User recovers 50% of the damage dealt.
This move does not check accuracy.
Raises the user's Speed by 2.
A target of the opposite gender gets infatuated.
30% chance to paralyze the target.
Destroys screens, even if the target is immune.
Hits 2-5 times in one turn.
If hit by physical attack, returns double damage.
20% chance to lower the target's Sp. Def by 1.
50% chance to lower the target's Defense by 1.
Prevents moves from affecting the user this turn.
Digs underground turn 1, strikes turn 2.
Raises the user's evasiveness by 1.
30% chance to paralyze the target.
100% chance to confuse the target.
Lowers the target's HP to the user's HP.
User survives attacks this turn with at least 1 HP.
Power doubles if user is burn/poison/paralyzed.
Lowers the target's accuracy by 1.
Fails if the user takes damage before it hits.
Max 102 power at minimum Happiness.
Power doubles with each hit, up to 160.
User recovers 50% of the damage dealt.
Varies in power and type based on the user's IVs.
30% chance to lower the target's Defense by 1.
1/8 of target's HP is restored to user every turn.
Lowers the foe(s) Defense by 1.
User recovers 50% of the damage dealt.
The last move the target used replaces this one.
100% chance to lower the target's accuracy by 1.
Weakens Electric-type attacks to 1/2 their power.
Prevents moves from affecting the user this turn.
Power doubles if the targeted foe is switching out.
User sleeps 2 turns and restores HP and status.
Max 102 power at maximum Happiness.
50% chance to lower the target's Defense by 1.
100% chance to lower the target's Speed by 1.
For 5 turns, protects user's party from status.
Lowers the target's Defense by 2.
Effect varies with terrain. (30% paralysis chance)
Does damage equal to the user's level.
User must be asleep. Uses another known move.
User must be asleep. 30% chance to flinch target.
Charges turn 1. Hits turn 2. No charge in sunlight.
User takes 1/4 its max HP to put in a substitute.
For 5 turns, intense sunlight powers Fire moves.
Raises the target's Attack by 2 and confuses it.
This move does not check accuracy. Hits foes.
Raises the user's Attack by 2.
10% chance to paralyze the target.
Badly poisons the target.