Thousand Waves
Type | Ground |
---|---|
Category | Physical |
Power | 90 BP |
Accuracy | 100% |
Priority | 0 |
PP | 10 |
Prevents the target from switching out. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Parting Shot, U-turn, or Volt Switch. If the target leaves the field using Baton Pass, the replacement will remain trapped. The effect ends if the user leaves the field. Z-Move power: 175
Targets: All adjacent foes.
Move flags:
- Can be copied by Mirror Move.
- Prevented from being executed or selected in a Sky Battle.
- Blocked by protection moves.
(Inadequate description? Let us know in this thread.)
Pokemon
HP
108Atk
100Def
121SpA
81SpD
95Spe
95HP
216Atk
100Def
121SpA
91SpD
95Spe
85