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Wynaut

In-battle formes

HP:95
Attack:23
Defense:48
Sp. Atk:23
Sp. Def:48
Speed:23
Min (-ve nature, 0 IVs)45
Default82
Max Neutral145
Max Positive159
Max Neutral (+1)217
Max Positive (+1)238
Max Neutral (+2)290
Max Positive (+2)318
Uber
Why Not Use Wynaut? (Trapper)82

Evolutions

Strategies

  • en
Formats:
  • Uber
Written by BT89

Overview

Access to Shadow Tag and a couple of supportive options make Wynaut seem somewhat usable in double Shadow Tag teams to double down on threats with Wobbuffet. Wynaut’s lower bulk allows it to punish weak hits harder than Wobbuffet, making it able to take down Latias and Latios. It is able to use Encore to lock a foe into an attack to ensure that it does not become setup fodder. However, Wynaut has a wide array of issues that come with using it on a team. Mainly, Wynaut is directly inferior to Wobbuffet, which can better fulfill the role of a trapper, due to its much better bulk allowing it to retaliate against stronger hits. Wynaut’s horrid bulk causes it to faint against many threats such as Groudon, Kyogre, Deoxys-A, Ho-Oh, and Rayquaza. In addition to this, double trapper teams as a whole are niche. Because of this, along with its extremely passive nature, it is quite reliant on reads to make any notable impact within a match. Wynaut also faces the issue of not being able to hold Leftovers to soften up any blows that it takes. Overall, Wynaut is a terrible Pokemon, and should never be considered for use on a serious team.

Why Not Use Wynaut? (Trapper)

Move 1
  • Encore
    The target repeats its last move for 3-6 turns.
    TypeNormal
    Accuracy100%
Move 2
  • Counter
    If hit by physical attack, returns double damage.
    TypeFighting
    CategoryPhysical
    Accuracy100%
    Priority-5
Move 3
  • Mirror Coat
    If hit by special attack, returns double damage.
    TypePsychic
    CategorySpecial
    Accuracy100%
    Priority-5
Move 4

Set Description

This set attempts to switch in and revenge kill an opposing threat by means of trapping them in. This EV spread lets Wynaut take hits from notable threats such as Latias, Jirachi, Gengar, and most Mewtwo variants to revenge kill them. Encore allows Wynaut to thwart many sweepers by locking them into an attacking move, allowing for Wynaut to take them down with either Counter or Mirror Coat. Since Wynaut has poor bulk, Destiny Bond is decently capable of bringing something down with it. Safeguard is a somewhat niche option but can be a beneficial one since it prevents the status that cripples Wynaut so heavily. However, it makes Wynaut less capable of taking on stronger hits due to the lack of Destiny Bond to support it.

Credits

Moves

 
Power
Accuracy
100%
PP
20
Lowers the target's Attack by 2.
 
Power
Accuracy
100%
PP
20
If hit by physical attack, returns double damage.
 
Power
Accuracy
PP
5
If an opponent knocks out the user, it also faints.
 
Power
Accuracy
100%
PP
5
The target repeats its last move for 3-6 turns.
 
Power
Accuracy
100%
PP
20
If hit by special attack, returns double damage.
 
Power
Accuracy
PP
25
For 5 turns, protects user's party from status.
 
Power
Accuracy
PP
40
No competitive use.
 
Power
Accuracy
100%
PP
20
Lowers the target's Attack and Defense by 1.
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