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Drowzee

In-battle formes

Type
Immune to:
Resists:
Weak to:
Tier
HP:60
Attack:48
Defense:45
Sp. Atk:90
Sp. Def:90
Speed:42

Evolutions

Strategies

  • en

Support

Move 1
  • Psychic
    33% chance to lower the target's Special by 1.
    TypePsychic
    CategorySpecial
    Power90 BP
    Accuracy100%
Move 2
Move 3
Move 4
  • Substitute
    User takes 1/4 its max HP to put in a Substitute.
    TypeNormal
  • Seismic Toss
    Damage = user's level. Can hit Ghost types.
    TypeFighting
    CategoryPhysical
    Power1 BP
    Accuracy100%
  • Counter
    If hit by Normal/Fighting move, deals 2x damage.
    TypeFighting
    CategoryPhysical
    Power1 BP
    Accuracy100%
    Priority-1

Other Options: Rest

Sample set, we aren't working on analyses right now.

Moves

 
Power
Accuracy
PP
10
Waits 2-3 turns; deals double the damage taken.
 
Power
85
Accuracy
100%
PP
15
30% chance to paralyze the target.
 
Power
50
Accuracy
100%
PP
25
10% chance to confuse the target.
 
Power
1
Accuracy
100%
PP
20
If hit by Normal/Fighting move, deals 2x damage.
 
Power
Accuracy
55%
PP
20
For 0-7 turns, disables one of the target's moves.
 
Power
100
Accuracy
100%
PP
15
Has 1/4 recoil.
 
Power
Accuracy
PP
15
Raises the user's evasiveness by 1.
 
Power
100
Accuracy
100%
PP
15
User gains 1/2 HP inflicted. Sleeping target only.
 
Power
Accuracy
70%
PP
20
Lowers the target's accuracy by 1.
 
Power
70
Accuracy
100%
PP
15
30% chance to make the target flinch.
 
Power
Accuracy
60%
PP
20
Causes the target to fall asleep.
 
Power
Accuracy
PP
40
Raises the user's Attack by 1.
 
Power
120
Accuracy
75%
PP
5
No additional effect.
 
Power
80
Accuracy
85%
PP
20
No additional effect.
 
Power
Accuracy
PP
10
Picks a random move.
 
Power
Accuracy
100%
PP
10
Random move known by the target replaces this.
 
Power
Accuracy
55%
PP
40
Poisons the target.
 
Power
40
Accuracy
100%
PP
35
No additional effect.
 
Power
90
Accuracy
100%
PP
10
33% chance to lower the target's Special by 1.
 
Power
1
Accuracy
80%
PP
15
Random damage from 1 to (user's level*1.5 - 1).
 
Power
20
Accuracy
100%
PP
20
Lasts forever. Raises user's Attack by 1 when hit.
 
Power
Accuracy
PP
20
While active, the user's Defense is doubled.
 
Power
Accuracy
PP
10
User sleeps 2 turns and restores HP and status.
 
Power
1
Accuracy
100%
PP
20
Damage = user's level. Can hit Ghost types.
 
Power
100
Accuracy
100%
PP
15
Charges turn 1. Hits turn 2.
 
Power
80
Accuracy
80%
PP
25
Has 1/4 recoil.
 
Power
Accuracy
PP
10
User takes 1/4 its max HP to put in a Substitute.
 
Power
90
Accuracy
85%
PP
20
Has 1/4 recoil.
 
Power
Accuracy
PP
20
Fails when used.
 
Power
Accuracy
100%
PP
20
Paralyzes the target.
 
Power
Accuracy
85%
PP
10
Badly poisons the target.
 
Power
80
Accuracy
100%
PP
10
No additional effect.
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