This move does not check accuracy.
High critical hit ratio. Hits adjacent foes.
30% chance to make the target flinch.
A target of the opposite gender gets infatuated.
User passes its held item to the target.
Lowers the target's Sp. Atk by 1.
-1 evasion; clears user and target side's hazards.
Prevents moves from affecting the user this turn.
Raises the user's evasiveness by 1.
Power increases when used on consecutive turns.
Power doubles if user is burn/poison/paralyzed.
Lowers the target's Attack by 2.
Flies up on first turn, then strikes the next turn.
Max 102 power at minimum Happiness.
User cannot move next turn.
Lowers the foe(s) Attack by 1.
Power doubles during Bounce, Fly, and Sky Drop.
10% chance to burn the foe(s).
Varies in type based on the user's IVs.
User cannot move next turn.
Causes the target to fall asleep.
Lowers the foe(s) Defense by 1.
For 5 turns, shields user's party from critical hits.
Heals the user by a weather-dependent amount.
User steals and eats the target's Berry.
Prevents moves from affecting the user this turn.
Copies the target's current stat stages.
For 5 turns, heavy rain powers Water moves.
Charges, then hits foe(s) turn 2. High crit ratio.
User sleeps 2 turns and restores HP and status.
Max 102 power at maximum Happiness.
Heals 50% HP. Flying-type removed 'til turn ends.
Power doubles if others used Round this turn.
Effect varies with terrain. (30% paralysis chance)
Charges, then hits turn 2. 30% flinch. High crit.
User must be asleep. Uses another known move.
User must be asleep. 30% chance to flinch target.
10% chance to raise the user's Defense by 1.
User takes 1/4 its max HP to put in a substitute.
For 5 turns, intense sunlight powers Fire moves.
Raises the target's Attack by 2 and confuses it.
For 4 turns, allies' Speed is doubled.
Target can't use status moves its next 3 turns.
Badly poisons the target. Poison types can't miss.
Lasts 3 turns. Active Pokemon cannot fall asleep.
User switches out after damaging the target.
Next turn, 50% of the user's max HP is restored.
Raises the user's Attack and Sp. Atk by 1.