat as well as Choice-locked threats like Diggersby and Zygarde-10% locked into Body Slam and Outrage or other contact moves. The given EV spread lets Scizor avoid the 2HKO from Zarude's Darkest Lariat and standard Nihilego's Power Gem. It also guarantees Scizor will be able to take a Meteor Beam from Nihilego.
This Scizor set best operates on VoltTurn and bulky offense teams that provide additional pivots to synergize with Scizor and create momentum cores. Powerful wallbreakers like Conkeldurr, Keldeo, and Zygarde-10% enjoy Scizor's pivot support and remove threats like Cobalion, Moltres, and Rotom-H. Electric-types like Thundurus-T and Rotom-W form potent VoltTurn cores with Scizor, luring in Grass-types like Tangrowth and Zarude as well Chansey for Scizor to take advantage of, all while checking Flying-types like Skarmory, Mandibuzz, and Moltres in return. Other pivots like Azelf and Zarude make for solid teammates; the former threatens Steel-types like Skarmory and Cobalion, while the latter can help overwhelm Amoonguss and counter Rotom-W and enjoys Rocky Helmet being removed from Skarmory. Hippowdon, Nihilego, and Nidoqueen provide Stealth Rock support for Scizor to wear down Amoonguss and Rotom-W easier. Scizor's ability to remove Heavy-Duty Boots from checks like Salamence and the Stealth Rock setters' ability to keep Stealth Rock up against nearly every form of entry hazard removal dramatically increases Scizor's potency. Hippowdon and Nihilego also handle threats to Scizor like Thundurus-T and Salamence. Defensive walls like Amoonguss and Slowking can take on threats to Scizor like Keldeo and Salamence while also being helpful for keeping Scizor from getting overwhelmed by Zarude and Nihilego. The latter can also provide a slow pivot with Teleport to get Scizor in safely against Pokemon like Tangrowth.
Bulky Swords Dance
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Swords Dance + Bullet Punch turns Scizor into a potent revenge killer and late-game sweeper capable of taking out fast threats like Nihilego, Zygarde-10%, and Azelf with a strong priority attack. Knock Off is essential in crippling the likes of Celesteela, Moltres, and Salamence, causing them to lose out on passive recovery or take damage from Stealth Rock, allowing Scizor to possibly overcome them in the long run. U-turn can be used over Knock Off for powerful pivoting while still retaining sweeping abilities, being able to pressure Amoonguss a lot more easily as well as bring in teammates like Azelf to handle counters like Skarmory and Cobalion. However, Scizor must be paired with another Knock Off user such as Tangrowth or Diggersby to cover for Scizor dropping it. Moreover, Swords Dance + U-turn is walled by dangerous threats like Celesteela and Salamence, which no longer fear Knock Off crippling them and can handle Scizor more easily. Roost maintains Scizor's longevity, letting it check Nihilego, Zarude, Tangrowth, and Mamoswine throughout a game while preparing itself to sweep. It also has benefits in PP stalling Amoonguss out of Foul Play. Heavy-Duty Boots keeps Scizor from getting worn down by entry hazards and being forced to use Roost. Meanwhile, Rocky Helmet is an option to chip threats like Zarude, Cobalion, and Diggersby, while Safety Goggles lets Scizor act as a switch-in to Amoonguss by denying it Spore or Stun Spore and beating it one-on-one, though this has few other applications. Heavy investment in HP and Defense allows Scizor to set up against and take on physical attackers like Zarude, Excadrill, and Zygarde-10%. It also decreases the damage taken from Amoonguss’s Foul Play and allows Scizor to take advantage of Cobalion lacking Swords Dance.
Bulky Swords Dance Scizor best fits on bulky offense, VoltTurn, and balance teams that appreciate a late-game sweeper that provides integral defensive utility against threats like Tangrowth and Mamoswine. Stealth Rock setters like Nihilego and Hippowdon are valuable teammates; not only do they provide entry hazards to wear down the likes of Amoonguss and Celesteela, they also beat checks to Scizor like Moltres, Rotom-H, and Salamence. Special attackers like Hydreigon and Keldeo appreciate Scizor countering Chansey and can shatter Pokemon like Mandibuzz and Skarmory that stand in Scizor's way. Rotom-W and Thundurus-T are solid teammates that can pressure Flying-types like Celesteela, Mandibuzz, and Skarmory. Fast pivots like Azelf, Crobat, and Raikou take on revenge killers that threaten Scizor like Keldeo and Cobalion, especially appreciating U-turn bringing them in. These Pokemon provide useful revenge killing utility to Scizor's team in general because of how weak Bullet Punch is without setting up.
Offensive Swords Dance
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Bullet Punch covers Scizor's usual targets like Nihilego, Togekiss, and Mamoswine. After a Swords Dance, it can easily pick off faster threats like Hydreigon and Zygarde-10% as well as bulkier foes like Hatterene and offensive Salamence after the latter has taken slight chip. The rest of the moves can be tailored to the needs of Scizor's team. Knock Off nails the likes of Slowking and Thundurus-T while being a good midground against Hippowdon and opposing Scizor. It also punishes Moltres and Rotom-H attempting to switch into Scizor. Alternatively, Technician-boosted Quick Attack lets Scizor pick off faster Pokemon resistant to Bullet Punch like Thundurus-T, Keldeo, and Rotom-W, though they do have to be fairly worn down. Dual Wingbeat does heavy damage against Grass-types like Amoonguss, Tangrowth, and Zarude, OHKOing them after a boost. It also covers Hippowdon well. However, Superpower lets Scizor break past Steel-types like Celesteela, Cobalion, and Skarmory, while Bug Bite retains super effective damage on Tangrowth and Zarude while also hitting Slowking and Umbreon hard, though it leaves Scizor walled by Cobalion as a result. Life Orb allows Scizor to maximize its wallbreaking potential, since it has limited longevity anyway.
This set best fits on hyper offense teams that appreciate Scizor's potent late-game cleaning potential and ability to revenge kill faster threats like Azelf even when low on HP. It also has the ability and the prowess to prevent fast threats such as Lycanroc-D, Zygarde-10%, and Choice Scarf Hydreigon from running over hyper offense teams. Entry hazard support from Excadrill, Froslass, and Scolipede is key in softening up Celesteela and Primarina for Scizor to get past. Excadrill can also remove entry hazards with Rapid Spin, while Scolipede can heavily chip threats like Cobalion with Endeavor. Gyarados makes a great partner for Scizor, taking advantage of Scizor luring in Keldeo and Moltres for free setup. Similarly, Meteor Beam Nihilego can wipe out annoyances to Scizor like Skarmory, Mandibuzz, and Rotom-H. Necrozma is able to use common Scizor counterplay such as Cobalion, Skarmory, and even Rotom-H as setup bait. Early-game wallbreakers and sweepers like Thundurus-T and Autotomize Celesteela can overwhelm Mandibuzz, Salamence, and Hippowdon for Scizor. Azelf, in particular, revenge kills many threats to Scizor like Cobalion and Keldeo.
Other Options
Scizor can use a Choice Band set for great power right from the get-go, wearing down threats like Amoonguss and Keldeo with powerful a U-turn and revenge killing Azelf easier with a strong Bullet Punch, but it requires extensive support to keep it from getting worn down by entry hazards and Rocky Helmet chip from Skarmory, Hippowdon, and Cobalion. Superpower on the bulky Swords Dance set allows Scizor to heavily damage a common counter in Cobalion, but Scizor prefers the utility Knock Off or U-turn provides. Defog is an option for bulky Scizor sets on stall teams as a secondary entry hazard remover due to it outlasting entry hazard setters like Swampert and providing valuable defensive utility with its Steel typing, but this set is very passive, and stall generally prefers Defoggers like Salamence and Articuno instead.
Checks and Counters
Steel-types: Skarmory and Cobalion are great switch-ins to Scizor, as they resist Bullet Punch and U-turn and can wear it down with Rocky Helmet. Both Iron Defense Skarmory and Swords Dance Cobalion can overcome bulky variants of Scizor by boosting alongside it. Celesteela hates Knock Off but OHKOes Scizor with Flamethrower.
Fire-types and Fire-type Coverage: Moltres and Rotom-H outspeed and OHKO Scizor, but they have to watch out for Knock Off removing their Heavy-Duty Boots. Fire-type coverage on the likes of Salamence, Azelf, Hydreigon, Nidoqueen, and Colbur Berry Galarian Slowbro wipes out Scizor.
Electric-types: Thundurus-T, Rotom-H, and Raikou all resist Bullet Punch and can hit Scizor hard in return. Rotom-W can cripple Scizor with Will-O-Wisp but loses to bulky Swords Dance variants.
Water-types: Offensive Water-types like Keldeo and Starmie resist Bullet Punch and can revenge kill Scizor by hitting it hard with their STAB attacks, though the latter needs Scizor to be decently chipped at risk of getting hit hard by Knock Off. Gyarados also resists Bullet Punch and can boost with Dragon Dance as it forces Scizor out. Scizor is also at risk from getting burned by Scald from foes it attempts to take on like Swampert and RestTalk Primarina due to its inability to immediately defeat them.