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Final Gambit

TypeFighting
CategorySpecial
Power—
Accuracy100%
Priority0
PP5

Deals damage to the target equal to the user's current HP. If this move is successful, the user faints. Max Move power: 100

Targets: Any adjacent.

Move flags:
  • Can be selected by Metronome.
  • Cannot become a multi-hit move with the Parental Bond Ability.
  • Blocked by protection moves.

(Inadequate description? Let us know in this thread.)

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